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Sven_

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Sven_ last won the day on December 4 2024

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About Sven_

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  1. I'm gonna wait 'til RTX 5090 performance* can be had for 300 bucks. Which means roughly March 2041... progress, baby! * without frame generation!
  2. Got my Ryzen 5 5600 (ordered for KCD II!). Been a stock cooler user since forever (haven't overclocked since Athlon Thunderbird days). Gets a good deal warmer at stock than the Ryzen 3 I had installed before though (Peak during stressing it 76-81 degrees Celcius). Via PBO, I don't seem to have that much room for undervolt, but doing so slightly plus changing the PPT from the standard 77W down do 67W seems to make barely a difference to performance, whilst still saving on a few Watts and degrees. Eco mode would only limit the PPT even further (60W), but no undervolt. Eco seems like a ~5% performance hit in CPU-Z's multicore benchmark, going down from ~4800 points to ~4550. With the undervolt from Paragraph #1, temperatures and draw are still naturally higher, but the CPU is still running more efficient, only losing like ~20-50 points in the bench.
  3. Always do! The killers in KCD where shadow and object detail settings. Keep those at high at best, and there's minimal quality loss, but a lot more fps. Seeing that KCD2 has the same options (Worth A Buy has shown them in a prior video), I know where I'm gonna start out. A week and a half to go! By the way, second best rant on the internet. Every time I'm in a bad mood (and/or play a game that treats me like a toddler.....)
  4. This content cannot be displayed until agreeing to our use of Social Media cookies. Learn more. Manage cookies Considering that: i9 9900K = pretty much Ryzen 5 5600/i5 12400 performance RTX 2080 = pretty much RTX 4060/RX 7600 performance Looks pretty good. But then nobody's come back from Kuttenberg quite yet and live to tell! Which is the place of a thousand NPCs...
  5. It's only for the crazy popular games....... like Veilguard. They wanted to do one for BG3 apparently, but would have needed review keys way earlier... You can only offer guidance for games you actually got to finish, after all. GameStar Sonderhefte | Hefte | GameStar Shop Speaking of which, Warhorse seem pretty confident giving it all out early. A Czech tech site immediately put performance to the test. Not by firing up the nearby nuclear power plant to fuel a Ryzen X3D with two RTX 4090 in SLI mode. But by installing it on a quad core Ryzen, 16GB, GTX 1070. Which is, the same PC you may have played KCD I on in 2018. And it was a "shock" to them (the original still isn't the most optimized game, at least some areas can tank hard even on modern machines on ultra settings). Anyway, KCDII apparently ran in 30-50 fps, medium to high details, 1440P on that machine. Also: Steam Deck'd! Kingdom Come: Deliverance 2 Final Preview - Steam Deck HQ I think if KCD doesn't bust its launch, it will become quite big. Currently laughing at all the duds getting triggerred by the "gay stuff" that's supposedly in KCDII. Must have never played the original. Or made a format C to their memory sticks. After all, clearly gay Istvan Toth slapped their sweet little butts whilst they were rope-tied in this one. Amongst a few other things.
  6. The ever so anxious "waiting and singing after a preorder" game. (Not that I would ever much preorder, but...) A helmet and breast plate Hans Capon still gleaming Seven years of wait Never stopped me dreaming He's coming home, he's coming home He's coming - Henry's coming home
  7. Germany's GameStar is gonna publish an extra issue just for KCD II. Not even Swen Vincke managed to get one for BG3. DA HYPE IS ON. Wait, there's more. Not only will it contain the usual quest guides, a walkthrough, hints for making money quickly (HELL YES), maps and a poster. It's gonna ship with a Papercraft Kit for your very own Trosky Castle! The only caveat (marked RED): It's not gonna be one for living and taking shelter in.
  8. Blockbuster gaming doesn't really seem to have a target audience -- which is part of the problem. It's "one size fits all", which is why I'm glad that there's been a resurgence of more specialized games more lately. Stalker 2, Kingdom Come, From Soft -- even Larian didn't bend over and suddenly did an entirelly different game just because they balooned their budget. They're all doingn fine as well. Better than most "one size fits all" product. Often times though, these blockbusters literally aren't worth it (at least when approached with the rational parts of your brain...). You pay a higher price for the product itself in advance. Then you need better hardware to be able to at all run it. Then that hardware consumes a lot more power, as the latest tech is always the most taxing -- not that people living on cheap electricity in say the US would care about that specifically, but surely about the heat produced during Summer. Either way: I'm still enjoying Indy for instance. Do I regret buying it? No! But do I have a superior experience with it than with say, Drova? Desperados 3? Aliens: Dark Descent? Nah. tl;dr: Then what are you always upgrading your machine for? Showing off the new gadgets to the missus? My house, my car, my GeForce RTX. PS: 22 days to Bohemia. It seems Berlin's going nuts already.
  9. The moment you realize it's a battle you can't win is the moment you're gonna slow down. It just never stops. You buy shiny new thing, the morning after shiny new thing is old thing. I had four (4) computers in between 1987 and 1994: An Amstrad CPC, a Commodore 64, an Amiga 500 and a 386DX40 PC. Oh, and of course a Gameboy on top of that. As argued, that kinda lasted 'til mid 2000s-ish... and once I HAD slowed down, I realized there's nothing hugely much to miss really. If there ever was a game I couldn't play on release, game's not going away. Speaking of which, first benches for Kingdom Come II are out. Alongside to the game running decently on Steam Deck they paint the picture of a better optimized release. Gamestar claims the game would be buttery smooth on their RTX 3080 tested, and pretty stable on Xbox as well. Of course, people sure haven't reached Rattay, er, Kuttenberg yet. Kingdom Come 2 benches, final release still pending: Kingdom Come: Deliverance II preview - PC performance graphics benchmarks of Graphics Cards and Processors | Action / FPS / TPS | TEST GPU As a comparison: Kingdom Come benches, end of 2018 (already patched some): Kingdom Come Deliverance - PC performance graphics benchmarks of Graphics Cards and Processors 2018 | RPG/Role playing | TEST GPU All ultra details. So RTX 3060 / 1060 should be fine on medium / low as officially claimed, accordingly. I played KCD I on a GTX 1050 Ti, which benched with 20-25 fps on ultra in KCD I (45-60fpsish on medium details). Maxed out you can still tank modern PCs with that (for increasingly minimal image quality gain). tl; dr: I AM READY.
  10. You know, in other branches of electronics, devices becoming SMALLER is actually a sign of progress. Not the vice versa... Hercules Graphics Card - Wikipedia Really not sure if "Ever more PS" and brute forcing against clearly physical limitations is the solution here for all eternity, in general. Gotta be a reason why even cards that have the power of 2016 entry level GPUs can't be sold for anything less than 100$+ Dollars too. That's as if back in 2006 a 3dfx Voodoo1 was still on display for actual money -- 2006 was the year of TES Horse Armor DLC, Neverwinter Nights 2 and GeForce 7 series, just in case nobody remembers.
  11. I used to be the same. But considering that GPU manufacturing seems to be hitting a wall physically, I' couldn't care less at this point. I'm not interested in even my usual entry level graphics card being as large as a battleship, costing as much as a PC used to cost, drawing like 200W+ and heating the room up in summer, just for playing a bloody video game. Personally I've never been about pixel perfection though, e.g. never obsessed about less than perfect textures or what Arkane's founder calls "making sure the eyes are perfect and the sun shines the right way." Unless it's something truly instrusive going on, during gameplay, you eventually don't notice. Nor care. Your mileage may differ. Let's see how this actually turns out and develops. Any technology that eventually may help to get out of this race with ever diminishing returns is a win in my book though. And if there's been a component market that's been SCREAMING diminishing returns, it's GPUs. Sure, GPUs have become infinitely more complex, with gazillions of Transistors now running the show. Still funny how it's been x86 CPUs that's been declared dead for decades, when a Ryzen can be bought for the exact same price tag as an Athlon 64 20 years ago. In fact, despite popular demand, the 9800X3d is cheaper than the FX-55 ever used to be.
  12. I dropped out of that at the early 2000s already tbh. Prior I changed GPUs and CPUs like Al Bundy never changed his pants. Since then, well let's say that in the past twenty years, I'd spend less than 1,000 EUR on GPUs. I've been a mid settings gamer since (and have stopped played the majority of blockbuster games anyway). Indy is nice on high to max even on the RTX 3060 though -- with Pathtracing disabled, naturally. But hey, Nvidia have just promised the 5070 would be able to render as many frames as the 4090* (*with DLSS4). So who knows what the 5060 is capable of.
  13. I picked up the RTX 3060 as a replacement for my old 1050 Ti. So fingers crossed. Really odd that they paired a lower card with more VRAM than the 3080. But I think they only did this because they wanted to upgrade from the 6GB of the RTX 2060 prior -- but only had the option of adding another 6GB VRAM due to memory bus / controller limitations. Btw, Indy runs fine with fewer than 12 gigs. It has the same "issue" as Wolfenstein (also id Tech): It has a texture pool setting. That's basically a cache as opposed to a direct detail setting. In other words, just because you cannot max out the setting, doesn't mean all textures are gonna look like turd. Naturally, you cannot max this cache out on low VRAM cards. Germany's PC Games Hardware tested this with Wolfenstein Youngblood way back already -- if the setting was too high, the fps took a huge nose dive. But usually, all benchmarks are run with maxed out settings (industry wide)....
  14. So, a month 'til Avowed. Still kinda Unwowed. But still curious. I actually get the impression that there's not much hype in behind the scenes as well, neither at MS nor Obs. Like a product that nobody actually believes in may hit it big. Dunno, that's what this feels like. So little promotion, buzz and fanfare. Taking a look at the requirements and gameplay, the recommended RTX 3080 / 6800 XT seems pretty steep. For The Outer Worlds it was still but a GTX 1060 (and very playable on a 1050ti still). But then it's always kinda hard to guess looking at visuals these days how a game actually performs. I don't mean that only in terms of optimization or anything. Every however small step towards pixel perfection takes a good chunk of additional ressources. I'm sure some of you have engaged in the "Is Raytracing worth the performance hit?" in discussions before, as an example of that. Fingers crossed that Warhorse didn't lie about an RTX 3060 still being fine for Kingdom Come in FHD (even 60fps, medium details, without any upscaling). Kinda crazy it's been over two years already since Obsidian's last proper release: Pentiment. Really interesting game that was.
  15. Well, that's what they're specifically advertising. AM5 (launched in 2022) is intended to see new CPUs until 2027. AM4 launched in 2016 and still saw new CPUs until 2024... it's quite something going into my mobo's compatibilty list and scrolling through all these chips. Not sure if AM5 is going to be the same. But they obviously did this as they saw AM4 as the entry level platform as to Ryzen when AM5 launched -- AM5 still being a tad more expensive to this day. There hasn't been a socket with this much longevity since (Super) Socket 7. Of course, if a platform lasts that long, there's going to be standards it won't support down the line. My board for instance is still PCIe 3.0. Also, initially, earlier boards didn't support X3D.
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