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Does anyone think the Kahanga are actually good for Deadfire?
ibanix replied to cyberpunker's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)The fact that the factions in this game caused a three-page thread debate indicates that writing for Deadfire is pretty damn good. Thanks, Obsidian.
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Eating at an Inn
ibanix replied to DaufII's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Unfortunately the stupid part about this is that you *can't* use the food you purchase in the inn for your resting bonus. All you can do is buy it to be used when you're camping!
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[CLASS BUILD] The Fate Testarossa
The basis of the build is mainly to use monk to gain massive might buff through wounds to power the electricity. Not sure how rogue would work, but experiment and let us know!
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[CLASS BUILD] The Fate Testarossa
After some play: Can approve, 10/10, will zap the crap out of everything with lightning. Fun stuff.
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[CLASS BUILD] The Fate Testarossa
Why metaphysics as a recommended skill?
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[BUILD REQUEST] Support Character
So I'm doing a new run of the game with two other interesting builds, and I want to round out the mix with a third character who will be a useful support character. My two other characters are: 1) Fury/Helwaker 2) Priest (Wael)/Bleak Walker I'd like a good build that can round out this mix by providing useful buffs/heals/summons. I have a stand-in right now of a Lifegiver/Troubador (healing+summons). Any suggestions?
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PoE1, Deadfire, melee: How do you stand it?
"Enemies always attack tank" also creates lazy play styles. Smarter enemies (higher INT), *should* be switching targets if they realize they're not breaking the tank. Enemies aren't stupid.
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PoE1, Deadfire, melee: How do you stand it?
Run your melee characters in, then run them out when they get targeted, allowing for free attacks? You don't *have* to stand in one place and let things hit you.
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[Class Build] "The Howitzer" Ranged Crowdcontrol/DPS
You could also complete Serfen's quest and get Fire In The Hole for better base stats.
- What are the power-gaming choices for creating a custom history?
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1.1 - RIP, Beckoners
They can't do damage if they're a) dead or b) not on the field. See Falk Schütze's post above.
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1.1 - RIP, Beckoners
Yeah, but even if that's true... you would still get better mileage out of Troubador/Skald.
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Two-handed weapons need twice as many ingredients for upgrading
ibanix replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Except that 2h weapons are still worse than any of: 1h, 1h+shield, dual-wield. So 2hs apparently suck even more than I thought.
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Why does every class have to have magic?
ibanix replied to Darkprince048's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)1) There's no magic like you think there is, not in Eora. EVERYTHING is powered by souls, or using pieces of souls, in some way. 2) Different abilities in different classes use soul powers in different ways. Highlight word here: Ability. 3) Perhaps you need to reconsider your 1980s-based wizard/magic D&D-style stereotype?
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1.1 - RIP, Beckoners
How well is that working for fire-immune creatures?
ibanix
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