Everything posted by Eisenheinrich
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Pillars of balancing
And this, gentlemen, is good balancing!
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New Real Time With Pause Dungeons & Dragons RPG - SWORD COAST LEGENDS
Kinda but not really, little numbers flash over them almost too quick to read but they are there. HP bloat of the enemies kinda sucks but so far my own HP seems about right. The game also tracks stuff like damage given and received, biggest hit, kills, etc Oh, I meant the animations, not the numbers.
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New Real Time With Pause Dungeons & Dragons RPG - SWORD COAST LEGENDS
Is it true, that there's basically no damage feedback from enemies when you hit them?
- Suggestions to improve load times
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Perfect Setting for POE 2
Gosh, I can't think of anything more boring than another piraty setting with lots of boring water and boring, tropical islands and random "arrrrs" and "hoist the sails, ye lads". Nu-uh. Go and play those sh**** Risen Games, there you have them Pirates. Yo-Ho.
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Update 2.01 is Now Live
I'll pause the game and will return to it in some month or so when TWM Part 2 is released. Till then, I keep my hopes up, that those things wll be dealt with. I can live with some skills not working properly, but the loading times are to much for me. I work all day and when I have an hour or two in the evening to relax with PoE, I don't wanna sit half of the time in front of a loading screen.
- Update 2.01 is Now Live
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WTF Loading?
Eisenheinrich replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Any news on that matter? Did 2.01 reduce the loading times and improve the overall performance? Had no time to look into that matter today.
- Pillars of Eternity Retrospective Discussion at PAX Prime!
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WTF Loading?
Eisenheinrich replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I don't regret buying the game and am full of praise for it, but with patch 2.0 the loading times and overall performance jumped the shark. I stopped the time: 2 Minutes to get in the game after clicking on continue, 30 - 40 sec for any area transition, 20 seconds for entering random builiding. Combat is a mess now, with everything laggy and delayed. As much as I recognize the improvements done with TWM, this really breaks the game for me. Very sad.
- Pillars of Eternity Retrospective Discussion at PAX Prime!
- Pillars of Eternity Retrospective Discussion at PAX Prime!
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Wrong icons in Ogre cave?
Hey there, Most of the chests in the ogre caverns show the "stealing"-symbol (red) while looting them. Is that intended? Never noticed that in a dungeon-enviroment before. It get's even more strange, because some chests are selectable via the standrad pick up-icon (blue). Thanks! Eisenheinrich
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Problem FPS since patch 2.0
I guess, it has something to do with the implemented A.I. After turning it off, the game ran smooth as usual. But with A.I. on, the game was a laggy mess and nearly unplayable. Same goes for the loading screens. They were a chore before, but now they're 30 - 40 sec long and that really puts me off. Damn, I want this game to work so much.
- Pillars of Eternity Retrospective Discussion at PAX Prime!
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Why I have the feeling TWM is superior to the maingame
Funny, you sound like a german grognard. Down here, it's all about artsy-fartsy charakter-play and amateur dramatics. But, I guess that's just different tastes. ^^
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Really liking the new camera follow feature
Where is it?
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What point does White March offer to increase the difficulty?
Eisenheinrich replied to Delicieuxz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Same here. Went on lvl 8 and got no message to scale the encounter!
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Why I have the feeling TWM is superior to the maingame
Guten Tag, let me explain this matter further. I already arrived in Stalwart and am now clearing the surroundings of Durgan's Battery. And what can I say? The combat is tough but more rewarding. Stalwart is gorgeous in terms of design and atmosphere. It think it's better done than Gilded Vale, and miles above the lifeless broadways of Defiance Bay. That guys fighting the fire at the burning hut? Very nice touch. The whole ogre attack? Chilling entry. The grumpy dwarf in front of Ondra's temple? Great character! I have the feeling of a more lively and therefore believable town. There even are better background noises than in GV and DB. As for the story, it sucked me right in. It's more basic than the mainplot and I'll always prefere nice chunk of "Reclaim what was once ours"-Questlines over the philosphical and broody aspects of the maingame. The Feeling of TWM is more of a classical adventure-module of the old days and I love this. Not to mention, I always prefered IWD over the Baldurs Gate-Saga (which I also hold very dear). So far I only can say: Mission accomplished! Eisenheinrich
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Ruphec's Watchful Cloack MKII?
Guten Tag, saw this item in Stalwart and now I wanna know: What does MKII stand for? I don't have a clue. Besides, I'm having a blast with the new areas! Great job, well done! Salutes from the German Reich, Eisenheinrich
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white march news
So, after watching the newest Gameplay-video, I assume TWM won't be onyl snow and ice, but also Tundra and Woodland-Wilderness. Glad to hear that!
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So why exactly should I buy the expansion?
Eisenheinrich replied to Benedictous's topic in Pillars of Eternity: General Discussion (NO SPOILERS)That's a lie and you know it. While not as good as BG II, NWNs Campaign was far from being badly written or executed. I have fond memories of the quests that involved time travel, the quest in the snowglobe, the Captain's war and Mage Tower in Luskan and then some stuff. I remember the NPCs in NWN were mostly excellent written. But what I always loved the most about NWN ist the UI. A thing of beauty.
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Update #99: Announcing the Expansion and Update 2.0
Yeah, it gets slightly ridiculous now ... the lack of conversation between Obs and the community is strange, too.
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Update #99: Announcing the Expansion and Update 2.0
I started NWN 2 to bridge the time till the expansion. Have to say: A splendid experience! What an underrated gem.
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The Chanter....huh?
Eisenheinrich replied to qwert_44643's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I use Kana mainly to speed up my ranged attackers in combat. Quck reload and that stuff, I guess it's called "Ila nocked their arrwos with speed" or something. Because of ranged weaponst in PoE are very powerful, this is a welcome addition.