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Blank

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Everything posted by Blank

  1. True that. I'd accept Pixies though. I mean, it couldn't be that bad... could it? Wow, I'm desperate.
  2. WHAT?! THOSE DON'T EXAST! But really, I didn't expect you to be able to do anything after hearing about your situation. This is kind of a call-out to anybody. I'll even take Bales.
  3. I just finished playing the NWN "premium module" called "Witch's Wake". It came with the package when I picked up NWN for the first time a few months ago. You could say this is a retelling of my experience with the module. I recommend that you stop reading now, unless you are bored and have nothing else to do; my writing is ill-composed and not especially entertaining. Spoilers are below, so if you plan on playing it and haven't, you probably shouldn't read, but if you don't care, go ahead. I just feel like telling almost every single thing that happened. The game starts you off in an arctic battlefield where you suddenly hear the voice of a nice narrator lady (you'll be hearing a lot of her voice throughout the game, as nearly everything is narrated by her). She explains what your senses are experiencing and how you notice a guy who is hanging a few feet above the ground on a pike. He's not really dead yet, so it must hurt. I walk over and it ends up that he is a prince and I was a part of his army, and we are in a huge battlefield. He dies and leaves me with the parting words, "Tell the king that she's dead." It turns out that I have amnesia. Surprise. That's a very common plot device with these types of things, but it actually ended up working for the story's benefit in my eyes. I wandered around and looted bodies and made money by giving junk to some old lady that gave me money for looting the bodies for her. I left the battlefield and went where the game took me. I ended up in a cemetary and met this "old hag" who was actually a young, nice looking hag. There was a tombstone with my name on it that I saw when I entered her cave thing, which was weird, but in the conversation with her I chose the stuff that said it was nice and that she did a good job making it. She was proud of it. Then she wanted to tarot-card me, and I politely declined. She said it was very important but she couldn't force it on me. I said I would stick to my first choice. So she tells me to go in search for the "Cardovinha stone" or whatever, and that if I did that, I wouldn't fail. Or something like that. So I travel through kobold tribes and goblin tribes and zombies and I get to a town of dwarves. They aren't particularly mean or nice, and I find out through different means that the Cardovinha stone draws water near it and is like their relic. I try and find it by going in a well and end up barging in on the town ruler's meeting. They think I was there to try and steal the stone (I guess I was). It is lost at the moment though, is what I picked up from before. So they throw me into a mine where they threw another one of my buddies. I fight through these incredibly deadly rats, and end up finding this guy. He wrote a bunch of stuff on the walls that I read while I was walking through the maze-like mine. He wrote about how he was losing his mind and would write the stuff on the walls to remember it. He seemed to know as much as he wrote when I met up with him, which was that he was a soldier like me in the same army. He says the army we were in was hunting a witch, and that we had rather cornered her in the region. I tell him the message I'm supposed to tell the king. And he tells me about how he took the Cardovinha stone for some reason he can't remember and how he forgot where he hid it before the dwarves captured him and threw him in the mines. He knows that he did take it and hide it because he wrote that down earlier. I realize something. The young hag that had me go after the Cardovinha stone also had this guy do the same thing. She was the witch, and had effectively wiped the last of the army out by sending them off to harm the dwarf village which she obviously didn't want to have the stone. I talk to the elf-man soldier in the mines until it gives me an option to say, "The hag is the witch, isn't she?", which I end up saying and the story ends abruptly with a ghost coming out of the wall and saying, "Battles are fought in the hearts of the soldier." or something corny like that. The dying prince must've been wrong in saying the witch was dead, which is easy for me to believe, since he was dying on a pike when I head him say it. Or maybe he wanted the king, who had a nonsensical vendetta against her, to give up. "Haha," I said, "Good plot twist, that I just blindly did the enemy hag's bidding, and didn't even do that, because my buddy already did it." Then I found out that there was supposed to be more to the story when I was looking online. Some kids were saying how they couldn't wait for the second part, and for all the loose ends to be put together. There weren't really any loose ends though. So I think my interpretation of the game is technically wrong, but the game is complete in my eyes. It's one of those outer limits things. Anyway, it's better than it would've been, because the maker of the mod cancelled any further sequels of the mod a few years ago, so I would've been sad that there wasn't any more. This post is very wordy and unnecessary, but I already typed it, so whatever: "Post New Topic" Edit: I forgot to add if I liked or disliked this mod and why. I like it because the modder made up his own setting and it was pretty in-depth and I wanted to learn more about it. The areas that you travel through during the game are really well-made. The highlight was this forest after the cemetary, and it had light shafts going through it and a lot of greenery and tall trees. It just was well-made. Premium quality for sure. But nothing to buy, simply because it is so short. But I am glad I played it.
  4. I'm still up for this if we ever get a GM for whatever anybody wants to play.
  5. Huh? My thought processes are clogged by how much this idea is
  6. Like downloading the information and putting it in another brain? It would be like the 6th day, with ARNOLD!
  7. +--> QUOTE(Hades ) Is it fair to blame Wikipedia for the acts of stupid people? <{POST_SNAPBACK}> No, but is Wikipedia being affected by stupid people? Yes. Who to blame isn't the aim of the speech, what is happening is.
  8. That's not the only problem though. Like I said earlier, one problem is that people use Wikipedia as the source of their information, no references. Jason Scott presented this idea in the form of an analogy to illegitimate children: People believe Wikipedia, even when there aren't sources. This isn't really dangerous now, as you have even said, it is pretty accurate. But as it becomes more and more popular a venue, you get all sorts of people coming to try and make up their own history: There are a few examples in the speech that tell about how there are basically editing wars on all sorts of subjects, and they get closed down because of how much junk is getting thrown around. People write scripts to alert them of when a change is made to the site, and maybe a script to delete any changes. Jason Scott didn't mention it, but this happened to the wiki entry on those idiots known as Myg0t. The page is closed down because people didn't want this or that being said, and people wanted to say this and that. I read some of the deletion review for it, why it got closed and junk. I'm pretty sure there was a constant war of editing before it got shut down. One reason for nominating it for deletion being "Trollvertisement". Wikipedia's great, fantastic even, as long as it stays as a recreational/general usage thing. Like what Hades uses it for, or what Feng said about keeping current with the comic continuation. Or just to web browse and surf, for fun. NOT the sum of human knowledge.
  9. I wouldn't choose to be killed and let another person impersonate me. That is the case here. You, the you that thinks now, is choosing to die, and you will never think again. Someone else that thinks they are you will impersonate you and pretend and believe they are you, but they won't be you. You will be dead.
  10. If your wikipedia link doesn't have valid references, then you should get smacked for it. That's what should happen, but it doesn't.
  11. Well, one could technically go onto wikipedia and write their own thing, and then take that information as from wikipedia, then cite it.
  12. I enjoyed listening to the speech (I didn't read it, I think it would've been hard to read). Jason Scott presented a some good arguments, and had a few funny jokes within. He might be making it into a bigger issue than everyone sees it, but he also might be right. He said that Wikipedia is just a warning of what is to come in the future, an information war. One of the dangers is that Wikipedia becomes source material for people's beliefs. Hopefully one couldn't turn in a paper that cited Wikipedia and get away with it easily. The speaker said that Wikipedia is great when it's for fun, for a quick reference to go to other things if you need it to be concrete. As long as you understand that at any point in time you may be eating someone else's Buologne Sandwich, you are good to go when using it.
  13. He's supposedly the executive producer.
  14. That game sucks. What system are you running it on?
  15. Don't worry Pixies, it's not as great as people say it is. Actually, I'm just saying that to make you feel better.
  16. I'm playing Oblivion. The thieve's guild plot is pretty fun, and the main storyline is compelling also. I agree with Walsy that there is a great lack of choice and substance in dialogue choices, but because the rest of the game is a big sandbox, it is excusable in my eyes. As for the enemies leveling up with you, I pretend not to notice, and it works for me. Playing this game brings up another concern I had though. Hades expressed it earlier, but basically I am wondering why the system requirements for NWN2 are higher than Oblivion, when Oblivion seems to be the more graphically demanding of the two. I haven't seen the action in NWN2 really, but I don't see how it would need more CPU power either. If anyone discovers the answer to this, please tell me.
  17. Balthy, think of it as a copy. The copy is not the original. It is a copy. The copy cannot be the original, no matter what you do to it. In this case, you are destroying the original, which is a separate entity, and replacing it with a copy. Are you okay with you (the original) ceasing to exist, and the copy (that is not you, but an elaborate impersonation) taking your place? I think I see where you are coming from, I just disagree I guess. It'd be a matter of personal preference anyway if it ever existed.
  18. Actually, with this uber-advanced machinery, one could probably clone parts of their body if reconstruction is needed, or clone healthy blood, or clone eyeballs that got ripped out. Medically, this would be great. As long as it's not the whole body, because it would be morally unacceptable to rip new-me's face off and put it onto old-me. What if you cloned the body without the brain? I'm pretty sure people would object, but if there is clearly no soul... then it's like ripping off pieces of a liquidy bag and placing them on you.
  19. Well, I can't think of many ways the US could go about things now and have Iraq benefit. The best I could think of was having the troopers protect humanitarian aid endeavors. Make sure good things get to where they need to go. Other than that, I mean, establishing a democracy can't be that great: if you took the mindset of every Iraqi, and put it in to one person, that is, if they voted on a president who they thought embodied their interests, the US is going to be hated as an infidel nation. But how the US is seen shouldn't matter, what should matter is getting the democracy to actually work, so that hopefully all Iraq's citizens will be in a better condition (or progressing toward a better condition) than they were in before the US invaded, because they collectively should be able to vote themselves into that position. However, their intentions might not be for the benefit of every citizen.
  20. Plan is to fail and hope u haven't made too big a mess. <{POST_SNAPBACK}> Right... We're screwed.
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