
Corylea
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What planet are we on?
Corylea replied to Corylea's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thanks! A fantasy Earth, in the same way that Tolkein's Shire is intended to be England, even though there are no hobbits in the real England. Science fiction frequently features other planets, but fantasy usually takes place on a slightly different Earth -- one that has elves and/or dwarves and/or dragons and other creatures not found on the real Earth, one where magic works or where praying to a god or gods gives a priest magic spells. -
(spoilers) Are the companions worth it?
Corylea replied to Sephie's topic in Pillars of Eternity: Stories (Spoiler Warning!)
This is important; I missed a lot of party interactions before I realized it. Now if I use the map to send them someplace, I pause, click on where I want them to go, then go back to where my characters are before I unpause again; I hear a lot more party banter that way. -
Wailing Banshee / Lillith
Corylea replied to varkiriel's topic in Pillars of Eternity: Stories (Spoiler Warning!)
It's hard to win because you're supposed to resolve the problem without bloodshed. The game doesn't reward you for slaughtering people; it rewards you for figuring out problems. -
There's a gender field on Nexus? Where is it? I looked at my profile but don't see anything. For the record, I'm a woman, I use the IE mod, and I made a huge pile of mods for the first Witcher game.
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Reputation Effects?
Corylea replied to RedSocialKnight's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
If you have Eder with you, there's something you need to do in Defiance Bay that you can only do once your reputation there is high enough. -
Stuck in Defiance Bay
Corylea replied to cavemandiary's topic in Pillars of Eternity: Stories (Spoiler Warning!)
When I entered the tower, the game said that I used the password that I'd gotten from the Acolyte in the Temple of Woedica. You could try going back to the Temple and talking to the guy who's practicing; I think he's the one who gave me the code words. -
Patch Notes: 1.03
Corylea commented on Darren Monahan's blog entry in Pillars of Eternity Support Blog
The patch is available on GOG. Some people aren't seeing it until they refresh their account, but it's there. -
Disposition
Corylea replied to NationalKato's topic in Pillars of Eternity: Stories (Spoiler Warning!)
The dispositions are on the character sheet as soon as you actually have dispositions. I found that I had to say something benevolent two or three times before "Benevolent 1" was listed on my character sheet. -
Companions - who wrote what?
Corylea replied to Eric Fenstermaker's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I haven't met Grieving Mother yet; I'll look forward to that, since people seem to like her so much. My Durance almost never says anything. Given what he's prone to saying, that's a good thing... I could listen to Pallegina talk all day; I just love her voice, or maybe her accent. I really like both Eder and Aloth. I keep wanting to get a miniature giant space hamster for Eder, since he likes animals so much. And I really like Aloth and feel sorry for all he's been through and all he's still going through. But then, if you look at my avatar, you'll see I have an affinity for men with dark hair and pointed ears. -
Wailing Banshee / Lillith
Corylea replied to varkiriel's topic in Pillars of Eternity: Stories (Spoiler Warning!)
She moves after she gives you the quest to fix the lighthouse; she's closer to the lighthouse than she was before, just a few steps outside the door to the place. -
Really want to buy, but...
Corylea replied to MightyUnclean's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I haven't run into any serious bugs so far, just a minor one. -
Lumdala is part of a quest called The Final Act, which you get from a cipher in Hadret House, once Lady Webb invites you to go there. If you haven't been invited yet, just keep following the main quest line, and it'll happen eventually. If you HAVE been there, then try talking to some people in the house besides Lady Webb, to get the quest.
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Heavy Iron Key
Corylea replied to lordkim's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Maybe this map can help orient you: http://guides.gamepressure.com/pillarsofeternity/guide.asp?ID=29872 -
I agree. I thought Planescape: Torment had enough voice acting to give us a sense of who the companions were, without there being so much that it would take forever to sit through. They've clearly followed this example in PoE, and I think they got the balance about right. Of course, it IS April 1st, so it's possible that the suggestion was not a serious one. But I've seen some pretty crazy things suggested seriously in other gaming forums, so my "That person MUST be kidding" filter is pretty much dead.
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Ever since the ritual with the tower in the very beginning of the game, the player character can "touch the soul" of several people in each area of town. Maerwald claims that those folks are people I've been in past lives. That doesn't make any sense to me. If souls are reborn and simply forget their past lives, then how could it be that my soul is spread through all those different bodies? Plus, there are a LOT of them, and most of them aren't from primitive caveman days, so it doesn't seem possible that I've lived to adulthood so many times during the same general period of time. But if they aren't people I've been in past lives, how come I can "touch the soul" of some people and not others? And what am I supposed to be learning from all of these? I'm only in Defiance Bay, so I'm not all that far along yet. Does this get clearer later? I remember the slowly dawning realization in Planescape: Torment that I'd been a horrible person in past lives, which fueled my desire to make things right during my current incarnation. There are so MANY souls I can touch in Pillars of Eternity, though, and they seem all over the map -- some good and some bad, some powerful and some powerless. Is all of this going to coalesce into something? Thanks in advance!
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*smile* I actually chose the usual Jaheira portrait for my player character in Baldur's Gate, so I always saw Jaheira with a different portrait. I was surprised when I first discovered that 99% of Baldur's Gate players saw "my" portrait as Jaheira. When I started PoE, I wanted my old portrait back again, and of course PoE makes that very easy.
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Heavy Iron Key
Corylea replied to lordkim's topic in Pillars of Eternity: Stories (Spoiler Warning!)
That's Level 1 of the Endless Paths of Od Nua, the same level where you find the Spider Queen. It's the door that's near the stairs up. -
The Gamepressure Guide recommends these. (Everything that follows is from the Gamepressure guide, not from me.) Main Keep - It will allow you to welcome visitors and further upgrade the fortress . Bailey - it cleans up strongholds surroundings and allows further upgrades. Warden's Lodge - you receive the possibility to get new quests. Barracks - they allow you to recruit hirelings, and thus increase prestige and safety pretty cheaply. Dungeons - it allows you to take prisoners during some fights. Botanical Gardens - each turn your stronghold will produce one random plant that can be taken from the chest in the keep.
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Heavy Iron Key
Corylea replied to lordkim's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If It's what I think it is, it opens the door to Maerwald's room.