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Blarghagh

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Everything posted by Blarghagh

  1. Overexposure? So the genre is dead because there's too much of it? The Walking Dead is still running and still extremely popular and zombie games and movies still come out all the time. I saw Scout's Guide to the Zombie Apocalypse last week. Isn't another Resident Evil movie coming out this week or so? I recently played a great game that was Lemmings with Zombies called Zombie Night Terror. When's Dead Island 2 slated for, I think it's pretty soon? Not sure if that means the genre is dead. Most of it is terrible (Sturgeon's law and all that), but the genre is still going strong and still pretty mainstream. Not flying as high as during that pinnacle, but calling it dead is a stretch, no?
  2. Yeah, done with WoW. My daily world quest reward was trash, my weekly Mythic reward chest was trash, the weekly World Boss gave me 20 gold and for my bonus loot roll coin that cost 1000 gold, it gave me another 20 gold. Then I did a Mythic dungeon and got two pieces of loot that were trash that I couldn't even trade away to any of my group mates because it was trash for them too. The reward to disappointment ratio this expansion is way off. I basically outgeared the baseline content I usually enjoy with randomly upgraded world quest gear in the first month and now I only have hardcore content left to do. It's a bit unfortunate that the world quest system that was supposed to make sure this expansion wouldn't be Raid or Die ended up trivialising everything except the super hardcore content that I have no interest in.
  3. Adjustment period to new meds is doing my head in. I'm not a 50 year old woman, I'm not supposed to get hot flashes.
  4. If you'll only do it if you can use it to grind xp just goes to show it's not very good, doesn't it?
  5. Finally getting through Luke Cage but getting increasingly bored since Diamondback came in and replaced Cottonmouth. It's a pattern these Marvel shows are developing that only the first season of Daredevil avoided. Stories with emotional weight and interesting characters being built up, then replaced with more traditional Superhero stuff. Jessica Jones took a long boring break from Kilgrave to deal with Nuke, Daredevil season 2 has the awesome Punisher story building into a Kingpin story suddenly taking a backseat to The Hand and now Luke Cage drops a charismatic villain they were building up halfway through the season to replace him with a run of the mill psychopath. If you don't have enough material for ~15 episode season, make shorter seasons.
  6. Story mode difficulty for the win, for me. It makes most trash negligable. It also makes the real fights negligable, but since I've never been someone to really get deep into the strategy of CRPGs and am mostly there for the story, it makes the sacrifice worth it. Ironically, the cloth wearing mages and warlocks are much tankier than my mail wearing Shaman. Enhancement Shaman has never been more fun. Anyway, don't expect much of Shattrath. You never get to go in.
  7. I don't even mind the grind, I could grind for weeks if it meant I could accomplish specific goals. But now I'm grinding content where anything could give me unexpected improvement, but nothing will give me an expected improvement. It's rather aimless and that makes it much less rewarding to me.
  8. Isn't Town of Salem Free to Play?
  9. The cracks in this WoW expansion are starting to show for me. I feel like I've run out of character upgrades that I can target. It's always been pretty random, but at least you could target it in a way like "if kill this boss, it might give me the upgrade I want". Now I'm looking for items with increased levels of randomness. "If I kill this boss, it might give me an item that's less powerful than I have now, but it might roll on a higher item level randomly, give me the right stats and gem sockets randomly..." It makes targeting character upgrades feel really pointless. Now I have a lot of content that I CAN do to get potential character upgrades, but no content that I really want to do. Realistically I'm never going to run out of ways to randomly increase my character's power but other than occassionally getting a quest to go kill this or that boss, I don't really have much incentive to run that content other than the remote possibility that this will happen. Most of my dungeon runs are slowly becoming disappointments because "wow, this item would have been really cool for me... if this random trash item hadn't already rolled a higher ilvl making it a downgrade". For a game where the major driving factor is getting more powerful by getting gear, I'm not feeling particularely interested in or excited about any gear pieces I can find. I used to look at a boss's loot table and think "wow, I really want that item, I'll make sure to run this boss every week" and now I think "same ol' same ol', might get a good thing if I'm triple lucky". That's always been present in the game, but you used to run targetable things first and then if you had time left you might run some side stuff that could give you something good. Now the entire game is starting to feel like that side stuff. Unless something really cool gets announced at BlizzCon, I'm probably going to let my subscription run out and take a long break.
  10. That sounds better.
  11. That seems like a pattern. Lee Pace as Ronan the Accuser in Guardians of the Galaxy said most of his scenes were cut, and Christopher Eccleston said the same thing aboud Malekith the Accursed in Thor: The Dark World.
  12. Its the crowd sourcing platform that a bunch of the successful kickstarter devs helped get off the ground, that combines crowdsourcing and investing. So you can do standard crowd sourcing with soliciting donations in exchange for rewards, or you can invest and get a share of the profits. I think at first there was a sizeable minimum investment if you wanted shares, but they are trying to set it up so smaller investors can buy shares as well. The projects are curated by Fig, with advisors from the various kickstarter successes, in order to minimize the likelyhood of projects not delivering the product. So far it looks like its been quite successful, raising some decent sized sums. Thanks! And I assume one of the "successful kickstarter devs" is Tim Shafer, then. Who is successful in the "getting large sums of money from crowdsourcing" way rather than the actually delivering on it. Having Tim Shafer in any way in control of those (or any) finances is a red flag for me.
  13. Dr Strange was enjoyable. Solid entertainment but don't expect a smart film - it's Marvel's tried and true origin story formula just done very competently and with some interesting special effects. The villain was rather forgettable but serviceable, just random servant A of overarching evil force. I'd rate it somewhere lower than Guardians of the Galaxy, but higher than Ant-Man. It was surprisingly self-contained too, with only a few mentions of larger MCU happenings. Well... Post-credits very clearly shows it. Mid-credits is a larger MCU thing featuring an Avenger and the best pint I've ever seen.
  14. I think Marvel has always been more interested in the heroes than the villains. Compare and contrast with the Burton & Schumacher Batman movies, which were solely interested in the villains.
  15. What's fig?
  16. Still a "turbulent" mediator. Accurate with other Meyers-Briggs tests I've taken. EDIT: Funny how many people in the other thread called bollocks because they get different results when they retake. I get INFP every single time, in every Meyers-Briggs test I've taken, and the text is disturbingly accurate for my personality. I guess I'm a more extreme variant of the type compared to other people?
  17. Latest post in 10 days:
  18. This thread is far over the cap already so I'll start a new one for you.
  19. Not weird per se, tell reviewers to talk positively about your game unless they won't receive it and many will make that behavior into a story. Tell so-called "Influencers" "Oh hey, do you want exclusive Youtube/Twitch views on this cool new game? Well promise us you'll praise it in your content in this agreement here and you can have it!" Not saying Betheda's doing this, but it feels fishy that only some select people receive a copy. There's games by Bethesda and then there's games published by Bethesda. Anything created by Bethesda is invariably buggy piece of crap on release. Anything published by Bethesda, on the other hand, is well polished, optimized and functions extremely well (perhaps with the exception of Evil Within, altho I think that was fine too?)You have your Dishonored, Wolfenstein: The New Order, The Old Blood, 2016 version of DOOM. That makes their decision even more puzzling to me, it seems that their QA department actually does really good job for games they publish (and completely ignores those they develop for whatever reason.)
  20. Thread capped (like 10 pages ago). New version coming up.
  21. To be fair, so has Tim Miller. He was slated to make a CG cartoon long before Fox pushed him up towards the big boy version. But I agree with kirottu, creative use of a low(ish) budget is a huge part of why the movie felt so fresh. Can't blame Tim Miller for being more ambitious, but you can't lose sight of that. Plus, not being on Deadpool 2 means he's got a free schedule to get back to his adaptation of The Goon with David Fincher, and I bet he's finally got the clout to make that happen. After, who better to direct the CG industry away from PG-13 than the guy who made that work for superheroes?
  22. Yeah, I agree about being responsible for your own burnout. I've read a lot of complaints about there being too much to do and how people can't be expected to max out farming artifact power, doing world quests, running mythic+ dungeons, raiding so many nights bla bla bla etc. etc. every week and how that's Blizzard's fault. But I feel like the point is you CAN'T be expected to do those things so you have to chose the activities you find more worthwhile. I've never seen a game community so salty over having too much content. We'll see how set bonuses work out. The one's that were datamined to be coming with the Nighthold in a couple months were all fairly minor - great if you have it, but not worth taking the ilvl hit over it. Secondary stats that come with ilvl are way too powerful right now.
  23. Hm, I hadn't considered it that way. We did clear through the entire Emerald Nightmare on Normal in a week as a guild that goes in blind (nobody is allowed to look at videos or guides for tactics, we want to figure them out together) and ever since we've been running it once every week in an hour and a half or so for the people who still need gearing up, so I'm guessing we might as well have skipped it. In truth though, most guilds I know run through the different difficulties in sequence, so how it's intended might not be how it ended up working, which happens to Blizzard a lot (i.e. the current Legendaries not causing "wow, an unexpected Legendary dropped I'm so excited" as it was intended but "aw goddammit I still don't have my expected legendary yet/aw it's not the right one I'm so disappointed").
  24. Eh Steam streaming is kinda bad in my experience, but yeah, HDMI cables for the win.
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