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Manart

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About Manart

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  1. I'l play around with this a little bit and let you know if I have any success.
  2. I like to play with mods so often I'll have to open the game multiple times to make sure that none of them conflict with each others. By this point, I've been driven mad by the string orchestra that starts with the logo. Prior to patch 1.1, I've been using GoG Galaxy's command line prompt to add the -nointro and -skipintro argument but it seems to have stopped working. I'm asking if there's another solution to this, because right now I'm tempted to just delete the whole audio.unity3d file just to never hear that stupid intro again.
  3. Maybe try it out on a test fight first, so you only need to edit a few modifiers and see how it goes?
  4. Ok. With so many people deriving the plot for being too predictable or impossible to follow, I think it's past time we start talking about the themes at large instead of nitpicking the story to death. Let's start with one of the most overriding motif of the game. While going through the game you might notice that there is a lot of Buddhist influence. You can see it in the obvious with the cycle of death and rebirth, past lives and superpowers that deride from the chi. There are also subtle nuances like the way some cultures deal with past souls reincarnating in new forms (the Dalai Lama is
  5. Well... as much as I don't agree with most of what the reviewer said, I still found his point quite compelling and will keep a critical eye out for the things he talked about the next playthrough. If nothing else, at least he made his point in a hilarious and compelling manner, instead of just yelling at the viewer that a) He is right and b) You are wrong and you should be ashamed of yourself. Ah classic Sensuki-senpai, making me love to hate what you dislike about the game.
  6. 1. You survived because your soul Awakened and re-entered your body. If Thaos wasn't there, you would have been killed and your soul scattered due to the Bîaŵac. Which is why you can tell him at the end that he made you his enemy twice (once when he betrayed you in the past life, another when his sight made you Awakened). 2. The gods did find out about it, but too late. So their best bet was to do what Woedica did and empower a mortal agent i.e. you. Also, Magran is a fickle bitch, hence why she's okay with aligning herself with someone she burned centuries ago. Remember that despite being
  7. You become a Watcher by having your soul torn from your body and put back in. When other animancers tried to do this manually, they created the undead. You on the other hand survived because your soul also Awakened at the same time from seeing Thaos and remembering your past life.The dwarven animancer's spirit told you as much. I think Woedica's ascension was supposed to be a secret, kept by Thaos. Eothas found out about it, tried to stop it and was smote by the other gods for violating the non-interference rule. Magran at least knew some of it but was bribed with Eothas' followers and ter
  8. Oh wow. Amazing work. Wish I put as much thought into my own character as you did yours. At the end of the game, what choice did you make and how did all of your guys ended up in the epilogue? I need to know!
  9. Well, soloers already beeline for the Sanguine Plate asap so if the loots are static, I would imagine they would have a much easier time getting things like the Gloves of Manipulation and Ring of Protection. It depends on your preference I guess.
  10. Didn't the devs said that the next expansion was going to be in the style of Watcher's Keep of BG2 i.e. a new and separate dungeon with its own story?
  11. I think the most detrimental part of putting plate on your Wizard is that if you're trying to buff them during combat, it can double or triple the time it takes for them as compared to wearing clothing or robe. This ironically affects tanky Wizard the most since they relies on their buffs to survive.
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