Hello,Mike here, sorry for popping up like that but i got few questions bout my ideas and this topic is quite interesting on such matters thus ill ask them here, forgive if iam mistaken .
1) someone said here that wasting skills on ranged weapon that you would use just for opening is a bit of a waste.I saw this movie with 4 shotguns switching for fast reload, and basicly he could kill a guy with 1 shot.So my question is: later in the game you would need to invest some skill points into ranged fighting to do this 1 shot kill right? and rest into meele.Wouldnt that be effective if you could destroy one guy almost instantly?
Asking that cause i would like to create a monk that opens with a riffle and then jumps into his usuall kungfu things.
Is this possible and does monks even have skills to boost ranged fighting?
Asking that cause iam going monk + rogue setup + 4 npc on HARD POTD IRON.
2)into the rouges.If monk with shotgun isnt good somehow, will my rogue dwarf with shotguns be any good?i want him to be the man in front scouting every fight and traps.I assume i need a lot of stealth and mechanics.
What about other stats? Might boosts dmg, and dex boosts attack speed right?so does rogue have any dots spells or something , that would proc a lot with high attack speed?
Is interuption viable cause i saw some topics saying it sucks.With hight attack speed would it be possible to like perma interupt a mage?
And is weapon reload boosted with dex aswell?
And another question on that topic, rogues have some kind of cc's in theyr skills which will proc sneack attacks.Does inteligence increase the time of those cc's? for example i stun a guy and he will be stuned longer based on my int , thus making me hit more sneack attacks?
Sorry for this wall of text but iam really affraid of this Hardcore mode iam going to play, tho iam excited in the same time
Will be streaming this btw twitch.tv/morbusofkookyb tho everyone will be bussy killing bugs most likely, but maybe someone will check if iam still alive ;d