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budyn

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Everything posted by budyn

  1. good to know sir, btw does lore still tells us about monsters hp etc etc? cause i wish to use that on my monk and add athletics and survival to this combo
  2. Hello, Michael here. Prolly everyone will be busy killing those bugs themselves, but i would appreciate if from time to time , you guys could check my monk+rogue combo in action - especially their health status on this hardcore difficulties . Wanted to thank Obsidian for hard work and dedication aswell, it was loooong time reading bout the progress of the game , and very hard time stoping myself to watch beta players to avoid spoilers ) ( tho i saw some build movies ) anyway ,cant wait to beat this game guys!!! Wish everyone good luck in the game , and have a great time ! twitch.tv/morbusofkookyb
  3. how much dex should i pump into my monk?iam going to be some kind of offtank but concentrated on raping mages/rangers/priests.
  4. everyone saying nature godlike is bad, how come. Isnt he a pretty good tanking char? after you get down on hp, your damage is boosted, your endurance is boosted, your atack speed, recovery speed is boosted? If i would be doing barb i would surelly consider nature godlike as much as amaua
  5. Hey can you cover my idea for POTD TOI EXPERT MONK ROGUE combo. Monk Race: Human/Wild Orlan ( human is dps/orlan is more suited to fight mages ) Stats: M15 C13 D14 R12 I14 P10 Main char, offtank that will jump into fight 1st, get wounds, and then jump into second rows starting to deal damage to mages/priest/rangers etc . Thats why i think of the races above, human will boost my dmg/acc after i get some wounds and damage vs 1st row tanks. and after that destroying the 2nd row. Wild orlan basicly same idea of tactics tho after getting wounds, he will get his defenses boosted after he goes into fight with mages etc ( will save throws cause he will be the target most likely ). Fist fighter,lowering the wounds treshold , charge skill, passive with movement speed . and stuff like that Rogue Race: Boreal Dwarf Stats: M20 C6 D18 R9 I9 P16 Skills:Mechanics for traps , Stealth for sneaking , and i dont know what finds the hidden objects like treasures etc? This dwarf will be using blunderbuss so ill go with basicly everything to cover range fighting and reload.
  6. Guys from what you have said, if i get knocked down in fight, opponents stop focusing me right? so my Health wont drop any lower then the endurance that i just lost? Does it works the same vs opponents? if i knock someone down ( his endurance is 0, and he has like 100 health left ) isnt it possible to my opponents to heal his endurance same way we can?Cause i dont wanna get suprised in the middle of a fight when i got 1 guy down, and bam he is up again hitting me from behind..
  7. Hello,Mike here, sorry for popping up like that but i got few questions bout my ideas and this topic is quite interesting on such matters thus ill ask them here, forgive if iam mistaken . 1) someone said here that wasting skills on ranged weapon that you would use just for opening is a bit of a waste.I saw this movie with 4 shotguns switching for fast reload, and basicly he could kill a guy with 1 shot.So my question is: later in the game you would need to invest some skill points into ranged fighting to do this 1 shot kill right? and rest into meele.Wouldnt that be effective if you could destroy one guy almost instantly? Asking that cause i would like to create a monk that opens with a riffle and then jumps into his usuall kungfu things. Is this possible and does monks even have skills to boost ranged fighting? Asking that cause iam going monk + rogue setup + 4 npc on HARD POTD IRON. 2)into the rouges.If monk with shotgun isnt good somehow, will my rogue dwarf with shotguns be any good?i want him to be the man in front scouting every fight and traps.I assume i need a lot of stealth and mechanics. What about other stats? Might boosts dmg, and dex boosts attack speed right?so does rogue have any dots spells or something , that would proc a lot with high attack speed? Is interuption viable cause i saw some topics saying it sucks.With hight attack speed would it be possible to like perma interupt a mage? And is weapon reload boosted with dex aswell? And another question on that topic, rogues have some kind of cc's in theyr skills which will proc sneack attacks.Does inteligence increase the time of those cc's? for example i stun a guy and he will be stuned longer based on my int , thus making me hit more sneack attacks? Sorry for this wall of text but iam really affraid of this Hardcore mode iam going to play, tho iam excited in the same time Will be streaming this btw twitch.tv/morbusofkookyb tho everyone will be bussy killing bugs most likely, but maybe someone will check if iam still alive ;d
  8. Hello, what bout monk that uses 2h staff? Its kinda monk fighting style aswell. And from the other bowl, what about monk who can open with banderbus, are there any skills that make this viable? Cause iam rly thinking of it.( tho i plan on going hard potd iron thats why asking )
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