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Everything posted by Edvin

  1. So you practically saying that romance haters will be upset that they don't have access to romance content. Don't complain about not having something you didn't want. And regarding content and multiple romances, BG2 had a huge amount of character content in romances and you could only have one. No one has complained, and everyone still praises BG2 for a great romances. Bad comparison. You can't compare the optional "bonus" content such as romance with something like opening locks. Anyway, I just wanted to show that arguing with the style "Only great things or nothing." goes nowhere and is used by people who do not have any good arguments. I had the pleasure of playing a lot of amateur mods for games like BG2, Dragon Age, Skyrim or Shadowrun. I know a lot of people who have been able to write a better and more sophisticated romance than most romances that are in today's games. ( In the past, I also created a few mods, including an NPC with romance.) Everything depends on the writer. Some are more talented than others. Some writers can write good romance easily and some fail even if they really try. It's not difficult with the right people. Good systems build romances around a character not a character around romance. Fully fledged character is first thing you have to do before you can start thinking about romance. Also, you forgot to mention: System that will measure the progress of romances Possible custom made romance related cutscenes Different epilogues
  2. Wow ! I have to say I am really surprised how stupid the arguments of some people are. It seems to me that most critics do not understand anything... Let's take a look at three most popular arguments: 1) "I hate romances!" No one forces you to have one. In the vast majority of cases, romance is optional. Implementing romances will not hurt you. 2) "Romance should be done properly, or not at all!" Really? Okay, here's my counter-argument: Games should be done properly, or not at all! All developers should immediately stop working on all games that are not great. 90% of all independent studios should be closed because their games are not top quality. If it can't be done great, it shouldn't be done at all. Why even bother? (Does it still seem like a great argument?) 3) "Romances are very costly and time-consuming. Time and resources should be used for better things." Okay, this is one of the biggest bull**** that has been refuted many times, but people (for some reason) keep repeating it. If you have an interesting character with own opinions, emotions, meaningful past and life goals, writing a romance is not difficult. Do you remember the Bastila from Kotor 1? How long was her romance? Something about 50 sentences (if you don't count a few dialogues where you intentionally teasing her to make fun of her). And it was more than enough because her character was well developed. You can't have a well-written romance unless you have a well-written character. And well-written character IS costly and time-consuming feature. But if you have such a character, writing a romance is nothing hard, time-consuming or expensive. Besides, people should finally realize that Romance ≠ Sex !!! Yes, sex CAN be included in romance, but it's definitely not a condition. Already mentioned Kotor 1 has sexless romance, but it was still an excellent romance. Everything depends only on the quality of the character and quality of the writer. ( More examples: Arcanum, Planescape Torment, Mask of betrayer, all games with good sexless romances )
  3. I think the title of this topic speaks for itself. The saying "lose your head" got new meaning.
  4. How hard can be add trigger "do not progres quest if is already finished" ? ALL quests should have this trigger.
  5. Same problem. I have finished both smaller Q for both families and then I made peace between families. Ezzalis is ok. She will give me a reward and thank me. But Atello is mess. Once I talk to him after the peace is closed, he begins to talk about his cousin locked in valut. This does not start any Q, because my "Family pride" was already solved, but after this talk is Ezzalis and her people hostile.
  6. I'm not sure if it makes me feel better or even more upset. Anyway, I'd still like set "Level scale up" in my game.
  7. I reached lvl 10 and I notice that the game is way too easy even on high difficulty. (No challenge, my characters are able to win 90% of the fights even without my assistance) I really regret that I did not activate Level Scaling at the beginning of the game. Is there any way to activate Level Scaling in my game? If possible without loss of achievements. (I really do not understand why this option is not available after the start of the game, it looks like a big design error) P.S. PoE had the option of increasing the difficulty if the area was destined for lower lvl than lvl of your characters. Is there any special reason why it is not present in PoE II ?
  8. Can someone please show me screenshoot with Cloak of Berath, Golden Ring (and Scavenger's Lantern) description? I have the GOG version and want to know if it is worth waiting for integration Scavenger Hunt.
  9. Any news about integration of scavenger hunt for GOG version? It will be really sad if we get the items at a time when they will be worthless for our high lvl characters.
  10. Just a heads up, not all of those are correct. For example Ydwin's portrait has been updated since the one in that page was added. Also Jesus, are most of those portraits NOT companions from Deadfire. There is strong reason to believe most of them wont even be in the game. Et tu Heodan? They are all companions but only few are party members. Most of them are just the crew of your ship.
  11. I was bored, so I made an improved version of the portrait for Pallegina.
  12. Due to the fact that this portrait looks almost like me, I made a slightly modified version that looks exactly as like me. (Vivid colors, bigger lips, bigger gray eyes, slightly altered beard, clean cheeks and clean slightly recolored clothes.) Although the changes are not major, I think that my version is superior, so If you want to use it, be my guest.
  13. I wonder if an obsidian will be officially accused of sexism. Forcing male features on almost all female portraits will not remain unnoticed by public.
  14. Well, she can be someting like your steersman. Someone must drive the ship. She has a hat, that is sufficient qualification
  15. Am I the only one who I think that in case Deadfire, people from Obsidian are not capable of creating a portrait without huge jaws? I miss the good old days when were portraits based on real people, so the proportions made sense.
  16. The second attempt! I realized that lips on her model were actually purple. Purple lips fit her picture much better than red lips. I also made some changes on structure of her face and adjusted brows. Tomorrow I will make last version, especially for people who are sexually attracted to women who look like men
  17. @injurai This was one of the reasons why I wrote: "my first attempt to fix her portrait" I'm still not happy with her lips and overall facial structure. Next versions will be much better.
  18. She was/is super cool and good looking, yes. She looks like she can slap anyone around. It's all good in my book. Really? Everything thanks to green filter and a long chin? Because these are the only major thing that I have changed.
  19. A few minor adjustments for Mirke, nothing special. I did not like the fact that she looked like a drug addict :D
  20. I have the same opinion, but the portraits in games are almost always far more beautiful than real gaming models. That's why I was surprised because the model for Maia was definitely beautiful and sexy but her portrait looked more like a man than a woman.
  21. Are you kidding me? Her portrait was perfect from the beginning. Masculine face and ugly green filter was perfect? Nothing like her true model:
  22. No love for Maia Rua? Shame... Here is my first attempt to fix her portrait.
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