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Calax

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Everything posted by Calax

  1. Eh, I've just finished off a couple of games which fall into the "action" category in RE5 and Assassin's Creed, and both had main stories that seemed much longer than Arkham City's. I wasn't expecting a 50 hour epic, but it seemed like there were 4 or 5 quick things to do in the main story, then it's done. Well, one of the annoying things about Arkham City is it's always "OMG B-MAN! YOU HAVE TO SAVE US!" Every... single... mission, so you're rushed along and don't feel like you can do the side missions >.>
  2. that's the norm anymore
  3. On Corellian run I have unwittingly become a Jedi while waiting for Bok on my agent.
  4. Well it was all mocapped physically (the kid being Seth Green... they actually re-recorded all of his dialogue)
  5. it'll get better.
  6. because that's when your epicly powerful enough to do CRAZY things. I've heard an AMAZING spoiler for the Knight storyline that makes me a little it.... warm inside.
  7. Played some old republic last night where I had one of the most hilarious deaths on my knight. Get to the final boss in the Hammer Station flashpoint (basically you go in to deactivate a former superweapon that gets jacked by a minor state... it throws asteroids) and I LEAP IN as our tank starts the fight (might have been yelling DYNAMIC! ENTRY! as I did). I land and slash and the guy moves just a little bit so we end up back to back. Then he triggers an ability that knocks everyone away from him, and I get thrown right off the cliff into the firing mechanism of the superweapon. In game terms this means that he basically pitched me off a cliff so I got a little scream audio then respawned outside and spent the rest of the fight running back.... but if we play it "straight" there's now a planet that's got a rather large crater from a meteor, with Jedi DNA strewn about.
  8. well, I haven't talked to the givers again, only the aliens who say "Dude! MIEN!", so it might change when I talk to them again
  9. And WOW that's a stupid dichotomy.... I'm on Taris on my Jedi and I'm being forced to make the choice between "kick out aliens with pre pre claims on the land... in favor of the family who had the land before taris burned" or "tell the people who owned the place to shove it because this belongs to these guys".
  10. The Agent and Inquisitor ones I've found have been the most interesting. As an agent you're skulking around neutralizing targets and intelligence rings while trying to dig out who's behind a huge terrorist act. As an Inquisitor you're helping your master gain more power by any means necessary... including murder.
  11. The class stories seem to vary wildly in terms of quality, that's for sure. And I feel like I need to have a wiki open in my secondary monitor just to figure everything out.
  12. It's USB. Actually, it's the reason you'll never find a wired one at gamestop, they stopped makin em and people either kept em for pc gaming pads, or gave em away with the systems that they traded in.
  13. my Agent is 22, you can PM me when you get to that point and I'll hold off leveling him.
  14. right now I'm giving my agent a short break (he's on Nar Shadda) and messing around on a Jedi guardian. Calax (agent) and Kithsara (jedi) on Correllian Run. And yeah... just how fast they move to "Ima bribe you nao!" is kinda.... scary. And the fact that you can't get them to play nice while letting them have a relationship.
  15. I have gotta say... that lovers quest on Typhon still bugs the hell out of me...
  16. *please work*
  17. Armstech, Scavenging, and I forget the third.
  18. Mainly Corellian Run.
  19. Now departing Dromond Kaas as Cipher Agent Calax. Personality wise he's kinda turned out like Michael Weston from Burn notice. Flirty, fun, but always gets the job done and has a dark streak to him. And will snipe your face off at 1 million yds rather than jab you in the gut
  20. I AM HOME!
  21. Honestly, DoW2 was enjoyable to me, but Chaos rising was just.... boring. It basically is a squad tactics game in the vein of myth, just without a lot of the "Casualties!" calls. There's a lot of promise, but it seems to not have been capitalized on, much like the Space Marine game. One thing I wanted was a "Horde Mode" where each member picked a squad type, and tried to deal with ever more powerful waves of enemies. And we KIND of got it in Chaos Rising as "Last Stand" but instead of being a "Pick a squad" it's "Pick a hero" with only certain "builds" being viable to each hero (for example, a teleport/doombolt build for the Chaos Sorc is one of the most dangerous things to play, but does incredibly well in the hands of a micromanager). Personally if they had put it in with the selection of a scout, tactical, devestator, and assault marines, and had players pick which one they used with a small loadout choice, then built a map around fighting off waves of enemies from one direction (like the defense missions in game) you'd probably see some more interesting play. Although the current incarnation of Last Stand can be pretty crazy when you've got like 8 dreadnaughts running around in one of the final rounds of the primary map.
  22. Should be a long series of lines and traffic jams >.>. It's one of the busiest days of the year!
  23. Well, am inviting the waifs and strays around tomorrow. Friends on their own or away from home for Christmas. I miss the buggers after about a week not seeing anyone, to be honest. Family are all well and good. But (and maybe this is boarding school talking) your friends are your real family, I think. Family now taken over almost whole house. So am kipping in my office. I have a sleeping bag nestled up beside a filing cabinet. I love it. It's like camping, only awesome. I am incredibly tempted to move in permanently. For some reason I thought you'd said that you were inviting over waifs and strays to be buggered.
  24. They're happy for all the support you've given them for the past eight years... since they opened in 2002.
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