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Everything posted by baldurs_gate_2
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or make magic items more rare it is to easy to be able to get legendary armor so quick and so easy to be able to steal all the stuff from shops in neketaka. Legendary armor should be rare with only one or 2 sets in the game Being able to do this makes magic items feel cheap and also causes balancing problems like you have said Nah. Without good loot, the game becomes boring and not worth to play.
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Exactly, I've been playing the 2 challenges, it's not fun. Sometimes you fight 1 group, you fight the whole map. You don't even have enough resources to kill everything. This forces you to play monk / chanters as a sub class. All you get is bragging rights LolIf it's not fun why do it?Because normal mode is too easy? Are saying some things not fun because of bugs wrong? Also making the game less fun by not having the ability to mod, or use blessings? Disabling Features = Less fun. Anyways, this post is about why they should let us use mods, and blessings. Stick to the topic plz, The whole point is we would like to use some features with challenges. If a few players don't want to use said features, they also have to right not to click and activate them. I'd love to play challenge modes with mods, but clearly the idea is to prevent people using cheat items to nerf the difficulty. Same thing with Berath's Blessings- if you want a challenge surely you don't also want a bunch of extra stat and skill points You have to earn the BB points by playing the game, so it's fair and not to compare with cheats.
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Exactly, I've been playing the 2 challenges, it's not fun. Sometimes you fight 1 group, you fight the whole map. You don't even have enough resources to kill everything. This forces you to play monk / chanters as a sub class. All you get is bragging rights LolIf it's not fun why do it? Well, it's not a online game, but you still compete with others. You want to do the challenges, but if there are no achievements to gain, nobody would know you have done it. Example: The Ultimate Challenge in PoE 1. Doubt much ppl got that.
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Scordeo's and Grave Calling are pretty much the best sabres overall. And i would not go for devoted anymore, because it lacks so heavy on flexibility. Best combo what i figured out is Scordeo + Rust or Mohara Tanga (the spear has 16.8 pen). Scordeo with Tempest nets you a 10% chance to recover instantly on hit. With full attacks, thats pretty good and the 20 acc stack is very good.
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I don't think Lord Darryn's Volgue will be good without Heart of Fury and you can get that only with a pure barbarian (the only good choice is berserker tho). And there is Grave Calling just better with the perma paralyze you get. Hmm... Is that so? That's a shame. I really like it from a VFX standpoint. But a pure barbarian is not as good as a rogue on single target. So he will have big troubles vs. the BoW dragons. A multiclass with rogue has to be, at least when you play it solo. If not, nobody really cares, because you have plenty of ressources.
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Are you wearing the helmet that gives immunity to push/ pull effects? You seriously need it for that fight What does it do in that fight? He never pulled me or something. Yeah it does. It constantly pulls you in so that you are engaged and attacks and terrifies you. I find it hard to believe it didnt do it to you it did it to me Probably every 20 seconds or so He does it sometimes, but most of the time, the dragon was not able to cast anything. I thought that was some sort of breath. Now i know, that i could prevent that terrified affliction xd
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Actually I was being kind. It is probably less than 5% of total players who actually play on PotD. As mentioned by another poster, only .07% (that's less that one percent), beat Pillars of Eternity on PotD difficulty.and the rest of the people just gave up and stopped playing it because it was to easy.Source? Bet you don't have one. It's just speculation. You really like losing bets, don't you? That makes no sense. If there is a source, where it shows, that people stop playing deadfire, because it is too easy, i want to see it. Not for a few individuals, for the whole playerbase.
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Yeah that does not work. Everything else than rust's, and he can just use his abilities over and over. I got him down to nearly dead, but then i run out of resources and without full attack, i don't crit anymore it seems or just knock him prone. I use Scordeo + Rust, but if the fight is not perfect, you won't be able to wield him down to low hp. And my Mohara Tanga, when i enchant it with harpooning and i got 24 survival, it just shows 25-36 damage, but 16,8 penetration. It seems the weapon is bugged. It nets you penetration, instead of more damage.
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Actually I was being kind. It is probably less than 5% of total players who actually play on PotD. As mentioned by another poster, only .07% (that's less that one percent), beat Pillars of Eternity on PotD difficulty. and the rest of the people just gave up and stopped playing it because it was to easy. Source? Bet you don't have one. It's just speculation.