Can we please cease conversation on Jade Empire. it's utterly irrelevant. I prefered every apsect of Kotor2 over Kotor (including ending), other than the "colelct 4 X things and go to a planet for a finale". I've played 4 games iwth the exact same premise (NWN, KOTOr,NWNSOTU,KOTOR2). The game, however was OBVIOUSLY rushed. You're eitehr sleep deprived or insane if you cannot see that. I mean honestly, the game screws up near the end, with short sequances, random cutscenes, and some pointless areas. I hated the battle with Nihilus, I knw nothing about him and he was pathetic yet he was supposed to be "uvber dark lord of hunger". WIth Malak there was actually TENSION. Everyone basically said "beware of Malak, he'll owen you, he has amazing abilties". But in this game, the villains are barely metnioned. Yu have no clue as to what they are, or their powers. Not only that, but you did know their appearance and very basic bio. It was a bizzare and exasperating semi-mystery that was illogical and ant-climactic (otehr than Kreia, who was well-done, though a bit under-powered). I actually prefererd the edning. In Kotor, the LS ending was ripped from "A New Hope" (everyone is happy an dgets medals, there's large quantities of cheering, etc.) Kotot 2 had mystery to its ending, though I would hav eprefererd more elaboration and some dakr hints as to the Exile's fate (and a far more thorough prediction on the fates of your companions, and actual romances, and resolved loose ends). Finally, the planets where underpopulated and lacked meaningful quests other than the primary plot. I loved Kototr's planets, but Kotot 2 was mostyly sterile (especially Korriban, I was hungering to explore more dark, myserious locations). And Malachor V was sterile and rushed. And the backrounds where horrific, they where 2D backrounds (as where the extrenal explosions). But the villains, heros, an dplot had sso much potential, its depressing. I still love Kotor 2, even for it's almost countless failures.