As someone who hates combat and 'dungeon crawling', I have to say that the last chapter of Risen is one big stew of combat and dungeon crawling, and I'm loving it. Leaping over spikes, checking each room for switches, crevices that I could shrink into, tapping on bits of the wall to see if I can break them down, and trying to figure out how to get into an area when there's a giant chasm of lava between it and I might not be role-playing, but it