Everything posted by Jorian Drake
-
Official Fallout Forums!
LOL i love your sig
-
Official Fallout Forums!
i made a small collection for developers/newbies, wanna also share it with you http://www.bethsoft.com/bgsforums/index.php?showtopic=682089
-
Best Game Cinematics & Cutscenes
oooh...how can we forget the original Sam&Max and Discworld games?
-
Best Game Cinematics & Cutscenes
Ooh, a single token adventure game. What a surprise! It's Monkey Island this time. Unless one of the ones I've never heard of is an adventure game? Adventure games are not currently very popular, therefore they were never popular or good. so true
-
Official Fallout Forums!
Note that he, apparently, got "Volourn's Mystical Typing Skills" as a perk. The FalloutFan Prestige Class special ability!?!!!11!!one!!1 isnt that some sarcastic alterego?
-
What is the worst game you ever bought?
XIII whatever i do in whatever PC i have it just doesnt work, not even install, i bought it twice and still nothing, nada, nyet it has a 'corrupt' file or what on the 3-4th cd
-
Best Game Cinematics & Cutscenes
whoa, true. i have to ask the DR guys (Digital Reality NOT dark raven ) to put them on their site together with the IG1 ones and those of Haegemony
-
Best Game Cinematics & Cutscenes
yes, GK1-s wasnt the best coz of the weird 'music' in the middle but i still think that was the best of the series as a game also Syberia and The Longest Journey 2 rocked actually i think TLJ2 is the best till now
-
Official Fallout Forums!
yes the ones here are a lot better
-
Official Fallout Forums!
Dragon senses are good to have everywhere...
-
Obsidianites unite!
would anyone mind telling me what kind of char he makes? i would try to fill the 'gap' if there is any
-
Obsidianites unite!
yeah that would be a nice long character name
-
Bethesda buys the Fallout IP from Interplay
and why do you think bethesda bought it? they are 'fanatics' too ya know, thats why they wanted it next time you should buy a title you are so defensive/offensive about
-
Bethesda buys the Fallout IP from Interplay
I rather have ANY Fallout than a dead Fallout. Because even if Fallout 3 might not go the right way, Bethesda has enough enthusianism and money (also paid a lot for the name) to make Fallout 4 what would have none/less of the failures of the predecessor.
-
Obsidianites unite!
WHat would the game time be in CEST?
-
Neverwinter Nights 2 Contest
But all your gnomes are lucid, right? Right? No gnomes. What about... Spriggans? Orc stonemasons? Pixie healers? Ogre monks? Half-Dragons/Dragonborn (Draconians) as a major new race? And a half-elven citystate trying to survive all the disasters that are going to happen? (creating a new nation for half-elves/Feyborn race with time going by) Maybe something similar to greek city states like Athen or Sparta, or a Rome what is just starting to grow. PS: yeah its your campaign i just give ideas
-
Bethesda buys the Fallout IP from Interplay
Atlast! Now its officially sure there will be more Fallout games, and the F3 is already on its way And i don't have a problem with Bethesda having it, atleast someone has it, and something will be done. Besides: After the game is done, out, and patched will i only say if its good or not, if i like it or not. Heh, i guess some people here won't like that anything Bethesda does from now on labeled Fallout is the TRUE heritage of F1-F2 and tactics, but i don't mind it. yes please, someone 'translates' the amount into Euro
-
Real Breaking News: Neverwinter Nights 2: Mask of the Betrayer
or more
-
Neverwinter Nights 2 Contest
Very, VERY true.
-
Real Breaking News: Neverwinter Nights 2: Mask of the Betrayer
I mean its a game like any other, programed or not into a PC game its just making effects working and then put a label on it like 'magic' or 'trap' or 'psionics' then the game has to understand what these labels have to have as an action/reaction Anything can be implemented if they do take time for it While warlock was i guess hard to include, just as all other classes, many players do love the class and play it so yes, I am sure there were people happy about its implementation. About the psion classes, its only my guess as the named 'new base classes' because if they really include any base one i simply cant think of an other one that fits into the Forgotten Realms. Yes, a cool jousting, you also could use the horse for all-day combat, you had all the feats for horse fighting just like in the PHB asking for picking, and you had the otherwise 'missing pal' of the Paladin too.
-
The Official SW TV series Date.
a spy twi'lek girl, just like my main char in pnp.
-
Cosmetic changes that are easy to implement in NWN2 -- your thoughts
Ossian Studios is working on some secret Project might have to do with this something.
-
JKA v. SW KOTOR
combine KOTOR story, explorable worlds, costumizable armor/weapon, NPC party members, lot of dialog with options, many classes, and combine it with JKA multiple options for players race, colorable clothes, superior combat sytem and THEN we have a GOOD mix. Include to the mix voice variants for your main character, costumizable character (not just gender and a skin texture), real ability to influence politics and the overall word(s) and the we have a WINNER! My opinion is that KOTOR IS WAY better in story and anything else than JKA, but JKA had a SUPERIOR battle system and a great encounter with a Rancor, thats why many still play and remember it EDIT: yeah combat had its flaw but still it was more exciting than the KOTOR variant, not to mention the great graphics when you used your saber styles, like the two whirling sabres around your head.
-
Real Breaking News: Neverwinter Nights 2: Mask of the Betrayer
Not really, as a game its all about numbers and the implementing to a game, and because there are 3 psionic classes what are already regarded as base classes, ad because NWN2 implemented the 3.5 rules quite good (not perfect but good) they can simply be added, and similar to sacral and arcane powers it only becomes a3rd option. United with the ability to multiclassthem as all other base classes (Wizard/Psion, ect.) I can't see anything that would be a trouble to include them at all, except for 'why if we don't have to?' or 'meh, we are too lazy for that' but because the new base classes are already said to be included, i don't see many other possibilities to be it, if not the psionic classes. After all these psionic/gith things it wouldn't be too far to guess that maybe the second expansion will have the 2 gith races including as playable too. Im sure they hold their word, and maybe make other things ridable too (spider, dragon, lion, big rat, pony version of the horse, lizard, ect.) *sigh*
-
Real Breaking News: Neverwinter Nights 2: Mask of the Betrayer
curiousness makes Gromnir ask the following: if horses were added to nwn2 so that they functions same as they does in oblivion, would you continue to desire their inclusion in a nwn2 game? horsie combat that genuine adds another level o' tactical sophistication to game is great, but personally we would rather not have 'em if they is gonna suck up resources just so that obsinaties developers can claim that they too added horses. HA! Good Fun! I guess you didnt play Wyvern Crown of Cormyr