Everything posted by Volourn
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NWN2 Interview @ RPGDot
Read the above post's edit. If people wouldn't keep poking the issue, it be a dead issue for me. Heck, it's a dead issue ion the BIO NWN2 boards. And, heck, I had like maybe 3 posts on the subject there. LOL Go figure.
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NWN2 Interview @ RPGDot
Just like people cna make a 'swamp' even though there is no swamp tileset in NWN1. Your point being what? There is still no swamp in NWN1, and no sewer in NWN2. I also should point out I didn't say the non inclusion of sewers in NWN2 is the end of the world. It isn't. But, I'm not going to say I like it. Period.
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Shooting for 30 hours?
Sadly, no. This occured over on the old BIS/Interplay forums a good 2-3 years ago. I was a relative newbie to the internet at the time. LOL Info wise, there was a lot of debate whether which game between BG2 and PST was the better one. Roshan and his cohorts decided tot ake it to the enxt level and started a PST Religion. I forgot what their actual name was. They even had 'Commandments' for members as well as a heirachy.
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Shooting for 30 hours?
Aye, it's also illogical.
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NWN2 Interview @ RPGDot
Yes, exactly. Just like NWN1 didn't have swamps. Game over. "People aren't calling Obsidian liars." Yes, theya re. Obsidian says no sewers/sewer tilesets are in NWN2. Others are saying there are. Both can't be right.
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Shooting for 30 hours?
"At the same time, I also found Fallout 2 to be a significantly more buggy game. It was still great, but I found ways to break it much more than the original Fallout. It's stuff like this that I've been trying to convey to Roshan about his "cheap and simple" addition of 15 hours of RP dialogue." True. But, it's Roshan. This is a guy who started a religion over a video game so it doesn't bode well when it comes to taking him seriously. "
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NWN2 Interview @ RPGDot
Ooo.. Sarcasm. I like..
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Shooting for 30 hours?
Nathaniel for the win! P.S. Of course, FO2 was significantly longer and still had lots of branching stories, plots, and quests...
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NWN2 Interview @ RPGDot
"I think you're just splitting hairs for the sake of being confrontational." Eh? I think the ones calling Obsidian liars are the ones trying to be confrontational. You can't get much clearer than 'There are no sewers in NWN2'. Those are Obsidian's words not mine. Geez.. "But if it handles a locations' sewage wouldn't that make it a sewer? I mean, I am trying to understand your logic here." Sewers are more than just that. It's not the real world. Sewers are a state of mind. A state of existence. When I think sewers, I think SEWERS. I think of an area that is more than just poo and piss falling from drains.
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NWN2 Interview @ RPGDot
'Cause its not a sewer. Much like a gold dwarf is 'like' a shield dwarf.. but isn't one... Close but no cigar.
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NWN2 Interview @ RPGDot
I didn't say that... I said sewer like doesn't equals ewer. Afterall, I can use a dungeon tileset and just say poo and piss comes from above and claim it's a sewer... but, it isn't. R00fles! Again, to semi quote Obsidian: "There are no sewers in NWN2."
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NWN2 Interview @ RPGDot
My point is it doesn't matter what people make with the toolset. What matters here is what Obsidian adds. Afterall, people whine about NWN's lack of tileset variety and conviently ignores the dozens of tilesets avaialble in the community... R00fles! And, sewer like does not equal sewer. On top of that, onc eagain, Obsidian's words: "There are no sewers in NWN2." It can't get more clear cut than that...
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Yet another NWN2 Interview - Teh Protagonist!
"Sounds like the NWN2 has a bit more substance to it however." Agreed. From the description, it sounds like she is an atagaonist of the PC's early on before the trial commences.. I just pointed out that the idea isn't new. In fact, I'm sure BG2 isn't the first game to use the idea either. It just came to mind, and I didn't wnat to hear how the idea was super duper original or soemthing. so I cut it off at the knees. " P.S. Plus, I'm a BIo fanboy as you know and needed to pump their games up. LOL "Innocent til proven guilty." She worshipped Shar. That's enough proof for her guilt.
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NWN2 Interview @ RPGDot
Obsidian said sewers are not included in NWN2. You cna't get more clear than that. Are they lying about that? Whyw ould they lie about that? Here's soemthing similar. NWN didn't come with a swamp tilset. However, you can make a swamp using the NWN toolset without a hak. That still doens't change the fact that NWN had no swmap. People could make sewers. They can make sewer like areas. And, they can be awesome. But, still, like Obsdiian said, NWN2 has no sewers. Those are Obsidian's words. Not mine. Why are people blaming me for what Obsidian said?
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Yet another NWN2 Interview - Teh Protagonist!
"Was she actually bad, though? It's been a bit since I played and her backstory is foggy, but wasn't she a Drizzt Do'Urden type "good" drow who just seemed hated for her race, rather than her actions?" She worshipped Shar. Hence she was no Drizzt. Yeha, thoguh, a big reason why she was being burned was becuase she was a drow.. That's good enoguh reason to burn her for evil plus as a cleric of SAhar there is no doubt she committed her share of evil deeds. Remember, I didn't say the situations were exactly the same; but that they were similar.
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NWN2 Interview @ RPGDot
No. It'll be sewer like. Only Obsidian can add an official sewer. Afterall, Obsidian made a point to tell us 'there are no sewers in NWN2'. Why would they do that if sewers could me so easy to add? Hmm...
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Yet another NWN2 Interview - Teh Protagonist!
Viconia. Town square. While she didn't neccessarily do anything to the PC she pretty much fits the description above. And, in fact, depending on how your BG1 interaction took place in BG1 she might very well have done soemhting to the PC in the past.
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Yet another NWN2 Interview - Teh Protagonist!
"There
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NWN2 Interview @ RPGDot
You cna't make a sewer. Youc an make somehting sewer like. Subtle; but noteable difference. At least to me. It won't completely ruin the game; but since Obsidian has no problem adding trash like that new class; I would have thought sewers which is a big part of D&D adventuring would have been higher on the priorty list...
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NWN2 Interview @ RPGDot
"No. It's called Dungeons & Dragons. I rest my case, Volourn. I win. You lose." Agreed. They shouldn't include magic, swamps, volcanos, trolls, ogres, dwarves, and a host of other things. Let's just have dunegons and dragons. You lose as per usual. R00fles!
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NWN2 Interview @ RPGDot
"Still seperate. world or setting it doesn't matter. It was only optional if you wanted to link the campaigns. Now in 3 rd Ed its cannon." Doesn't matter what you did in your campaign. Offcicially, that's how it worked in 2E. Deal with it.
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NWN2 Interview @ RPGDot
"Agreed. 2nd Ed had planescape as its own separate world, just like Spelljammer." Um. No. PS is not a world. It's a setting. It's a setting that includes FR, GH, et.c in it. Same with Spelljammer. Nice try though.
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Shooting for 30 hours?
"You do know FR is a high-level campaign setting?" No. And, IWD2's combat was not that challenging. IWD combat was challenging. As for Hades killing PCs. Outside of his sticking a fireball up some monk's behind; big deal. I allow my players to make dumb mistakes too that end up killing them. The DM shouldn't control the players. The DM's job should be allow the players to explore the world as they see fit.
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Shooting for 30 hours?
And, you can often reach about that in less than 2 hours in a CRPG... Espicially if you happen to be in a dungeon... It's a good thing I ignore the rule.