"Spellcasting classes that already have a deluge of good spells don't need more good spells."
Druids already had a bunch of good spells. And, a few of the spells apparantly added in the patch (according to NW Vault) sound pretty uber.
A level 6 spell level giving +9 ac? A level 1 spell making you immune to knockdown/trip (it has asetback but lowering movement is not that impressive, imo, unless it's REALLY lowered). A spell that makes them immune to missles, hastes them, and incrases attack damage? Wow! Even at level 8, that's pretty powerful.
The other spells seem pretty reasonable.
Natural Spell is a solid addition.
The DMC being in is cool though. Can't wait until the expansion so it can be solidified on the CD.