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lothos

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About lothos

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  1. He/him can be used as gender neutral terms when you're making general statements that could apply to either gender (or if the gender is unknown). Example: "If a customer were to visit a Baskin-Robbins store, he would probably be there to buy ice cream." This doesn't somehow mean that the customer is automatically a male, it just means that the person's gender is indeterminate and that "he" is being used as a gender neutral term because, after all, the customer could just as easily be a female. It would be incredibly awkward to have to constantly use "he or she" when you can stick to the nice, streamlined gender-neutral use of "he" in such cases. In some manuals and strategy guides, I've seen the PC referred to as she/her despite the fact that you can choose to have a male PC. Does this mean that the PC is automatically a female just because "she" is referred to as one? Of course not! In such cases, I certainly don't go around acting like a j------ claiming that the PC is a female just because the writer of the manual/guide opted to use feminine pronouns instead of masculine ones (for once). I find the whole "Revan's a male because they used he and him, not she and her... so nyah!" argument to be ridiculous, immature and highly annoying. I suspect that LA just used "he" for Revan because his/her gender is determined by the player who may be either male or female. Of course, if they've posted some specific image of Revan as a guy and specifically stated that that is what he looks like AND that it is official canon, I can live with it. However, as far as I know they haven't, but I guess it'd make avatar selection a lot easier if you only had one image to choose from and absolutely no choices about anything (hooray for fewer options)! <sarcasm> Everyone knows that the dialogue is just plain screwed up and flip-flops from one gender to the other because the devs messed it up. Trying to claim that the use of "he" is a sign that Revan is definitely a male is just plain silly! At any rate, Revan should be whomever you want her... or him to be, just don't try to force it down other people's throats.
  2. Meh, it's only been a couple years... and since none of the characters said anything specific about either Jolee, Mission or Juhani, technically they could all still be alive. I'd like to see Jolee & Mission back in K3 (Jolee 'cause I love his humor & Mission, because I'd like to know what happened to her weasel of a brother Griff <snicker>).
  3. Clearly Vrook is actually my mother in disguise then! <ROFL> I think Vrook's kind of like Jolee... if you subtracted all of Jolee's humor and compassion but left in the grumpy old man personality and multiplied the stubborness factor by ten. <chuckle> Of course, I suppose that if, like Vrook, you had a former student suddenly decide to lead a war on the Mandalorians & then decide to take over the galaxy, it'd probably leave you more than a little pessimistic and suspicious about someone's (like the Exile or Revan) motivations. Perhaps it would make you overly, umm, judgemental (to put it politely). So, although I don't like Vrook much as a person I guess I can see where he was coming from.
  4. Woot, the dream team of Carth & Atton! I'm using that icon way too often <snicker>, but thanks! Now I have something pleasant to stare at while I download the first part of a gigantic beta patch (hehe, 49.2k connection <sigh>)!
  5. I like Atton (second to his Carth-ness, whom I adore ), but Bao-Dur's got a nice voice. Now, if only he'd use it more often aside from that "Yes, General" line. <chuckle> Back to Bao's fate, maybe the fact that Kreia couldn't see anything about his future was due to the fact that she couldn't read his thoughts at all! If you will recall, during one of those telepathy lessons with Kreia you're able to hear Bao-Dur's thoughts whereas Kreia cannot. After the lesson, she mentions something about Bao-Dur's thoughts being too alien & whatnot, but you can tell her that you were able to hear him (or lie about being able to hear him if you want to). I've always wondered if that was meant to have some sort of impact on Malachor V if the original ending had been implemented, but I digress! Bao might still be alive after all and is just "invisible" to Kreia. However, I must say that the holo that the remote played on Mal V does have me worried about Bao's fate. Oh well, I guess I can pretend that he was just knocked unconscious on the Hawk or something after it fell into that chasm, yep, I'll just go with that one!
  6. Hmph, well I've always asked for proof (then he mentions the compartments) and agreed to give the Hawk back to him, but I haven't been able to find that @%(!ing compartment. I've just given up all hopes of ever seeing what's inside & console myself with the fact that whatever it was, it was probably a piece of crappy eq anyway!
  7. I want the Revan/Carth thing resolved once & for all! After the investment of time I put into their story, I want my frigging happy ending alright?! <snicker> Besides, I think we females are owed that much after being disappointed by Atton Rand (I liked the character, but he could've been a touch more communicative and/or romantic)... <chuckle> Hopefully, males will get some sort of equally satisfying ending with their preferred love object as well.
  8. Heh, the Carth runs away during the DS ending being out of character issue, thought I'd never see that one again! <chuckle> A lot of us went back & forth over that one at the BioWare boards a while back (Carth fans vs. Carth haters, natch ). My argument has always been that Carth running away is part of the DSF ending because Carth has to escape to make it to the Star Forge in an effort to save Revan/stop her (which would've worked even better if the DSF romance ending as originally planned had been in there, not that I would've seen it, still can't make myself go DS). Unfortunately, this totally screws things up if you're DSM. It would've been nice if they could've programmed for every alternative, in which case Carth could have stood his ground and died a tragic, yet heroic death if the player were DSM. Summing that up: due to the programming/scripting, to guys Carth's behavior looks like cowardice, whereas for girls he shows up again in a last-ditch heroic effort to save your PC (if thing went right prior to that, hehe).
  9. Hmm, well I'm LS, but I'm guessing it ought to trigger more or less the same way. Assuming you've done all the other planets, somewhere along the way T3 should say that you have a message from Kelborn, so go back to Dxun to the Mandalorian encampment & hopefully events will properly unfold. You might want to hop from planet to planet a couple of times first & see if the scene triggers, if not just try heading straight to Dxun (can't hurt).
  10. That reminds me, RS was on Without a Trace ( one of my favorite shows) last season, ermm, maybe it was this season... at any rate, just keep an eye out for the episode about the guy who believes he was abducted by aliens if it ever comes up (I suppose you can catch it on TNT, as I think they air WaT repeats). Hmm, time to go check out that audio!
  11. To quote T3: "Dwooooooooo!"
  12. I put down RPG of course, because I love them so, but if you could cross it with a GTA/Morrowind-type world environment(s) with a truer freedom of movement that would be cool (plus throw in more quests & interaction too, natch). Translation: Are your words the kindness/mercy of dreams, I wonder? Lies can hide all. It is unfair, isn't it? Out of curiosity: A) Am I close on that translation? B) Where is that from? I probably screwed up line two, but cut me some slack, it's been years since my last Japanese class! <chuckle>
  13. I did things in a slightly oddball manner this time around. I went to Dantooine first (as usual) because I wanted to try changing the salvager's will this time. Naughty me, but it was the one DS thing I was willing to do... I just didn't want it to impact my LS points later on, hehe. Plus, I like the crystal caves & hey, who doesn't want their own pet rock, err, personal lightsaber crystal! Then I went to Nar Shaddaa but switched up & hit Dxun/Onderon AFTER the confrontation with the Red Eclipse. What can I say, I was getting tired of the big city & wanted a change of scenery. After all, I just adore the lovely pastoral landscape of Dxun! I'll be heading back to Onderon afterwards (currently on G0T0's yacht) & then off to Korriban, whee. <chuckle> Basically, I'd stick with the Dantooine-Nar Shadda-Onderon-Korriban order too(when not being intentionally goofy that is).
  14. Unfortunately I have no screen shot of this, but it occured when I was in Iziz and met with Kavarr at the cantina. At the end, he & Tobin were supposed to run out the cantina, but I could see both of them stuck in the doorway like bugs in amber. <chuckle> Anyway, I went outside & then I went back in to check, but they were frozen in the entrance. Talk about weird!
  15. Uh, meant to be? I don't think so, because what we have right now is clearly NOT the ending that was meant to be. After an enjoyable two-thirds of the game, the ending just felt so wrong. Indeed, the final act completely fell apart & left me with numerous questions, which subsequently led me to visit the forums once again and read the missing content thread (wherein I found the answers I was looking for at least). Personally, I can't believe that OE actually meant to leave us hanging with the currently bewildering final act and its accompanying truncated (and equally bewildering) ending. If you've read Chris Avellone's post about the bug patch, he mentioned that they've tried talking to LA about getting a content patch done, which would seem to indicate that even they don't think it's perfect the way it is. At any rate, I think it's safe to say that most of our collective discontent/anger has been directed more at LA than OE for what happened. OE just suffered the misfortune of getting caught in the middle.
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