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Vendetta

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Everything posted by Vendetta

  1. Any game that allows you to pick your path through it has to have some way of ensuring that any path you do pick is equally valid and enjoyable for a first time player. Having enemies that gain attributes and skills as you do (though not at the same rate, so you still feel like you are becomeing more powerful) is the most consistent way to do that, since just hauling off and chucking hundreds of the buggers at you sometimes just doesn't 'feel' right.
  2. What you are suggesting is already in the game. It's called a Blaster.
  3. Slightly more than 'inspiration'. The entire plot of A New Hope is a direct lift of The Hidden Fortress. the only additions are Luke and Han, and Obi-wan sacrifices himself in his analogue of Mifune's big spear duel with the enemy captain.
  4. There is, indeed, such a menace. One far more powerful and destructive than the Sith. Fortunately for your character, they don't show up for another 4025 years. The ship Canderous frees is a Yuuzhan Vong scout.
  5. There isn't an 'official' story for Revan because by imposing one you would basically invalidate the gaming choices of anyone who didn't play the game that way. Which is poor business sense. If you want a demonstration taken to extremes, loo kat Pokemon. when they started merchandising it to buggery and laying down an 'official' story they used something totally outside of the gaming choices, so it didn't hurt the game's sales.
  6. Err, no it didn't, it just diverged at about half way through, not right at the end. And that didn't actually affect anything in real terms, other than the powers you obtained and which bird you ended up with. There were only about two cutscenes that were different.
  7. Every man who grew up in the 1980s or 1970s has done that. Even the ones that won't admit it.
  8. Yes, but it was a silly reason that had to be manufactured for her in a complete and terminal breach in consistent believaability on the game's part. Just because Malak's been playing Munchkin, and still thinks he has the 'Shagging the GM' feat.
  9. I for one learned the mysteries of how to use an Index.
  10. How could he have been better? Use his Wizards of the Coast D20 rules implementation, being a Jedi Guardian 11/Sith Lord 9 (or close fudge thereof) with more powers and stronger powers than his normal level allows, rather than just a Guardian 20 with super-high stats. And take out those Jedi-in-a-can health packs of his, cause killing him nine times because you didn't take the 'right' powers is tedious. (Note to devs: If TSL does anything like that, I am gong to hunt you down. I know you can hear me. If you thought Carth suffered around here, you ain't seen nothng yet...)
  11. Common misunderstanding: Hitpoints in the D20 rule system don't just mean your sheer resistance to damage and difficulty to put down, they represent a whole host of things, like your skill and luck in avoiding serious wounds, your ability to withstand injuries, and so on. when you run out of HP it's not because you've taken 'too much damage', it's because you've taken the one vital hit that put you down.
  12. I doubt T3 wll start with the best armour available, since he'll be joining the party again...
  13. Yeah. I hope that's changed for a proper unique design, after all, that's the kid of thing that will give all the real geeky Star Wars fans The Fear. Entire backwaters of the internet will seethe and boil with outrage.
  14. Carth's just having a mid-life crisis. Whilst this does mean we have to dock him some manliness points, it doesn't eliminate him completely from the running. Malak, unfortunately, has to be disqualified for not having a chin. I mean one look at Bruce Campbell and he'd break down and cry. Not at all manly.
  15. 8. Two things would have to be added to make it the full 10. 1. Feat structure and mechanics closer to the real SWD20 game (especially Feats and BAB tables/attacks though) 2. A compelling and believably threatening villain, rather than Darth Chinless.
  16. I want something like the one in A New Hope magnified a thousand times over. A huge event on a stupefying scale. Because from the story so far released, the game ends with either the total domination of the Sith, and myself in particular, or the heroic rebirth of hte Jedi. And that needs to be a big deal, not just some medals handed out on a backwater arsehole of a planet that no-one has ever heard of, or will ever hear of again. I want hugeness, grandeur, I want the last scene to be epic. Oh, and I'd prefer it, like in A New Hope, to be handled completely without dialogue. The final denouemennt and showdown should have made it abundantly clear what the outcome would be, we shouldn't need one more word after the final blow is struck, after the torpedo is away, we should know.
  17. Why does everyone think an Apprentice has to be significantly lower level? All they need is lower Jedi levels, their other levels could be made up from the game's non-jedi classes
  18. The Dark Side is meant to be quicker, easier, more seductive. It should let you revel in the hideous lightningy deaths of your opponents. Who do they think they are resisting it? Yoda? By that point in the game you're one of the biggest badasses that has ever lived (even Darth Vader, in D20 representation, is only Fringer 1/Guardian 18), you should be able to stomp these puny lesser jedis like bugs. BUGS. And if you're a JG you can, with consummate ease.
  19. By the time they get round to releasing it though, we'll probably be looking at the next home console generation and more widespread penetration of what are now enthusiast graphics cards. The current engine may do the job for now, but against the wave of the future, it would look a little backward.
  20. That only applies to physical strength though. Being the Dark Lord of the Sith isn't about how much you can bench, it's about your power through the Force, your strength of will and personality. I mean look at Palpatine, he's a wrinkly old wreck who's always got dumb muscle like Vader or Maul on hand for the rough stuff, and worse yet he was a politician, but he was the Master.
  21. Vendetta

    E3

    Originality doesn't just come from the setting, after all the setting is just a set of clothes the mechaincs of a game wears. Jade Empire isn't original because it has a new creator built world, but because it has a depth and breadth of combat that isn't seen in RPGs. It's more than just having an attack action, you have hundreds, and they're all different. Other than that, there are other games that are original and new, some of which are going to change all the rules. Take DoA:Ultimate. It's just DoA2 rendered with the DoA:X engine right? All the same characters and moves, right? But no, it's the first of its kind, it's a beat em up that ensures you always have a human opponent. There go your piffling excuses about not having been able to practise, there's always a fight out there. There's a hell of a lot of brand new stuff at E3 to be excited about, whether it's a new world, like JE or Fable; an old favourite turned all the way up to 11, like HL2, Halo 2, Zelda, and Doom 3; or something that makes so much sense as an online form, that you can just jump into for ten minutes and lose an hour playng, like DoA:Ultimate or XBox Arcade.
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