
mishkoff
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[4.1] Stealth/Sneak Speed Issue
mishkoff replied to Purudaya's question in Patch Beta Bugs and Support
I do love this bug, and I think it is a new feature -
You mean like effects from two or more pets creating collisions unforseen by developers? I would assume it should be safe since there is Berath's Blessign allowing Eder to have a pet as well.
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Well I have this issue, like after Ashen Maw none of random events trigger. When I exited teh game and launched it again, I got the Assasin's so I could progress with Crown at least, but remaining events never occured, but some of them actually did occure before Hasongo, so I think issue might be based on main quest progression.
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Precisely. One have to remove or comment the DebuggerBrowsable lines. They are not necessary for the game and probably are leftovers from code testing in unity. do you know if pets lock is done the same way?
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I'd like to continue story, LivingLands or Aedyr, where you can secretly ascend yourself to god status providing you know most of the gods secrets, played with many strange devices etc. It would be cool culmination to gather that power and then either dispers it and enhance Kith or become god yourself and establish NWO.
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I tried that but I get this when I try to compile, I'm probably doing something wrong since I can't into programming Care to make a step by step guide or upload the file with helms for godlikes enabled? https://imgur.com/a/Q2W8bSx In the guide it is stated that you have to comment that if block, and then remove/comment two additional lines, Those are your errors, if you click on them (red error mesages) you will be taken to proper places and then you can comment those lines out. After that compile works perfectly and enjoy helmets for Tekehu and Palegina!
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Favorite part of game
mishkoff replied to msyoung's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
- Grog's voice - One of teh sneaking phrases is my all-time favourite - Blazing Bridge rocks - Forgotten Sanctum is deliciously absurd -
New Aread
mishkoff replied to mishkoff's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
Thanks for response. Hopefuly OBS will make it easier to tinker with areas in the future -
Hail all you great modders, a quick question - how difficult/possible would be to introduced new areas/map locations? Would it be possible to reuse POE1 background images for that? Thanks in advance for any responses.
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Soulbound Mace
mishkoff posted a question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Hi , Soulbound Mace's first level requirements seem to be broken. It states to deal 250 to Judged enemies, and Judged on this should happen every hit. I used it for over 3/4 of my gameplay and managed to acquire just 160 damage. It looks like way too low and it can't be that hard to progress this on first level. -
Tyranny 33% and 50% off coupon giveaway thread
mishkoff replied to Messier-31's topic in Computer and Console
I have a code should anyone want it, just PM me -
To whom it may interest, a link to Unlabored Blade pre last Hotfix - https://www.dropbox.com/s/acwmpu1vaoo17f3/blade.zip?dl=0 extract that to assetbundles and it will work. Only issue is that model is missing, so you are running with pink dagger. Maybe some will find a way to fix that.