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About biship

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  1. I'm getting crashes on area change. I doubt this is the cause, but does this need a fix? Parse read unexpected property 'DisplayName' ('G:/SteamLibrary/steamapps/common/Pillars of Eternity II/PillarsOfEternityII_Data/override/CommunityPatchBasic\design\gamedata\cl.cipher.defensive_mindweb.gamedatabundle' ln 5 col 18). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Parse read unexpected property 'Description' ('G:/SteamLibrary/steamapps/common/Pillars of Eternity II/PillarsOfEternityII_Data/override/CommunityPatchBasic\design\gamed
  2. It's immersion breaking. It's boring. I just avoid other ships now and don't bother. It's not fun.
  3. How do I turn on nameplates for all NPC's? How do I enable always showing all enemy's HP in combat? Why doesn't ESC close dialog - acting as Leave/Farewell? When I retrain, why can't I pick weapon proficiency? Where do we send crash dumps?
  4. What about fixing mouse functionality issue for users who had their Windows language setting on English?
  5. MSAA set to 1 fixed this for me too. Why can't we use 2 or 4 without corruption? Is this bug on the bug tracker?
  6. I'm pretty sure the game exe wasn't updated. We are all still on (which was launch version and what streamers had for the last 4 days).
  7. Same problem. Multiple monitors. Clicks seem to only half work? The buttons get depressed yet do not actually click the button. A second click works.
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