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Neverwinter Nights 2 Community Update
September 7, 2007
Today's Community Update brings us a look at the Arcane Scholar of Candlekeep prestige class in the upcoming Mask of The Betrayer expansion. We will also get a look at some community-made Visual Effects packs and the Persistent World Spotlight is here again. Also, in case you didn't know, the 1.07 beta patch has been released, so we talk about that a very little bit.
Beta Patch 1.07 "Premonition" Released!
The 1.07 Beta p
Neverwinter Nights 2 Community Update
September 14, 2007
It's that time again. This week we look at the Sacred Fist prestige class, a couple great community mods and the Sundren Persistent World.
Mask of The Betrayer
Sacred Fist
Sacred Fists are independent organizations found within many temples. Their ascetic members have turned their divine magic inward, bringing their bodies and wills into harmony. Sacred Fists have forsworn the use of weapons and heavy armor. They con
Neverwinter Nights 2 Community Update
September 29, 2007
We have had a busy week with the release of Mask of The Betrayer and the 1.10 patch. As such, the update had to be pushed back slightly, hence the Saturday update this week. For this update we will talk a bit about the 1.10 patch, Mask of The Betrayer and take a look at a veritable cornucopia of community-made custom content.
1.10 Patch
The 1.10 patch was released this week. It is the 1.07 patch with only data fixes, to cu
Neverwinter Nights 2 Community Update
October 19, 2007
Hello everyone! It has been a while since the last Community Update. Things have been pretty busy here, with the release of Mask of The Betrayer in Europe and America - with Australia not too far away. The forums are super busy everyone seems to be enjoying the game.
This week we are going to take a quick look at some of the community works. Robinson Workshops is close to releasing a treasure chest full of builder goodness
Neverwinter Nights 2 Community Update
November 21, 2007
This week we will take a look at some community content, a single player module and a return of the PW Spotlight. I have also started things off with a look at the 3C project - Something everyone should be interested in contributing to.
Community Content Compilation (3C)
Follow this link to download: http://nwvault.ign.com/View.php?view=NWN2H...tail&id=186
for the 3C Forums, and additional information, just
Neverwinter Nights 2 Community Update
November 2, 2007
Hello everyone. It's update time again. For this issue we will be taking a look at a mod by Chimneyfish that makes the NPC heads available for playable characters. We will also look at an area prefab by SGK73 and we have a small interview of Kaedrin, author of some great Prestige Classes and some expanded spell books for some of the NWN2 Prestige Classes. But first, before we go too much further, please take a moment to answer thi
Neverwinter Nights 2 Community Update
Welcome back to another Community Update. Today we are going to spend a little time talking about the 1.07 patch. Of course, I can't give everything away, but I will give you a little peek into what's coming up.
NWN2 Worlds Down?
You may have noticed that the Persistent World-focused site NWN2worlds.net has been down for the last few days. Strauss is in the middle of moving and assures me his site will be up and running again shortly. If you
Neverwinter Nights 2 Community Update
Well, it's that time of week again, where I need to dig into the production list and scour the community for those things that may interest you.
Mod-Making Contest Complete
Monday was the last day for submissions to the mod-making contest. The theme for this contest was Grimm's Fairy Tales. We have quite a few submissions and, after playing a couple mods yesterday, I think the competition is going to be pretty fierce. The exteriors I have se
Neverwinter Nights 2 Community Update
May 16th and the year is flying by. Time for another update.
There's been a lot of action on the vault lately. I'm going to focus on the player-made shtuff again for this update.
Stained Glass Windows
Ar_Pharazon has created a great hakpack with some stained glass windows. If you have been looking for that special touch for your church or cathedral building, here it is. Great work.
Prestige Class Wizard
Thankfull
Neverwinter Nights 2 Community Update
Welcome back to the Neverwinter Nights 2 Community Update. This week's update will be a little on the short side and delayed due to workload. Because of this I am adding a little secret surprise at the bottom of the page. I think it may be well worth the wait.
Patch 1.06 Released as Beta
On Monday we released the 1.06 patch as a beta to the community. It contains a lot of fixes and new features for the builders in the community, chief among
Neverwinter Nights Community Update
March 28, 2008
Well, it seems I can't get to this blog in any sort of timely manner. Working on the patches has taken up much more of my time than I anticipated. Because of this, I am going to offer community members the opportunity to send in articles for the Blog. Your articles can be about anything NWN2-related. If there is a bit of Custom Content you like, a persistent world you are excited about, a module that seems fun and interesting, or anyt
Neverwinter Nights 2 Community Update
June 7, 2007
For this week's Community Update, we'll take another look at some of the great community creations out there.
NWN2 Community Representatives In Europe
Working with Atari Europe, we are expanding the Community Representative program to Europe. Currently, we are testing the system with the French-speaking part of the community and, if all goes well, we should be expanding it to other languages as well. We have a great bunch of
Neverwinter Nights 2 Community Update
June 27, 2007
So this week, we get another peek into one of the new playable races in the Mask of the Betrayer expansion, some great custom prefabs to make your modules more interesting and easier to implement, a couple screen shots from Rogue Dao Studios' Purgatorio mod and the first Persistent World focus for the Community Update. Enjoy!
Mask of the Betrayer Secrets: Genasi
With Mask of the Betrayer, Genasi will be making their debut. Ma
Neverwinter Nights 2 Community Update
June 20th, 2007
Another busy week has gone by. Since the last update, we have been playing on the 1.06 patch. Things are definitely improving and I am sure many of us are thankful for the undo functionality added to the toolset. [Edit: I was just sent a PM from JasonNH on the Bio Boards. Unfortunately, there appears to be an issue where Undo removes water. This was not reported in the beta, so some investigation is underway. New information: This
Neverwinter Nights 2 Community Update
June 13th, 2007
NWN2 Game Update Version 1.06 Released!
That's right, the 1.06 game patch has been released. French-language users may have a little trouble downloading the patch. You can download the patch from the NWVault Official Patches page while we work on a fix. As always, we want to hear about any issues caused by the patch. You can let us know here, in the announcement thread on the Bioware forums.
We Have a Winner!
Congratulatio
Neverwinter Nights 2 Community Update
July 3, 2007
Welcome back to another NWN2 Community Update. This week, I am doing the Community Update a day early, due to a Holiday in the United States. Today's edition features some of the Console Commands that will be available to DMs in 1.07, a little information about Multi-Select, some changes to the camera and controls in Mask of The Betrayer, a look at an upcoming Persistent World, and a little surprise for patch 1.07.
Multi-Select
T
Neverwinter Nights 2 Community Update
July 20, 2007
This week's NWN2 News Update was delayed so that we could bring you a certain piece of news.
Pool of Radiance Remastered Released in Spanish
The folks at the Spanish community Neverwinteros and the Spanish translation group ClanDlan have translated the original Pool of Radiance Remastered by the Hall of Fame author Markus 'Wayne' Schlegel into the Spanish language.
The mod is fully translated and available for dow
Neverwinter Nights 2 Community Update
July 13, 2007
This week we take a quick look at the NWN2 Fan Art Contest, Some great user-made content and we take another small peek at the NWN2: Mask of The Betrayer expansion.
NW2 Fan Art Contest
I thought I would show off some of the entires for the NWN2 Fan Art Contest. The contest ends July 31st, so get your entries in quickly. We have two categories you can submit your entries for. The first category is Your Favorite Creature
Neverwinter Nights 2 Community Update
January 11, 2008
Quick update today as things are pretty busy with 1.12 getting underway...
3d Model Contest
Just a quick update on the model contest. We received a lot of great entries. Unfortunately, many of those entries also came with the accusation of plagiarism. That means the entries have to be reviewed for authenticity, unfortunately this is proving difficult. I am now planning to announce the winners in February to give us time to
Neverwinter Nights 2 Community Update
February 1, 2008
Just a quick update on the patch progress today since I was out of office for a week+. I will be going through the volunteers for the closed beta next week, so you may receive an e-mail or PM from me.
I think next week I will give another update and include some community content and perhaps a PW spotlight, for those of you that have been missing that.
So, without further delay...
Neverwinter Nights 2 Community Update
February 29th, 2008.
Being that today is the 29th of February, a slightly different day, I thought I would do something slightly different for today's Blog. For about two hours today Khaveen gathered questions from members of the NWN2 community then passed them on to me for answers. For various reasons, I was not able to answer all of them, but the vast majority are answered below. I am also going to announce a new contest for the NWN2 community.
Neverwinter Nights 2 Community Update
February 17, 2008
This week's Blog is dedicated to the fine folks over at the Neverwinter Nights Podcast. Apparently Jay has been missing the community content side of things. Well, it has been a while since I have posted anything on that, so today's Blog will focus mostly on that side of the community. We will also feature another Persistent World spotlight and talk a bit about the upcoming patch.
Community Works
RWS Pocket Cathedral
Neverwinter Nights 2 Community Update
December 7, 2007
Hello again! For this update we will talk about some changes, a custom mod and some community works.
Monty is Assimilated!
Well, more like he has come to the Dark Side.
Monty Markland has come to work for Obsidian Entertainment. "Who is this Markland guy," you ask? He was the head of the Community Modding group Rogue Dao Studios - the makers of that great Purgatorio mod we have all been watching so closely. So, to ea
Neverwinter Nights 2 Community Update
December 21, 2007
This is the last Blog for 2007. As we bring a busy year to a close, we'll take a look at a cool product, some shuffling in the Purgatorio team, an excellent modification to the game, another great tileset from the RWS guys and an update on the 1.12 patch progress.
An Interesting Product
Normally, I wouldn't be on here talking about other products, but we have been having some fun with this one, so I thought I'd share.