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Neverwinter Nights 2 Community Update
November 2, 2007
Hello everyone. It's update time again. For this issue we will be taking a look at a mod by Chimneyfish that makes the NPC heads available for playable characters. We will also look at an area prefab by SGK73 and we have a small interview of Kaedrin, author of some great Prestige Classes and some expanded spell books for some of the NWN2 Prestige Classes. But first, before we go too much further, please take a moment to answer this poll question.
Playable NPC Heads
Looking for some more diversity in your characters? Chimneyfish has made the NWN2 NPC heads available to players during character creation.
This mod can be viewed here, on NWVault.
Area Prefab: Ritual Sites - Just Add Encounters
SGK73 has created another Area Prefab. His prefabs, always tagged with "Just add encounters," allow builders to create modules quickly and easily by providing high-quality, pre-made areas that can just be inserted into your module.
You can find out more here.
Kaedrin: Custom Classes for the Masses
In case you haven't been watching the forums, there has been a great effort underway by Kaedrin to create some Custom Prestige Classes. What started as a wish to improve one of his favorite classes, has turned into him becoming a one-man powerhouse of custom content creation. So far Kaedrin's work has contributed about 50 new spells, some new feats, a handful of prestige classes, spellbooks for Blackguards and Assassins, ammo crafting and ranged combat enchantment upgrades and new and revised spell domains.
As community members ourselves, many of us at OEI have been watching his progress with great interest, and enjoying the results of his creations, too. It's always great to see what community members can do in NWN2. So, with all of this in mind, I asked Kaedrin if he would be willing to share his experiences with us.
Greetings folks; my name is Matt and I go by Kaedrin in the NWN2 community. I returned back to NWN2 in May when work settled down a bit (I