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Hawke64

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  1. Starweave The Troubadour is a healer and the Blackguard is a ranger and I am somewhat confused, but the colours help. There is a monster dog behind the column and I could not turn the camera. Saints Row Found the Main Menu decoration. Wavetale Clash - Artefacts of Chaos The bane of all adventurers - the Thigh-High Fence.
  2. Started and finished Starweave. It is 2 hour-long tactical game. It is linear, lacks many QoL features, but also affordable and looks fine. Spent 2 hours sorting and uploading screenshots from the past 2-3 weeks. I suppose, it gives time to reflect on the games played?
  3. Clash - Artefacts of Chaos You can put equipment on your ward. The humaniod boar I've mentioned in the other post. No in-combat screenshots, though. The second one is the finisher move.
  4. Finished Wavetale. A lovely and concise adventure, though easy and the full price does not quite match the quality. Started Clash - Artefacts of Chaos. At some point, I spent 10 minutes staring at the left buttcheek of a humanoid boar because it was the only "safe" spot and the opponent was KO'ing me in 2 hits. Otherwise, the camera is the greatest foe, especially in group battles, and the dice mini-game feels useless. The invisible walls and the MC inability to vault over thigh-high fences is annoying. The unique aspects of the game are the setting (feels like post-apocalypsis) and the focus on the unarmed combat. The bug with the stances (the game auto-selects the second stance randomly while I explicitly kept it empty because there is only one I am comfortable with) is unpleasant. Still, I am going to try to finish it, though cannot recommend. Got the DLC for Saints Row on the latest Steam sale. The LARP one is fairly funny and fun. The heist one is 3 missions. I've also been trying to finish the optional activities on the map with relative success. The issue with pacing is less noticeable after completing the main story, though there is more fairly similar side quests than in the previous parts (as far as I remember). I still enjoyed the timed races ("Pony Express"), but would have preferred there being 50% less of it.
  5. Eurogamer.net"We are not powerless, every action matters" - Indie stud..."We have power together." It takes immense courage to refuse funding, especially now. Their Kickstarter campaign is ongoing with 9 days left. It annoys me quite a lot that developers choose to keep the high-res textures in the base download. Like, I cannot and will not use them, why would I want deadweight on my drive? It used to be more popular moving them into optional downloads a few (10?) years ago.
  6. AlexHawthorne started following Hawke64
  7. Looks like a pre-made MC and silly system requirements. I'd say "at least it's not UE5", but it is not a high bar to clear. The combat might be fine, but the visual noise is incredibly annoying. Thus, I might consider getting it for $5 in 5 years. Edit. It does look like TW3 and I strongly disliked that game. While TES VI is development, Ardenfall is closing onto the release date (the last I've heard, "early 2026"). Ardenfall on SteamArdenfall is an immersive RPG set in a world of intricate politics and ancient cultures. Explore flowing plains, rain drenched wetlands, and forgotten dungeons full of danger. Meet countless interesti https://www.kickstarter.com/projects/grapeocean/avaria-iron-rule The Black Geyser developers are preparing to launch a crowdfinding campaign for their new game. The description sounds appealing, even if their previous title was somewhat uneven. The survey: https://forms.gle/ibSV87UBjA9aYoXn8
  8. Creatures of Ava You can pet the lizard-dog.
  9. Finished Ender Magnolia. Behold, the best benches and the best sitting postures: Not a bench. On the path to the second ending.
  10. If I remember correctly, there were 2 separate EU Steam regions previously, which were later merged into one due to a few publishers being illegally customer-unfriendly. https://steamdb.info/blog/steam-geo-locking-europe/ Finished Ender Magnolia. I've got the second ending and the last few achievements (which required a bit of farming in NG+; I think the bosses' movesets are slightly different there). I've also tried the Boss Rush mode, but not quite successfully - the setup is not possible to switch between the battles and the earlier bosses hit much harder than I remember. I could increase the difficulty and farm mini-bosses to unlock the gallery (sprites and concept art), but I'd rather leave it on a positive note. Overall, it is a delightful Metroidvania. Attempted to resume my playthrough of Absinthia. Realised that I do not like the RPGMaker combat (no positioning, etc.) and controls (the movement grid is very rigid), while there is only so much the developers can do about it. The story is fine - a group of teenagers from a no-name village go after a random bandit/cult leader after their village gets attacked.
  11. In case if it is not obvious, one is more likely to spend £70 on a game when they earn £3,000 per month rather than £300. Without regional pricing, the lower income regions would be spending 0 and obtaining the software via less legal means. Tried Creatures of Ava. Looks suprisingly decent for a UE5 game as the visual style masks the usual smudge well. The story and traversal are functional, the photography part is nice, the combat is not. The MC has a tragic background story and arrived to the planet to save the locals, whether they want it or not. My hopes that it would include hitting things with a stick were unfulfilled - the sci-fi magic stick is to cast a beam and dodge while the beam removes the HP withering from the local wildlife. The controls are rebindable, the saving is possible at will in several slots, the audio mini-game can have visual indicators.
  12. UK. The Green Party of England and Wales won the by-election in Gorton and Denton, leading by 40%. Reform UK (Trump-lite) came second, while the 2 major parties were further behind. It is a promising sight that a party which values human rights, animal rights, and the environment can also be victorious and have the power to implement these ideals. This by-election also shows that we do not have to be locked into a 2-party system.
  13. The Talos Principle 2 I cannot fathom how the team that made The Talos Principle made this. The puzzles were fine, everything else, from the story to visuals, was fairly horrible.
  14. I remember that tactical RTwP game, but not in detail. Shadows Something? MIO, a pretty and infuriating precision platformer I parry-climbed that shaft and there was only a penalty modifer. The general experience in the late-game. Tactical Breach Wizards I put on green outfits for a mission in a desert because I did not know that it would be a desert. Laugh Track Arcade Spirits: The New Challengers Banquet for Fools The Knightling It might look like a gate, but it is, in fact, a wall.
  15. I have finished The Knightling and contacted their tech support about the bugs. When I tried to submit another one, I got the following: The Knightling is an action game in a fantasy setting. The titular nameless knightling (squire) gets separated from their knight, only with the knight's shield and glove remaining behind, and decides to look for him while helping the locals. I am ambivalent about the game, so no Steam review. Overall, while the idea of a light platformer with Devil May Cry-like combat was appealing to me and I greatly appreciate the rebindable controls, saving at will, and the non-binary MC, the actual implementation is lacking - neither the combat nor platforming nor the story feel particularly good. Ender Magnolia is in progress. The combat and exploration are enjoyable and the bosses are reasonably challenging (adjustable). The recruitment/tuning requiring an explicit input from the player feels good.
  16. itch.ioNo ICE in Minnesota by jesthehuman and 651 othersNo ICE in Minnesota: 1439 items for $10.00 There are a few interesting titles, though also surprisingly many TTRPGs. https://hempuli.itch.io/baba https://hthr.itch.io/extreme-meatpunks-forever - beat 'em up action + VN, which I liked. https://peachykeengames.itch.io/calico - boring, but functional https://bucketdrumgames.itch.io/bitrat https://tngineers.itch.io/mudborne https://linker.itch.io/elephantasy - played the sequel, it was a somewhat difficult platformer-Metroidvania https://pd-cgt.itch.io/somnabuster2024 https://knifedemon.itch.io/brush-burial - my Steam wishlist, im-sim/stealth-action https://rocketadrift.itch.io/psychroma - my Steam wishlist, horror-puzzle https://devonwiersma.itch.io/lofty-quest https://zorkie.itch.io/quality-dreams-reasonably-priced - my Steam wishlist, management VN https://standing-cat.itch.io/nekomancer-of-nowhere https://glitch-creative.itch.io/optica https://crawlabeegames.itch.io/ale-aftercare

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