Jump to content
  • 0

Retreating ships immediately attack again with full HP!


Question

Posted

This is a big issue for naval combat: If you let aggressive enemy ship run away during combat it will immediately attack you again with full HP\sails\crew.

7 answers to this question

Recommended Posts

  • 0
Posted

Have noticed the same thing, although in my case it was the AI ship who tried to get away. When I re-entered combat their hull was magically at full health, although it was only 1-2 seconds after the previous bout ended. Our hull was not fixed, so this could be pretty frustrating in some cases.

  • 0
Posted

Hello all,

 

This was indeed reported post release, and should already be resolved in patch 1.1. Let me know if it is still affecting your games!

 

Best,

 

-Caleb

I like big bugs and I cannot lie...

  • 0
Posted
On 6/14/2018 at 5:04 PM, Cdiaz said:

Hello all,

 

This was indeed reported post release, and should already be resolved in patch 1.1. Let me know if it is still affecting your games!

 

Best,

 

-Caleb

Yeah, imagine someone googling this 2 years later, and found out it's still not fixed yet! Enemy ship just jumps like a bit farther away with magically full shield, and full hp crews in that 2 seconds they took to run away, while our ship is still damaged. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...