The main problem with Priests and hammers in PoE is that they don't match very well (one xception in the late game).
The additional problem is that there is no multiclassing but only some minor cross class talents. One talent for each class. Some of t hem are good. some others are poor.
The best cross class decision would be to choose a priest and then pick Veteran's Recovery which is the cross class talent that comes from the fighter.
Veteran's Recovery is always a good pick for a front liner with good MIG and INT.
Now the problem with the priests is that we have 5 different playable orientations in PoE, each has its own favorite set of weapons:
Eothas (god of light/redemption/birth, benevolent and honest): Flail (1h), Morning Star (2h)
Berath (god of death/life cycle, rational and stoic): Mace (1h), Great Sword (2h)
Magran (god of fire/war/trials, aggressive and clever): Sword (1h), Arquebus (2h)
Wael (god of illusion/secrets/perception, clever and deceptive): Rod (2h), Quarterstaff (2h)
Skaen (god of defoiance/hatred/rebellion, cruel and deceptive ): Stiletto (1h), Club (1h)
As you can see, there are no hammers involved. Things that come close (when we look at blunt force tauma ) are flails, morning star and mace. Club is maybe to whimpy for a stout dwarf. You can take other weapons, but you can't get the nice +10 accuracy bonus that the weapons above can get. Also note that hammers in this game are one handed. THere is one exception.
I my opinion one can easily imagine a dwarf with a big, two handed Morning Star. Sadly, the really good morning stars in the game come very, very late. But in general you can easily enchant any morning star to be awesome with some ingredients and special steel. One of the best weapons in the game is Acuan Giamas, a very special Morning Star. It is even better than the TIdefall-setup I mentioned earlier. But Tidefall comes early while this monring star comes so lante that 95% of the game is over once you get it. It's sad.
There are some nice flails in the game. The one with the best dps comes fairly early (Unforgiven). Fails are fast weapons with low base damage though. So, no hefty strikes with mights force or something like that.
Maces are like Morning Stars: not the best unique ones for the main part of the game. However, there is Ravenwing that is quite powerful when you get it (but not too special in the later game, but still good).
There are exceptions to the rule: soulboud and summoned weapons get all the bonuses, they are considered "universal" weapons. Those would be (only listing melee ones that might fit):
- Firebrand: very strong Great Sword made out of fire. Has high base damage, does increased ciritcal hits and does burn damage. Can be summoned by the Belt of the Royal Deadfire Cannoneer (3 per rest) and the Forgemaster's Gloves (3 per rest). Would fit Magran very well. I already used this on Durance and it's great with self buffs like Minor Avatar and so on. Can be achieved pretty early in the game
- Abydon's Hammer: a soulbound two handed hammer that is very strong, but comes very late in the game. Would totally fit a dwarf. Also the whole Abydon theme fits "classic" dwarfs.
- The Grey Sleeper: a sinister soulbound estoc that is ok-ish but also comes quite late
- St. Ydwen's Redeemer: a souldbound great sword that fits Eothas or Berath very well and is awsome against "undead" aka vessels and ok aginat everybody else. Can be achieved mid-game.
- Nightshroud: soulbound mace that is quite meh but would fit Skaen and also Berath, comes late mid-game.
The strongest melee setup with a priest that I know of and which I also played is a priest of Berath with Tidefall (unique great sword). That is great melee single target damage combined with the great spells of a priest.
Firebrand with any melee priest is also nice - the most effective one would be a priest of Skaen with Firebrand.
A priest with a war hammer would be doable, but you would gimp your accuracy.
The other alternative would be to use a fighter and then pick the priestish talent "Acolyte's Radiance" for a bit of party healing and vessel repellent. You can get some items that contain priest spells. This would be mostly melee though and way less casting. You can pick any weapon without drawbacks.
My approach would be a priest of Eothas who uses morning stars until he gets Abydon's Hammer. Abydon's Hammer is also very good for casting damaging spells like Shining Beacon: it gives you +4 MIG which directly improvey the damage of spells.
Hope that helps.
Let me know what you think.
Edited by Boeroer, 04 February 2018 - 11:48 PM.