Boeroer Posted December 4, 2017 Share Posted December 4, 2017 Hi, just reposting this here so that it gets the attention it deserves in this backer beta feedback/discussion forum: https://forums.obsidian.net/topic/94988-suggestion-save-adventurer-builds/?do=findComment&comment=1960067 Gromnir made the great suggestion that we should be able to save adventurer-builds/profiles (preferably with a portrait and a name) so that you can pick them up in another playthrough.I think this would be a great thing to have. It not only makes it easier and more convenient to hire an adventuerer (without the need to level him up to level X every time) but it also would make the process feel more "real": having adventurers with names and faces and maybe a history, sitting in the inn, waiting for work instead of those faceless Jon Does all the time. 3 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
theBalthazar Posted December 4, 2017 Share Posted December 4, 2017 (edited) +1 Good. And why not a level-1 for new game (new adventurers, like POE1, like now). And actual level for another playthrough (NG+) ? (Saved adventurers from an another playthrough) Edited December 4, 2017 by theBalthazar Link to comment Share on other sites More sharing options...
AndreaColombo Posted December 4, 2017 Share Posted December 4, 2017 Good idea. I support it. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
digdigdigidy Posted December 4, 2017 Share Posted December 4, 2017 I'd love some pre-made adventurers by the devs too. I think the companions and the lesser companions (forgot the name) fill this roll too, but it'd be fun to have some pre-made characters for roll playing reasons. Link to comment Share on other sites More sharing options...
Sking Posted December 5, 2017 Share Posted December 5, 2017 hmmmmm..... I actually remember this in Temple of Elemental Evil. I'll throw a bug in and see what they say. I got your backs - SKing 13 Link to comment Share on other sites More sharing options...
Boeroer Posted December 5, 2017 Author Share Posted December 5, 2017 (edited) Superawesome, thanks! I mean it should be easy. If you save a lvl 3 adventurer he gets unlocked once your main char hit lvl 4. If you save a lvl 16 adventurer he gets unlocked once you hit lvl 17 and so on. Usually players pick up their adventurers early in the game anyways. I think this would be easiest. A great, great feature would be if you could save a max level adventurer with name, portrait, backstory and share it. And his level-up decisions would also be saved (basically like auto-leveling for official companions or the beta mercs) you can pick him up at lvl 2, 3, 15 - doesn't matter. If you enable auto-leveling he will get leveled like the build describes, if not you can level him yourself. But version 1 would also be fine. Edited December 5, 2017 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
IndiraLightfoot Posted December 5, 2017 Share Posted December 5, 2017 In NWN1, you always knew you had your roster of all the characters you ever made as .bic-files. Very easy to move around and use each character at your leisure. This would make Deadfire an even better CRPG, that's for sure. *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" *** Link to comment Share on other sites More sharing options...
drchocapic Posted December 5, 2017 Share Posted December 5, 2017 Good idea yeah, every time I play Icewind Dale 2 I have a billion former adventurers saved up if I want to re-use them and it's great. Link to comment Share on other sites More sharing options...
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