Been trolling through the forums and have noticed a lot of folks wanting changes to the current stat system. I'm having a lot of fun reading y'alls ideas so I figured I'd make a post about it.
If you could totally overhaul the stat system would you, and what would you change?
For me I think I would make it:
Might: Weapon Damage +/- 3%, +/-2 Fortitude
Dexterity: Action Speed +/- 3%, +/-2 Reflex
Constitution: +/-3% HP, +1 Deflection +/-2 Fortitude (change name to Resilience)
Perception: accuracy +/- 1, AOE +/- 6%, +/-2 reflex
Intellect: Affliction Duration +/- 5%, Spell Damage +/- 3%, +/-2 Will
Resolve: Buff Duration +\- 5%, Healing +/- 3%, +/-2 Will (Change name to Wisdom)
The reason for each change was to make each stat fit a role while still making each stat seem important, don't know if I succeeded but I was just playing around with this during my free time at work. What are your ideas?