We just submitted a patch build to Apple and Google so that your Cinco de Mayo will be a better experience.
Google seems to have a pretty quick turnaround but submissions to Apple could take up to 3 days to publish. We don't think it will take that long for iOS but it is out of our hands now.
- Quest Mode - Now with more "working!" We found an issue where Blessings were misappropriated depending on party size and would make it unplayable IF it didn't outright crash.
- Duplicate Party Members - Pushing out experienced party members and causing a possible progression block. The Dopplegangers have been smote. Anybody who had a crashed screen will be resolved.
- Daily Gold - Counter should be working properly. More importantly, you can actually collect gold. This didn't affect everybody but it was very annoying to those it did affect. In the near future: We are moving the collection of gold to be on the opening screen in addition to the store's main screen. Since it wasn't delivered on logging into the game and needed to be tapped-on, there was some unintuitiveness.
- Gold Exploit - There was a way to generate a lot of money by taking some highly geared individuals into some low level scenarios and constantly get a one time reward. Making it not very one-time.
Enjoy! Happy Cinco de Mayo!