Judge Hades Posted February 8, 2004 Posted February 8, 2004 Calling people gay, sending gay porn in PMs, and cannot hold their own in a debate without resorting to insults. That is what RPGCOdex is all about.
Dark Lord Revan Posted February 8, 2004 Posted February 8, 2004 Calling people gay, sending gay porn in PMs, and cannot hold their own in a debate without resorting to insults. That is what RPGCOdex is all about. Whatever... [insert bad word here] :D Evil will always triumph because good is dumb! prostytutka
Shadowstrider Posted February 8, 2004 Posted February 8, 2004 Calling people gay, sending gay porn in PMs, and cannot hold their own in a debate without resorting to insults. That is what RPGCOdex is all about. Whatever... **** :D Not funny... I'll point you towards the F.A.Q. What the F.A.Q.?
Judge Hades Posted February 8, 2004 Posted February 8, 2004 DLR, I know you are jesting but that does break Rule #2 in the rules section. You might want to change your post. I wouldn't want you to be the first banning here.
Dark Lord Revan Posted February 9, 2004 Posted February 9, 2004 eek, thanks for pointing me to the obsidian commandments. I shall refrain to breaking them in the future. To justify myself, I say I was referring to a block of fire wood. Evil will always triumph because good is dumb! prostytutka
Bobbin Posted February 9, 2004 Posted February 9, 2004 someone named Otaku accused me of being Herve Caen's secret lover. Sorry, I just had to laugh reading this. Does he pay well?
Exitium Posted February 9, 2004 Posted February 9, 2004 It is the primary reaason why I won't go over there or even consider them as a reliable source of information. If you can help it, avoid RPGCOdex. Where the heck do you come up with this nonsense? We've never spammed anyone with insults nor gay porn. Especially not gay porn. Stop the lying, Hades. It's bad enough that you troll 24/7 - and now you make stuff up? You are making stuff up. Period. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
Iolo Posted February 9, 2004 Posted February 9, 2004 It is the primary reaason why I won't go over there or even consider them as a reliable source of information. If you can help it, avoid RPGCOdex. Where the heck do you come up with this nonsense? We've never spammed anyone with insults nor gay porn. Especially not gay porn. Stop the lying, Hades. It's bad enough that you troll 24/7 - and now you make stuff up? Maybe he's referring to that fracas a few weeks ago over at Duck And Cover. Lots of the same people so easy to confuse the two sites.
Volourn Posted February 9, 2004 Posted February 9, 2004 Ex: Yes, yes he does. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted February 9, 2004 Posted February 9, 2004 Actually members of your RPGCodex did in fact sent me gay porn. You might not now of it but it was sent. Why don't you ask Spazmo about it, but of course he will deny it.
Volourn Posted February 9, 2004 Posted February 9, 2004 Ooo... He actually named someone. The plot thickens... Internet DRAMA strikes again! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Judge Hades Posted February 9, 2004 Posted February 9, 2004 It doesn't really matter now anyway. I just refer people away fropm RPGCodex as much as possible.
Ibbz Posted February 9, 2004 Posted February 9, 2004 Werent you going to abandon playing games Viceris?
Exitium Posted February 9, 2004 Posted February 9, 2004 BG belong both to BIS and Bioware, just like Lionheart belongs to both Reflexive and Black Isle. At what point were Baldur's Gate or Lionheart co-developed by Black Isle Studios? Your claim is about as baseless as saying that Black Isle Studios had a hand in developing FOBOS. Period. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
Judge Hades Posted February 9, 2004 Posted February 9, 2004 Who said they had a hand in developing. BIS through Interplay provided the funds, support, and publishing for those games. Gee, I thought that would be obvious even to you.
Exitium Posted February 9, 2004 Posted February 9, 2004 Financing and publishing does not equal actual 'development' in the literal sense of the word. Period. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
Iolo Posted February 9, 2004 Posted February 9, 2004 BG belong both to BIS and Bioware, just like Lionheart belongs to both Reflexive and Black Isle. At what point were Baldur's Gate or Lionheart co-developed by Black Isle Studios? Your claim is about as baseless as saying that Black Isle Studios had a hand in developing FOBOS. Period. Damien Foletto, J.E. Sawyer and Chris Avellone are all credited as Designers assisting with Lionheart. My guess is that they provided some technical assistance like the implementation of SPECIAL. BIS was also of course the publisher which means that in addition to what Visceris said they also managed getting the voice overs, music, testing and other aspects. I think Feargus had a post over at Interplay's forums awhile back at what the breakdown is between developer and publisher. Not to slight that BioWare did most of the work, the publisher is very involved as well. It'd be more baseless to say that Black Isle had a hand in developing FOBOS because Black Isle wasn't even remotely involved, development or producing, with that one. They claimed that they contacted BIS when they were developing the game but several former people from BIS said they had no hand in the game and weren't contacted (it was most likely just management).
Judge Hades Posted February 9, 2004 Posted February 9, 2004 And I didn't say "development" did I. Maybe you need to learn to read.
Exitium Posted February 9, 2004 Posted February 9, 2004 Damien Foletto, J.E. Sawyer and Chris Avellone are all credited as Designers assisting with Lionheart. My guess is that they provided some technical assistance like the implementation of SPECIAL. So am I. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
Judge Hades Posted February 9, 2004 Posted February 9, 2004 Thats probably due to the website support you did prior the game was released. You are getting recognized for your work. Would you prefer that you weren't?
Exitium Posted February 9, 2004 Posted February 9, 2004 Thats probably due to the website support you did prior the game was released. You are getting recognized for your work. Would you prefer that you weren't? You're not getting it. I'm credited not once, but twice in the game. I was credited along with Saint Proverbius and Ausir for our work on the websites in the "Special Thanks", that is true. However, I am also credited as actual game development support in the same vein as Chris Avellone and J.E. Sawyer. Read it and weep: http://www.mobygames.com/developer/sheet/v...eloperId=96859/ The facts. Period. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
Judge Hades Posted February 9, 2004 Posted February 9, 2004 Hmmm... Interesting. At the least it would be something to put on your resume.
Iolo Posted February 9, 2004 Posted February 9, 2004 Damien Foletto, J.E. Sawyer and Chris Avellone are all credited as Designers assisting with Lionheart. My guess is that they provided some technical assistance like the implementation of SPECIAL. So am I. On MobyGames (http://www.mobygames.com/game/credits/p,3/gameId,8635) shows. BIS employees are credited here: Special Design and Testing Thanks Chris Avellone, Damien Foletto, J.E. Sawyer And here: Contributing Designers Aaron Brown, Chad Nicholas, Jason G. Suinn That's interesting that you and SP are credited.
Exitium Posted February 9, 2004 Posted February 9, 2004 Indeed, it would certainly be a fine addition to any resume regardless of Lionheart's failure. Visceris: However, I'm not done with the previous topic. As you previously mentioned, someone on our forum (you accused Spazmo) 'spammed' you with 'gay porn'. These allegations are ones I would consider to be very serious, especially since you choose to slander the RPG Codex as an institution, which not only encourages these vile acts but also perpetrates it. I consider this to be very libellous and would like for you to present at least some shred of evidence to back up your allegations against us. I just don't think that your 'word' alone is worth much value considering the fact that you are 'unwelcome' at the popular Mistress' Lair forums for past transgressions towards its members, not to mention your not-so-recent string of arguments with J.E. Sawyer which you lost, not only made you look bad but also made you look rather foolish when you decided to insult Sawyer outright for his design decisions - highly uncalled for. I would also like to bring up the recent incident on the IPLY forum in Sean Reynolds's thread. It is the thread in which you decided to (tactlessly) flame the developer in question without making a single coherent point whatsoever. As I recall, you were banned for the very reason of SPAMMING the thread with pointless insults. It's time for you to face the facts. Period. Exitium RPG Codex - the premier avant garde gaming news site. "It is more convenient to follow one's conscience than one's intelligence, for at every failure, conscience finds an excuse and an encouragement in itself. That is why there are so many conscientious and so few intelligent people." - Nietzsche
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