April 2, 20169 yr Hey there. In regards to Pink roses question: If you add Strength to a check does that add the Magic trait to that check? The answer in the Physical version of the game is No, as Traits, such as 'Magic' are added by cards you use to define there and skill that you are using for the check. Eg if Harsk was in combat with a Spectre at the beginning it would show his strength die and the melee skill. If Harsk then recharges a +1 Dagger, the die should change to his ranged die and use the ranged skill. It is at this point that the game adds the traits from the +1 Dagger to the check. When you use a spell like Aid or Strength, you are not defining the die or skill that you are using for the check, merely adding to it. Also I am under the impression that Kyra is the only Character that can defeat Iesha Foxglove, as in base RoRL there is no other way to add the 'Magic' trait to Charisma, Diplomacy or Divine check. I apologies if I have not articulated this clearly. Thanks
April 2, 20169 yr I hadn't read that. Thanks for sharing. Which brings me to a great idea!!! Could there be a link to errata in the rules? I've read the directions before. I wouldn't go back to read them again, but I would read short FAQ style updates if a link was provided
April 2, 20169 yr Like these... http://paizo.com/paizo/faq/v5748nruor1gk Or only digital version spesific? Edited April 2, 20169 yr by Hannibal_PJV
April 2, 20169 yr Yes, I meant a hyperlink in the rules that takes you from the app to the browser with the FAQ and errata.
April 2, 20169 yr I don't think we need a link at all, and it would only serve to add confusion to new players; old players that know of its existence already know its there and can bookmark it in their browsers. Further confusion could potentially occur as there are card changes that are digital only and might contradict the FAQ/errata entries found there.
April 4, 20169 yr Quest mode, Sajan and Lem, perma and PnP off, both together at The Old Light, scenario is Sandpoint with the draw a card after recharging event. Lem uses a Spyglass and sees a Warchanter and Find Traps. He leaves them in that order. Sajan encounters and defeats the Warchanter and ends his turn. Lem does not explore, but uses Detect Magic to examine the deck and sees Find Traps. He chooses to encounter it, and it looks like he is, but the card is not visible. https://drive.google.com/open?id=0B9VEj6nRumjPdHhBOHFFR1pjaUk
April 4, 20169 yr The d4 used for auto rolls for damage, like for the Trapped Locker, are still the old school die that is "hard to read".
April 4, 20169 yr I apologize for the snark. I was getting anxious. Now, on with the show. Turning off the tutorial in the settings menu doesn't turn off the tutorial. Still requires me to play through it. It's designed to turn off tutorial messages, not the tutorial itself. But once you've completed tutorial on an account as of Beta 3, so long as you login with the same account, you should never be forced into the tutorial again. The new build has a problem on iPad Mini 2. There is a dialog box that cannot be closed over the screen. I can still hit the buttons under it, but there is a transparent layer over the entire window. EDIT: So I can start a game, but something about the dialog box transparency prevents the dice from being shown. Until this gets fixed, I'm stuck. We're aware of the issue and are working on it. It only affects some devices and not others. Android users can work around with the back button (sometimes you have to enter another screen like the tutorial for it to work). iOS unfortunately has no known work around. The d4 used for auto rolls for damage, like for the Trapped Locker, are still the old school die that is "hard to read". Trapped locker doesn't seem to actually be using the auto rolls - which is a bug. Regardless, thanks for pointing it out!
April 11, 20169 yr I was playing on Ezren, Merisiel, Valeros and Kyra this afternoon I had just finished 1-3 but it won't let me continue past the beginning scenario when I go to story moee, it also shows I'm up to 1-3 but none of those are unlocked.
April 11, 20169 yr I was playing on Ezren, Merisiel, Valeros and Kyra this afternoon I had just finished 1-3 but it won't let me continue past the beginning scenario when I go to story moee, it also shows I'm up to 1-3 but none of those are unlocked. Sigh, my quest characters are also reset. Really frustrated to be back at square one.
April 13, 20169 yr The new build has a problem on iPad Mini 2. There is a dialog box that cannot be closed over the screen. I can still hit the buttons under it, but there is a transparent layer over the entire window. EDIT: So I can start a game, but something about the dialog box transparency prevents the dice from being shown. Until this gets fixed, I'm stuck. We're aware of the issue and are working on it. It only affects some devices and not others. Android users can work around with the back button (sometimes you have to enter another screen like the tutorial for it to work). iOS unfortunately has no known work around. Any progress on this? I haven't seen a notification for a new build recently. On the bright side, my Star Realms rank has gone up quite a bit in the last two weeks.
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