Load the attached saved game (n. 2, after leveling up)
Select the bald dude with the Monk outfit and go to his character record.
Observe the following:
He has a MIGHT score of 10, granting no bonus to his damage.
He has the Novice's Suffering talent, which grants him +13 Unarmed Damage / +16 Unarmed Accuracy.
Go to his inventory and observe he is currently unarmed; further observe his unarmed damage is listed as 18-21 (coming entirely from the Novice's Suffering talent, because MIGHT score of 10.)
Back in game, right-click his Crippling Strike ability and observe it says "Full Attack (5-8 Crush + 5-8 Crush)". Repeat the same with his Finishing Blow and Sap abilities.
As you can see by loading the other saved game (before leveling up), 5-8 is the Rogue's unarmed damage prior to taking Novice's Suffering.
Using the leveled-up saved game, have the Rogue use his abilities against a party member and keep an eye on the log. It looks to me like the abilities are actually using the correct damage, but their description is not reflecting it.
Edited by AndreaColombo
"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
Question
AndreaColombo
SAVED GAME: link (before leveling up)
SAVED GAME 2: link (after leving up)
OUTPUT LOG: link
REPRO STEPS:
Load the attached saved game (n. 2, after leveling up)
Select the bald dude with the Monk outfit and go to his character record.
Observe the following:
Go to his inventory and observe he is currently unarmed; further observe his unarmed damage is listed as 18-21 (coming entirely from the Novice's Suffering talent, because MIGHT score of 10.)
Back in game, right-click his Crippling Strike ability and observe it says "Full Attack (5-8 Crush + 5-8 Crush)". Repeat the same with his Finishing Blow and Sap abilities.
As you can see by loading the other saved game (before leveling up), 5-8 is the Rogue's unarmed damage prior to taking Novice's Suffering.
Using the leveled-up saved game, have the Rogue use his abilities against a party member and keep an eye on the log. It looks to me like the abilities are actually using the correct damage, but their description is not reflecting it.
Edited by AndreaColombo"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
— Kvothe, The Wise Man's Fears
My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now