Hi, I just started playing today after finally getting around to fixing my computer. Here is a list of problems I've enountered:
1) The start of every piece of verbal dialog with Calisca is missing. The first 4 or so words in any verbal dialog of hers (Starting area of the game and second area visited tested) will not be mentioned, she will immediatly start talking mid-sentance, sometimes you'll hear the sound of an end of a word when she starts talking. I could probably make a video of this, assuming Fraps doesn't cause the bug to not trigger. This affects ALL dialog with her as far as I can tell. Other NPC's seem to talk fine.
This doesn't sound like the same issue as "Delay of Voice Overs, Music, and UI Windows" in the sticky topic, primarily because I am not virtualizing, emulating or playing the game over a network or anything like that. I am simply running it from my own PC. Single Player.
2) There is a loot location that contains a cloak of Fortitude in the second area (Requires a gem to reveal the location), Loot All results in it appearing on none of my characters and not in my inventory.
3) Health bars above characters heads (Or whatever the coloured green/red dots are supposed to be, endurance?) overlap when fighting an enemy making it impossible to see a party members and the enemies simultaneously.
4) It'd be nice if the game had some kind of anti-aliasing, chain mail armour (or whatever the Fighter is wearing during character creation) looks horrendous during character creation (**** tons of aliasing). I have the video quality slider set to the maximum and Anti Aliasing is set to Application Controlled in the Nvidia Control Panel. Hopefully you're not using the god awful FXAA antialiasing technique that does nothing but blur the image, hopefully you're engine is meant to be using either SMAA, MSAA or SSAA as these methods actually anti-alias without intentionally blurring the image in a vague hope that simply blurring the visuals will improve the picture quality.
5) The circles under characters could do with being more distinctly different for characters that are and aren't selected by the player (Make it slightly more transparent/duller for unselected characters). The Colour Blind option does a god job of distinguishing between characters you've slected and those you haven't, but I like them being green instead of shades of blue.
6) During dialog you can adjust the height of the dialog window, however dragging it down causes it to be impossible to scroll up enough to view the dialog (The dialog is stuck out of view), dragging the top of the dialog window to increase the height of it fixes this but leaves huge empty space under most dialog which is strange and feels like a waste of screen space. There's also seemingly no way to return it to the default height? Double clicking the border could be turned in to a way of resetting it to the default height.
7) Please remove or add an option to remove the Vignette applied to the Event Log/Combat Log. It serves no purpose other than to make it harder to read the top and bottom line.
Some tutorial dialog, like when first introduced to combat, doesn't get duplicated in to the Event Log, other tutorial information does correctly duplicate.
9) When first visiting a shop at the start of the game (Haedon or whatever), there is a tutorial message explaining shops, but the tutorial doesn't give a general idea of what you should get, which makes for a poor tutorial in my opinion. I was also told to get stuff from him, but he doesn't sell anything I didn't already have except healing potions, and everything was dearer than the amount of money I started with.
10) The shop interface has no tooltip for mousing over your own currency and no tooltip for whatever is below your currency, which makes it harder to identify that it is YOUR currency, kinda, maybe.
The first 3 issues are the biggest things affecting my experience of the game so far. The rest are niceties.
Question
Nicholas Steel
Hi, I just started playing today after finally getting around to fixing my computer. Here is a list of problems I've enountered:
1) The start of every piece of verbal dialog with Calisca is missing. The first 4 or so words in any verbal dialog of hers (Starting area of the game and second area visited tested) will not be mentioned, she will immediatly start talking mid-sentance, sometimes you'll hear the sound of an end of a word when she starts talking. I could probably make a video of this, assuming Fraps doesn't cause the bug to not trigger. This affects ALL dialog with her as far as I can tell. Other NPC's seem to talk fine.
http://steamcommunity.com/sharedfiles/filedetails/?id=533997316 (First 6 words aren't heard)
http://steamcommunity.com/sharedfiles/filedetails/?id=533997372 (First 5 words aren't heard)
http://steamcommunity.com/sharedfiles/filedetails/?id=533997400 (Everything this guys says is audible/fine/correct)
This doesn't sound like the same issue as "Delay of Voice Overs, Music, and UI Windows" in the sticky topic, primarily because I am not virtualizing, emulating or playing the game over a network or anything like that. I am simply running it from my own PC. Single Player.
2) There is a loot location that contains a cloak of Fortitude in the second area (Requires a gem to reveal the location), Loot All results in it appearing on none of my characters and not in my inventory.
http://www.mediafire.com/download/nvawqln45ka29id/617ef335eab04192930ea9ab8c1bc3f9_7713517_CilantLs.savegame (Save game)
http://steamcommunity.com/sharedfiles/filedetails/?id=533997491
http://steamcommunity.com/sharedfiles/filedetails/?id=533997517
http://steamcommunity.com/sharedfiles/filedetails/?id=533997551
3) Health bars above characters heads (Or whatever the coloured green/red dots are supposed to be, endurance?) overlap when fighting an enemy making it impossible to see a party members and the enemies simultaneously.
4) It'd be nice if the game had some kind of anti-aliasing, chain mail armour (or whatever the Fighter is wearing during character creation) looks horrendous during character creation (**** tons of aliasing). I have the video quality slider set to the maximum and Anti Aliasing is set to Application Controlled in the Nvidia Control Panel. Hopefully you're not using the god awful FXAA antialiasing technique that does nothing but blur the image, hopefully you're engine is meant to be using either SMAA, MSAA or SSAA as these methods actually anti-alias without intentionally blurring the image in a vague hope that simply blurring the visuals will improve the picture quality.
5) The circles under characters could do with being more distinctly different for characters that are and aren't selected by the player (Make it slightly more transparent/duller for unselected characters). The Colour Blind option does a god job of distinguishing between characters you've slected and those you haven't, but I like them being green instead of shades of blue.
6) During dialog you can adjust the height of the dialog window, however dragging it down causes it to be impossible to scroll up enough to view the dialog (The dialog is stuck out of view), dragging the top of the dialog window to increase the height of it fixes this but leaves huge empty space under most dialog which is strange and feels like a waste of screen space. There's also seemingly no way to return it to the default height? Double clicking the border could be turned in to a way of resetting it to the default height.
7) Please remove or add an option to remove the Vignette applied to the Event Log/Combat Log. It serves no purpose other than to make it harder to read the top and bottom line.
Some tutorial dialog, like when first introduced to combat, doesn't get duplicated in to the Event Log, other tutorial information does correctly duplicate.
9) When first visiting a shop at the start of the game (Haedon or whatever), there is a tutorial message explaining shops, but the tutorial doesn't give a general idea of what you should get, which makes for a poor tutorial in my opinion. I was also told to get stuff from him, but he doesn't sell anything I didn't already have except healing potions, and everything was dearer than the amount of money I started with.
10) The shop interface has no tooltip for mousing over your own currency and no tooltip for whatever is below your currency, which makes it harder to identify that it is YOUR currency, kinda, maybe.
The first 3 issues are the biggest things affecting my experience of the game so far. The rest are niceties.
Windows 10 x64
Intel i7 920 @ 2.66GHZ
ASUS P6T Motherboard
Gainward Geforce 560Ti 2GB with latest drivers
Integrated Audio
8GB DDR3 RAM
Edited by Nicholas SteelWindows 10 x64 | Intel i7 920 @ 2.66GHZ | Gigabyte Geforce 760 4GB OC1 Windforce x3 | Integrated Audio | 8GB DDR3 RAM | ASUS P6T | Corsair AX760 PSU
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