So, there seem to be multiple bugs with this spell:
1) Raw or Corrode?
2) The damage on this spell acts weird. It did 14 damage per projectile to a DR 18 character, and 16 to one with DR 12 (but only 9 DR Corrode). I think it takes basic DR (not Corrode DR) without quality enchantment bonus (+6 is both cases), divides that by 3, and subtracts the result from each projectile. I don't think it's supposed to work that way... EDIT: It seems to be using 25% of Corrode DR for some reason.
3) The damage log for this spell also seems bugged. It doesn't list the damage done but just claims it affected the target. You can click on that but instead of math it just shows the number from the description (18.2 in my case), not the damage really done. Sometimes the projectiles will get grouped in the log, and then it shows their damage done as 0.0 even if in reality it was 42 or such.
4) [Discovered by chance] After making peace with the ogres I can cast this spell on them, and they won't turn hostile, unless I cast it enough times to kill one of them. Other spells provoke them properly, and I'm not sure if there are other groups who enjoy getting drained like this.
Another bug: if you summon your new pet lich, and tell him to cast his Hammer, things get crazy. I've seen him graze the Adra Dragon for over 300 damage, and in a quick test I've just did he scored a 250 and then a 440 on poor Zahua (and 1215 on Eder in a another test). [in another thread someone reported the Hammer's doing over 1k damage to Thaos ( http://forums.obsidian.net/topic/82182-how-has-the-thaos-battle-been-buffed-after-white-march/?p=1732641 ), which may be related.] None of the targets were petrified or anything like that, and Aloth's version of the spell doesn't seem to do that.
Question
mph
So, there seem to be multiple bugs with this spell:
1) Raw or Corrode?
2) The damage on this spell acts weird. It did 14 damage per projectile to a DR 18 character, and 16 to one with DR 12 (but only 9 DR Corrode).
I think it takes basic DR (not Corrode DR) without quality enchantment bonus (+6 is both cases), divides that by 3, and subtracts the result from each projectile.I don't think it's supposed to work that way... EDIT: It seems to be using 25% of Corrode DR for some reason.3) The damage log for this spell also seems bugged. It doesn't list the damage done but just claims it affected the target. You can click on that but instead of math it just shows the number from the description (18.2 in my case), not the damage really done. Sometimes the projectiles will get grouped in the log, and then it shows their damage done as 0.0 even if in reality it was 42 or such.
4) [Discovered by chance] After making peace with the ogres I can cast this spell on them, and they won't turn hostile, unless I cast it enough times to kill one of them. Other spells provoke them properly, and I'm not sure if there are other groups who enjoy getting drained like this.
Another bug: if you summon your new pet lich, and tell him to cast his Hammer, things get crazy. I've seen him graze the Adra Dragon for over 300 damage, and in a quick test I've just did he scored a 250 and then a 440 on poor Zahua (and 1215 on Eder in a another test). [in another thread someone reported the Hammer's doing over 1k damage to Thaos ( http://forums.obsidian.net/topic/82182-how-has-the-thaos-battle-been-buffed-after-white-march/?p=1732641 ), which may be related.] None of the targets were petrified or anything like that, and Aloth's version of the spell doesn't seem to do that.
Here's a save you can test all of this on:
http://tinyurl.com/MorugPoE
[i've posted it for another bug, so you may have it already.]
Output log for the Hammer bug: output_log.txt
Output log right after hitting an ogre with the missiles: output_log.txt
Edited by mphLink to comment
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