Jump to content
  • 0
Jace11

Please fix the item attack speed enchant bug.

Question

I've been using these weapons preferentially only to discover the +20% attack speed buff is not being applied. I even did a quick test with 2 characters that have same Dex, removed their armor and equipped one with a weapon that has a speed buff and the other with a weapon of same type but no buff. To my abject horror they attacked at exactly the same speed...

Share this post


Link to post
Share on other sites

18 answers to this question

Recommended Posts

  • 0

I was waiting for 1.06 to replay the game, hoping it'll be fixed along with slimes and their DR.

 

 

Obsidian-ian-ian..ian? *echo*

Share this post


Link to post
Share on other sites
  • 0

I've been using these weapons preferentially only to discover the +20% attack speed buff is not being applied. I even did a quick test with 2 characters that have same Dex, removed their armor and equipped one with a weapon that has a speed buff and the other with a weapon of same type but no buff. To my abject horror they attacked at exactly the same speed...

 

This might be the tenth or fifteenth bug report on this matter, dating back to early April. If this were easily fixable, they'd have done it by now.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0

Yes please fix, or if you can't fix please rebalance all the weapons:) I too have waited for 1.6 to restart

Edited by Certus

Share this post


Link to post
Share on other sites
  • 0

Can we get some confirmation that this is being looked into?

 

It is really saddening to find out that your speed enchant weapon doesnt actually do anything extra. I cannot figure out why you cant get this to work when the 20% increase from two weapon specialization works fine.

 

From a balance standpoint I think 20% might be too much. Maybe it would be easier to code to allow these weapons to grant a 10% passive alacrity spell (always active)? I dont actually know, im not a programmer but im just suggesting it because the alacrity spell seems to be working as intended.

 

Or just remove the speed enchant and give these weapons some other useful ability please.

 

I am really bothered by this and am waiting for this and individual stealth to be added before I start playing again.

 

But I do love the game and will most likely support you guys by buying the expansion.

Share this post


Link to post
Share on other sites
  • 0

 

I've been using these weapons preferentially only to discover the +20% attack speed buff is not being applied. I even did a quick test with 2 characters that have same Dex, removed their armor and equipped one with a weapon that has a speed buff and the other with a weapon of same type but no buff. To my abject horror they attacked at exactly the same speed...

 

This might be the tenth or fifteenth bug report on this matter, dating back to early April. If this were easily fixable, they'd have done it by now.

 

Easily fixable things have been ignored for just as long. I think it's just a matter of priority. For whatever reason, this just seems to be extremely low on the list of priorities.

 

And based on what other things we've seen fixed and other things that have been similarly ignored, I wonder just how they prioritize.


t50aJUd.jpg

Share this post


Link to post
Share on other sites
  • 0

Hello everyone,

 

We apologize for the inconveniences, and we are aware of the issue and the bug has already been added to our database. 

 

Thank you for your support and patience.

  • Like 1

Whats this at obsidian.net?

Share this post


Link to post
Share on other sites
  • 0

Can you please raise priority of this bug?

There are just so many requests to fix this issue.

 

Also, if you plan to add any unique weapons in White March, it would be nice to have speed enchantment work, otherwise what would be the point to add speed mod to any of the expansion weapons exempt maybe to "troll" unfortunate item designer who is unaware of the bug.  :biggrin:

Edited by player1

Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.

Share this post


Link to post
Share on other sites
  • 0

I agree; this bug has been outstanding for a long time and the fix should really be included in patch 2.0.

  • Like 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

Share this post


Link to post
Share on other sites
  • 0

Builds can practically revolve around making the call as to use a +Atk.Speed weapon or not, or if to use one to offset the penalty to attack speed imposed by certain Abilities, so it's actually a fairly major bug, especially since +Atk.Speed seems to be valued fairly high as a modifier.

  • Like 1

t50aJUd.jpg

Share this post


Link to post
Share on other sites
  • 0

Builds can practically revolve around making the call as to use a +Atk.Speed weapon or not, or if to use one to offset the penalty to attack speed imposed by certain Abilities, so it's actually a fairly major bug, especially since +Atk.Speed seems to be valued fairly high as a modifier.

20% is huge. So huge that you would never consider using any of the weapons that dont have speed enchantment (if it was working). The exception maybe being sabers. Sabers are so strong that they can live without the 20% increase and still be viable.

Share this post


Link to post
Share on other sites
  • 0

This is fixed for patch 2.0.

 

I love you.

 

(Brotherly, that is.)

 

Where's the "bro-fist" button on this forum?

  • Like 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

Share this post


Link to post
Share on other sites
  • 0

This is fixed for patch 2.0.

Awesome. Two questions.

If you dual wield speed enchant weapons does it stack?

When is 2.0 coming out!!????

Share this post


Link to post
Share on other sites
  • 0

Well, enhancement probably gives speed boost to one of the dual wielded weapons, and not both.

I mean, why would it make other weapon faster then itself?


Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.

Share this post


Link to post
Share on other sites
  • 0

I would expect the added attack speed to apply individually to the weapons, although I have no idea how that'd play out with the animations, so I could be wrong. Usually, all bonuses weapons have stack individually, only on that weapon, afaik.


t50aJUd.jpg

Share this post


Link to post
Share on other sites
  • 0

Maybe that's the reason it's not easy to fix: all other speed mods apply to the character, not the weapon itself.


Deadfire Community Patch: Nexus Mods

Share this post


Link to post
Share on other sites
  • 0

On the other hand, each weapon has its own speed. If you dual wield fast and average speed weapon, each will attack on its own speed.


Spell Fixes compilation for Neverwinter Nights 2, as well as my other submissions for this great game.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...