Anelor Posted May 5, 2015 Share Posted May 5, 2015 As reported several times this tedious bug still persist. Aura range grows inexorably as time in game passes. I'm getting tired of playing a broken game. Link to comment Share on other sites More sharing options...
0 Idleray Posted May 5, 2015 Share Posted May 5, 2015 I've kind of suspected this as well, since at the beginning the aura range was pitifully small on my 19 Int paladin and then has become large enough to not worry about positioning people to be in it. This is arguably how it should be: aura range should just always affect your entire team. 2 Link to comment Share on other sites More sharing options...
0 omgFIREBALLS Posted May 5, 2015 Share Posted May 5, 2015 Oh, so that's what's happening. I think I've also observed some weird permanence about it, with monsters keeping the aura after my paladin has been charmed and broken free of it. My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here! Link to comment Share on other sites More sharing options...
0 Idleray Posted May 5, 2015 Share Posted May 5, 2015 no that would be the bug where enemies retain your buffs after flipping back from when you charmed them. Link to comment Share on other sites More sharing options...
0 Idleray Posted May 12, 2015 Share Posted May 12, 2015 (edited) I just wanted to necro this thread because this bug still exists and it's actually quite silly because it effectively means Paladin zealous auras are effectively infinite in range eventually. However, fixing it back to how it should be working will likely bring up complaints on how small the actual range is, so I suggest that the range be buffed so that if you have a Paladin with Int in the 18+ range the auras should affect about a healthy 3/4 of the screen. Edited May 12, 2015 by Idleray 1 Link to comment Share on other sites More sharing options...
0 Derek M Posted May 12, 2015 Share Posted May 12, 2015 Hey guys, Sorry for missing this post before. I've gone ahead and written up the issue to be passed off to be fixed. Thanks for the feedback. 1 - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/ Link to comment Share on other sites More sharing options...
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Anelor
As reported several times this tedious bug still persist. Aura range grows inexorably as time in game passes.
I'm getting tired of playing a broken game.
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