GooGeish Posted April 30, 2015 Posted April 30, 2015 I'm going to keep the story limited so i'll just not give any background or where i was but i activated a trap on accident and it crit me for 503 damage and maimed me instantly
Concordance Posted April 30, 2015 Posted April 30, 2015 This was quite common in my playthrough - it's why you either keep high Mechanics or send your tank ahead in every dungeon. 1
Idleray Posted April 30, 2015 Posted April 30, 2015 Yea. I had a Noxious Burst trap kill 2 of my dudes when I carelessly opened without scouting a chest. Bonus: It was a Triple Crown (path of iron) mode. Gonna be awhile before I try that again. 1
Gorbag Posted April 30, 2015 Posted April 30, 2015 Yeah. Traps are deadly. I found this the hard way when a floor trap in the early levels of the Endless Paths managed to take out my entire lvl. 4 party. They were walking around, minding their business and then FLASH! BAM! ALAKAZAM and Goodbye! 1 Nothing gold can stay.
VahnXIII Posted April 30, 2015 Posted April 30, 2015 I get paranoid when in dungeons thanks to BG experiences. My main char is a cipher with high stealth and mechanics levels. Typically I send him in first to disable traps (more like collect them) then I send in the cavalry. Pretty classic move in the RPG playbook.
Guest Posted April 30, 2015 Posted April 30, 2015 That first one in Heritage Hill is brutal. Have to plan ahead to even see the damn thing.
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