April 1, 201510 yr I've tried to google it but I can't come up with anything. Are enemies supposed to regen hp even while fighting them? If i get an unlucky string of misses the enemy just goes straight back to full health (15 sec approx.)
April 1, 201510 yr Dunno about that, but I have seen them heal each other or themselves, partially at least.
April 1, 201510 yr not all monsters, but yep, some monsters regenerate, and other cast healing spells. (your warriors regenerate too XD)
April 1, 201510 yr Focus as many party members' attacks as possible on one enemy at a time. Once an enemy goes down they stop recovering endurance and they stop dealing damage to your party. Edited April 1, 201510 yr by Emptiness
April 1, 201510 yr Fighters regenerate as they should, and some encounters got enemy healers aswell. Edited April 1, 201510 yr by Striped_Wolf
April 1, 201510 yr I was very indignant when I saw a combat message about a xaurip using lay on hands.
April 1, 201510 yr Yeah, fighters have endurance regen. Chanters will grant regen for the whole group. Paladins will LoH. Priests will heal their allies. Monsters may have regen. Humanoids may be holding and use potions. Just like you can.
April 1, 201510 yr Paladins are fanatical believers in something whose fantacism gives them power. They are pretty fanatical about their dragons!
April 1, 201510 yr Kind Wayfarers are not fanatical!!! They just want to hjeal meh! Oh its funny though in this game that paladins are the best healers, priests dont heal anywhere near as much. Edited April 1, 201510 yr by Mungri
April 1, 201510 yr Paladins are fanatical believers in something whose fantacism gives them power. They are pretty fanatical about their dragons! It was still quite unexpected :D
April 5, 201510 yr Author Fighters regen endurance? I haven't come across a tooltip that says they do and using my fighter's sbilities do not return endurance. What I mean is that everything regens. They all seem to regen at the same rate so monsters or "kith with more total take longer to get to full. Phantoms, skeletons, the "boss" of level 5 in od nua. The combat log doesn't show anyone casting spells. They regen even when knocked down or paralyzed.
April 6, 201510 yr Author I just noticed the constant recovery ability, my bad. Still doesn't explain every enemy having regen.
April 6, 201510 yr And some enemies go into a frenzy, and i can't see their endurance levels, etc. Enemy kith have classes like we do, that's why. Their fighter's regenerate endurance, like yours do. /thread
April 6, 201510 yr I just noticed the constant recovery ability, my bad. Still doesn't explain every enemy having regen. That's because not every enemy has regen. I don't think skeletons ever regenerate, though? Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
April 6, 201510 yr Would love it if enemy mobs quit the game when your party used healing spells and abilities. "THIS IS POPPY****" screams the Xuarip warrior, as he alt-ctrl-deletes out of your game window to furiously post on the Obsidian boards. -edit- Wow, poppy**** gets censored? Edited April 6, 201510 yr by hypocritelecteur
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