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Featured Replies

I find I am unable to assign the F keys to weapon sets, they only seem to bind to abilities.  Checked Control Options and didn't see anything there either that switches between weapon sets.  Can it be done or is manual clicking really the only way as of now?

  • 2 weeks later...

I find I am unable to assign the F keys to weapon sets, they only seem to bind to abilities.  Checked Control Options and didn't see anything there either that switches between weapon sets.  Can it be done or is manual clicking really the only way as of now?

 

This is driving me insane.  Playing on hard difficulty & trial of iron.  I need to be able to switch weapon sets with a hotkey.

Having trouble with the games combat on POTD, Trial of Iron?

- Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE]

- Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE]

- Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE]

Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's.

Anita Sarkeesian keeps Bioware's balls in a jar on her shelf.

None yet, but it would make me extremely happy if there were such a button. That and being able to use key commands for most actions in combat would be a nice addition in a future patch. 

you can bind almost all combat abilities to a key (by hovering over it and presing the key  (that isnt already binded): quicckslots, abilities, spells,chants, even pet abilities. i think everything but weaponswaps

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 4 weeks later...

Here's an autohotkey script until a bind is officially patched in.  Calibrate to your needs:

; Pillars of Eternity Change Weapon Set
; by galneon
; AutoHotkey Version: 1.1
; Script Function:
;	Quickly change current weapon set for selected character
; Calibrated for 1920 x 1080 Fullscreen with custom ability bar position

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

#IfWinActive Pillars of Eternity

; Toggle weapon set
Tab::  ; Activate via Tab (ensure no bind exists for Tab in-game)
MouseClick, left,  370,  930  ; location of ability bar weapon set button. Take a screenshot or just guess to find proper coordinates.
Sleep, 60
MouseMove, 960,  560  ; Center the cursor
Return

Bit of a necro on this thread, but: Coming in patch 1.05 (at least, it's in the beta changelog).

 

Here's an autohotkey script until a bind is officially patched in.  Calibrate to your needs:

 

I'm not allowed to edit my post, but here's a better version of the script above that returns the cursor to where it was before running the macro (just in case anyone doesn't want to opt into the beta but can't wait for the patch):

; Pillars of Eternity Change Weapon Set
; by galneon
; AutoHotkey Version: 1.1
; Script Function:
;	Quickly change current weapon set for selected character
; Calibrated for 1920 x 1080 Fullscreen with custom ability bar position

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.

#IfWinActive Pillars of Eternity

; Toggle weapon set
Tab::  ; Activate via Tab (ensure no bind exists for Tab in-game)
MouseGetPos CurX, CurY  ; Mark current cursor position
MouseClick, left,  370,  930  ; Location of ability bar weapon set button. Take a screenshot or just guess to find proper coordinates.
Sleep, 60
MouseMove %CurX%, %CurY%, 0  ; Return to previous cursor position
Return

I'm not allowed to edit my post, but here's a better version of the script above that returns the cursor to where it was before running the macro (just in case anyone doesn't want to opt into the beta but can't wait for the patch

I was going to edit this into your post for you, but then I realized that it would be perfectly legit as a separate entry. Thanks for taking the time to help out!

Fionavar's Holliday Wishes to all members of our online community:  Happy Holidays

 

Join the revelry at the Obsidian Plays channel:
Obsidian Plays


 
Remembering tarna, Phosphor, Metadigital, and Visceris.  Drink mead heartily in the halls of Valhalla, my friends!

So, any news on whether the current beta 1.05 has a hot key for switching?

So, any news on whether the current beta 1.05 has a hot key for switching?

As I noted above, it's in the beta changelog.

@View619 -- Yes, it's here and works fine.

@View619 -- Yes, it's here and works fine.

 

So, what's the command?

Obsidian thank you so much, man I can't believe you guys actually added the hotkey.  THANK YOU OBSIDIAN!

 

I begged Bioware to add a weapon swap hotkey for Dragon Age 2 and they didn't do ****, stupid ****ing bioware, **** you bioware.

Edited by luzarius

Having trouble with the games combat on POTD, Trial of Iron?

- Hurtin bomb droppin MONK - [MONK BUILD] - [CLICK HERE]

- Think Rangers suck? You're wrong - [RANGER BUILD] + Tactics/Strategies - [CLICK HERE]

- Fighter Heavy Tank - [FIGHTER BUILD] + Tactics/Strategies - [CLICK HERE]

Despite what I may post, I'm a huge fan of Pillars of Eternity, it's one of my favorite RPG's.

Anita Sarkeesian keeps Bioware's balls in a jar on her shelf.

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