Sensuki Posted October 5, 2014 Posted October 5, 2014 In light of this post by Josh Sawyer, I thought I'd make a feature wishlist just in case any of these things haven't yet been considered for the list of "found work" for the remainder of PE development. Most of the things I point out are relatively minor, but some aren't. Covered sections: Character Creation, Art, Graphics, Areas, UI, Combat, General Mechanics, Character Advancement, Narrative, Animations & FX, Skills, Controls, Enchantment, Bestiary, Sound Word doc with jotted down points Probably forgot a few things, but I'll cover those in later videos anyway. Background music is Nest - Trail of the Unwary 9
Seari Posted October 5, 2014 Posted October 5, 2014 I'm still watching it, but wow, you actually got voice+music right. 2
ctn2003 Posted October 5, 2014 Posted October 5, 2014 way longer than 10 minnuts lol thats cool thow i like the info
Xienzi Posted October 5, 2014 Posted October 5, 2014 Being able to drop items should be one of the top things to be considered.
Gladiuss8@gmail.com Posted October 5, 2014 Posted October 5, 2014 Some things I heard like 1,2 times already You really want them to listen ; ))
Sensuki Posted October 6, 2014 Author Posted October 6, 2014 Forgot per character stealth and Line of Sight Fog of War, but I suppose those are obvious anyway.
IndiraLightfoot Posted October 6, 2014 Posted October 6, 2014 Great list. However, just for ease of reference, post that list into the forum directly, instead of having it in a dropboxed Word-doc, some of our systems react to that intrusion. All we want is a good read, if we don't have the time to watch your vid in its entirety. *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
Sensuki Posted October 6, 2014 Author Posted October 6, 2014 It was 6am my time when I finished it, I just pasted the link and went to bed. I should have also probably mentioned in the OP that MoonWolf and swordofthesith contributed to the list, but I did mention that at the start of the video.
Ineth Posted October 6, 2014 Posted October 6, 2014 Forgot per character stealth and Line of Sight Fog of War, but I suppose those are obvious anyway. They are to us, but unfortunately they may not be to Obsidian based on what we have seen and heard so far... I can actually live with the full-party stealth, it's just a little awkward. But Fog of War that fails to hide what's behind solid walls and locked doors, is just terrible. "Some ideas are so stupid that only an intellectual could believe them." -- attributed to George Orwell
Messier-31 Posted October 6, 2014 Posted October 6, 2014 Oh, bugger. No audio at work, gotta w8 till home. I guess you haven't got a transcript, do you? It would be of small avail to talk of magic in the air...
Sensuki Posted October 6, 2014 Author Posted October 6, 2014 (edited) @Messier-31, In the word document mate, link is in the OP. I can actually live with the full-party stealth, it's just a little awkward. But Fog of War that fails to hide what's behind solid walls and locked doors, is just terrible. Both have been acknowledged by the devs (Josh has spoken about per-character stealth being difficult to implement and Adam has spoken about Fog of War and how it didn't work out how he had planned). Edited October 6, 2014 by Sensuki 3
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