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Featured Replies

[Description of the issue]


Enemies will attack each other even if far off-screen, which ends up keeping my party in combat and preventing resting/recovery/looting.


 


[DETAILED list of steps to reproduce the issue AND what to look for]


Example:


1) Play backer beta 301


2) Fight some enemies


3) Eventually this will happen.


 


[Expected behaviour]


Surely enemies can restrain themself in such a way that I randomly am not kept in combat? In an extreme case I sat around about a few minutes while waiting for something to happen.


 


[Files]


Screenshots is attached (it's hard to tell, but there is a gigantic engagement arrow in the fog of war between a beetle and a skaen guy. Save game for another instance of this issue is linked: http://www.upload.ee/files/4279869/3a1ba403d66948668ecee9257cb9d8a3_DyrfordRuins_7701921.savegame.html


post-58316-0-16065700-1411803090_thumb.jpg


post-58316-0-23855700-1411803091_thumb.jpg

Edited by thelee

This was an issue in the previous versions as well.

Its particulary notiecable with human NPC enemies. The Skaen cultists seem to have this happen the most.

I found this bug in the ruins, soon I enter appears the message about a cultist attacking a boar companion, needed to cross almost all area to find the problematic enemy to kill and finally be able to leave combat

huntress.jpg

I found this bug in the ruins, soon I enter appears the message about a cultist attacking a boar companion, needed to cross almost all area to find the problematic enemy to kill and finally be able to leave combat

 

The same for me.

I found this bug in the ruins, soon I enter appears the message about a cultist attacking a boar companion, needed to cross almost all area to find the problematic enemy to kill and finally be able to leave combat

 

Same for moi.

Edited by Justinian

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