Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

We've passed level 6 with the inclusion of Paypal backers now and are closing in on a 7th level from the Facebook likes.

 

Watcher's Keep had 5 levels (including Demogorgon I think)

Dragon's Eye had 5 levels

Durlag's Tower had a quite a few levels ... 2 upper, one ground (albeit no encounters) and four levels (five including the boss encounter level)

Dorn's Deep ... well that was a weird one because you sort of went in and out different parts of the mountain

 

Anyway I'm sort of concerned that the more levels get added (could be 8-9 levels by the end of the Kickstarter maybe), the size/amount of content in the levels will become a bit smaller?

 

Do the above ground levels count as levels to the Mega Dungeon as well ?

 

Anyway my ideal level size would be the same as Durlag's Tower/Dragon's Eye size levels. I would love to say slightly more encounters but that might make things a bit cluttered. Hopefully there's a nice wide variation of stuff too (like those weird elemental rooms in Durlag's Tower).

I suspect that above ground might count as level one.

 

I think we will end up with eight levels, at least seven. I don't think they'd just make filler content, but it might be story-lite here and there.

 

Dammit, a whole 'gauntlet' level you have to hack through to get to a more story-ville level would suit me, lots of credible reasons you might have one in there.

sonsofgygax.JPG

  • Author

Story-lite isn't a problem for a mega-dungeon. I just meant there's a danger of stuff like smaller-sized levels and more generic monster encounters rather than hand-crafted encounters.

Have a little faith I guess?

Keys of a great dungeon: lore, background, atmosphere, purposeful epxloration (purpose of existence). That's what makes all the dungeons listed above awesome. It's why a dungeon like Undemrountain is cool.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

  • Author

I do :p I'm just being vocal about the concern in hope that it get's noticed and they go "oh yes we can't afford to slack off there" ;)

I'm sure you showed them the error of their ways ...

 

:thumbsup:

Sticking by my prediction of 10-11, Looks like this KS is going to follow the curve of Wasteland 2 and Double Fine Adventure.

I'd be surprised if we could get 9 levels

Keys of a great dungeon: lore, background, atmosphere, purposeful epxloration (purpose of existence). That's what makes all the dungeons listed above awesome. It's why a dungeon like Undemrountain is cool.

 

It will have all these things. It won't be a straight dungeon hack without a purpose.

I want a Bobby Null T-shirt.

sonsofgygax.JPG

  • Author

Me too, by the way I've put numerous requests in to the other devs for them to let Bobby design a Ghost encounter from the other thread's discussion, hehe.

 

edit: oh I just saw your Kickstarter comment.

Edited by Sensuki

You guys are funny. I will admit it would be a unique T-shirt. You'd be the only two guys in the world who would want one. ;)

  • Author

What if it had your avatar on it too?

Then it would be awesome, and I would get sued by WoTC. :w00t:

  • Author

Nah man just get some dodgy place in Central America to make it, you know how it goes. Plenty of ways around this stuff ;)

No they don't seem to be counting the above-ground portion(tower thingies) as levels although I have to admit it would be a nice touch if we could explore them too. Either way level 7 is just about guaranteed and we're quite likely to make another 2 or 3 from the backers that will flood in during the last few days so no complaints from me.

1zq6793.jpg

  • Author

Well you could do it in Durlag's Tower so...

"It will have all these things. It won't be a straight dungeon hack without a purpose."

 

I'd expect nothing less from you guys. :)

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

I think that, because technology has advanced so much in a decade, it will be a lot easier/quicker/cheaper to implement the creative ideas and iterations that P:E (and the mega dungeon) will go through. So, I don't think that 8, 9, 10 or more levels will impact the size of each individual level. Obsidian have all the monies and about 18 months to make it happen. This mega dungeon will be huge and awesome.

They think my style strange,

I think they all the same.

  • Author

Hahah 666 backers until next dungeon level

Am I the only one who doesn't want to know the exact number of levels (just that it'll be A WHOLE LOT)? Not knowing when it's going to end seems a lot more fun.

They could always add a Mezzanine... :cat:

"It has just been discovered that research causes cancer in rats."

A whole level of constant, somewhat easy fighting. No rest, the entire level is filled to the brim with tons of monsters meant to kill. So you much treasure every ounce of healing pot, every drop of energy for spells. Until you finally make it out.

Am I the only one who doesn't want to know the exact number of levels (just that it'll be A WHOLE LOT)? Not knowing when it's going to end seems a lot more fun.

 

Yeah I hope they fudge the numbers a bit on purpose so you'll be excited when you find out it goes down another 3 levels.

Edited by jivex5k

Create an account or sign in to comment

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.