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Fallout style combat taunts


How 'bout it?  

84 members have voted

  1. 1. a la fallout style combat taunts/messages?

    • yay
      61
    • nay
      5
    • indifferent
      18


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"the bruise will look nice, and maybe the scars will make nice party talk."

"drug dealer was critically hit in the right leg for 25 hit points, smashing the knee into the next town."

"metzger was critically hit in the head for 27 hit points. the attack crushes the temple. good night, gracie."

"slaver was critically hit in the right leg for 22 hit points, knocking him to the ground like a bowling pin in a league game."

"mole rat was critically hit in the head for 24 hit points, squashing the rodent's skull like a wet paper bag."

 

don't we all like 'em?

 

oh, also from wasteland :) :

"COVENANT brutally pummels the Wasteland Warrior for 33 points of damage, exploding him like a blood sausage."
Edited by molarBear
  • Like 2

"if everyone is dead then why don't i remember dying?"

—a clueless sod to a dustman

 

"if we're all alive then why don't i remember being born?"

—the dustman's response

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Oh yes, yes!

Just try and keep it in-universe.

 

of course. i mean they can't use the word blood sausage even if they wanted to :p

 

how 'bout this taunt:

 

Quog'ralin was hit for a massive 35 pts of damage. Your karach blade slices off the abishai's arm clean. Maybe you should pick it up and bludgeon some sense into that thick baatezu's cranium.

sh*t like this...and change the planescape cant with the eternity's.

Edited by molarBear

"if everyone is dead then why don't i remember dying?"

—a clueless sod to a dustman

 

"if we're all alive then why don't i remember being born?"

—the dustman's response

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of course. i mean they can't use the word blood sausage even if they wanted to :p

 

 

Blood sausage is just a type of food, zero chance anyone has that copyrighted. Anyone can use it in any way they want.

 

"slaver was critically hit in the stomach for 22 hit points, his guts spilling out like blood sausage all over the floor."

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If they will be text only like Fallout, and with an option to to toggle them like Fallout, then yes.

 

Problem: Real time combat...

 

BTW! You're examples aren't combat taunts at all, they're just pip-boy descriptions o.o

Edited by Skie Nightfall

✔ Certified Bat Food

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I'm still stuck on combat logs being data driven. I want to see the attack rolls vs. the defense. I want to see the attack value with modifiers that results in damage. But you can't do all of these numbers this way. Or, you can, but I don't think it's a good idea.

 

I fear it would produce a very uneven tone from the log.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
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I'm still stuck on combat logs being data driven. I want to see the attack rolls vs. the defense. I want to see the attack value with modifiers that results in damage. But you can't do all of these numbers this way. Or, you can, but I don't think it's a good idea.

 

I fear it would produce a very uneven tone from the log.

 

Yeah, I agree. Perhaps it could be limited to just killing blows. It would add some flavour if there is only two animations for dying. (normal and extreme/gibbing)

Edited by Knott
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also if we have speaking items they should taunt too! (floating text)

"if everyone is dead then why don't i remember dying?"

—a clueless sod to a dustman

 

"if we're all alive then why don't i remember being born?"

—the dustman's response

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