Factions in Project Eternity
			
				Factions in Project Eternity  
				 209 members have voted
			
		
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						1. Which feature is most important to you?- 
									Factions that are integrated into the story of the game world, even if they are not necessarily joinable by the player
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									Factions the player can join and rise through the ranks over the course of an interesting questline
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									Factions that are in conflict with one another, where perhaps the player becomes an enemy if he gains reputation with an opposing faction
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									Companion reactions to player faction choices, for example, if you join a particular faction your follower might become angry and leave your service.
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									Factions that complement a diverse range of playing styles, for example, factions that are specialized for mages, fighters and stealth characters
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									Factions which are highly reactive to the player background and choices. For example, an Elf-hating faction that might not permit the player to join if he is an Elf
 
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						2. Based on the little information we have (the map), which regional faction would you likely try to interact with or join first?- 
									Free Palatinate of Dyrwood
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									Ruins of Eir Glanfath
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									Southern Boreal Faction (home of the dwarf ranger in the concept art)
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									Pearlwood Gulf
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									Bael Marsh
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									White March
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									Thein Bog
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									Bay of Crowns
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									Northern Region (Tundra?)
 
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