Flouride Posted December 9, 2011 Posted December 9, 2011 (edited) I thought I'd start a post where funcroc can sta.. post everyone working on the project and a place for those developers lucky enough to stay under his radar to post and say hi. So far the following people have been (mostly by funcroc) recognized as being part of team South Park: http://www.linkedin.com/in/chrismlang - Production Intern http://www.linkedin.com/in/dini800 - Jr. Designer http://twitter.com/#!/johnjoeyperez/st...766418675085312 - Artist? http://www.facebook.com/jonaburke?sk=info - Jr. Programmer http://www.facebook.com/profile.php?id=151...380&sk=info - ? http://twitter.com/#!/framerate/status...294399185977345 - ? http://twitter.com/#!/SplendidSteph/st...306628920819712 - Junior Artist/Animator http://twitter.com/#!/MikeyDowling/sta...312388396462080 - Audio/Dialogue Producer? http://www.facebook.com/roguezombie/posts/250826694978456 (Anthony Davis: Last thing I was working on at Obsidian!) - Programmer? http://www.facebook.com/gelatin/posts/286042128104501 (Andre Nguyen: It was unclear, but I'm working on that game. Wasn't sure I could say, haha.) - Animator http://www.facebook.com/profile.php?id=3308522&sk=info - Artist http://www.linkedin.com/pub/roby-atadero/3a/b5a/ab - Junior Gameplay Programmer http://www.linkedin.com/pub/zane-lyon/32/581/62a - Project Director http://www.linkedin.com/pub/eric-fenstermaker/3/b72/b50 - Lead Designer / Senior Designer? Edited December 9, 2011 by Flouride Hate the living, love the dead.
C2B Posted December 9, 2011 Posted December 9, 2011 (edited) Thanks! Wanted to start this thread yesterday. Was too tired. It would be great if you could name the people above the Links and their positions if known. We also know two others Lead Programmer (Specualtive) Dan Spitzley Gameplay Programmer Tim Cain Both are from the WillOoi Interview with Cain. Edited December 9, 2011 by C2B
Alvin Nelson Posted December 9, 2011 Posted December 9, 2011 I don't think Jon Burke is a Junior Programmer. Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
Flouride Posted December 9, 2011 Author Posted December 9, 2011 I don't think Jon Burke is a Junior Programmer. "Junior Programmer (March 2010 - Present) " He needs to update his Facebook profile then Hate the living, love the dead.
Flouride Posted December 9, 2011 Author Posted December 9, 2011 Ah yes, too bad I can't edit the 1st post Hate the living, love the dead.
Alvin Nelson Posted December 9, 2011 Posted December 9, 2011 That's "Matt MacLean" Let me get back to sleeping. I'm tired... Avatar made by Jorian Drake
Flouride Posted December 9, 2011 Author Posted December 9, 2011 That's "Matt MacLean" I take it you are not working on South Park Alvin? Hate the living, love the dead.
funcroc Posted December 9, 2011 Posted December 9, 2011 (edited) http://www.facebook.com/profile.php?id=724325518&sk=info (Nicole Evanich, artist) http://www.facebook.com/permalink.php?stor...mp;id=567034387 (Shon Stewart, animator) Edited December 9, 2011 by funcroc
deleteduser Posted December 9, 2011 Posted December 9, 2011 I'm no longer with Obsidian, but I was the Producer on South Park for a time. I feel a disturbance in the force. It's as though a hundred devs simultaneously facepalmed, and then fell silent bc the nda is still in place. twitter
WorstUsernameEver Posted December 9, 2011 Posted December 9, 2011 I'm no longer with Obsidian, but I was the Producer on South Park for a time. And every single tweet of yours that mentioned a second Onyx project was reported here. Every single one, even the ones you stopped yourself from writing mid-way.
Bos_hybrid Posted December 10, 2011 Posted December 10, 2011 I'm pretty sure Obsidian forums has the best stalkers.
Flouride Posted December 11, 2011 Author Posted December 11, 2011 I'm pretty sure Obsidian forums has the best stalkers. Says the guy with a creepy clown as his avatar! :D Hate the living, love the dead.
C2B Posted December 12, 2011 Posted December 12, 2011 Systems Lead Jesse Farrell http://www.linkedin.com/pub/jesse-farrell/5/607/620 (At least if I heard Matt in the combat video right)
funcroc Posted December 20, 2011 Posted December 20, 2011 (edited) Rose Gomez, artist Austin Shannon, sound designer Edited December 20, 2011 by funcroc
funcroc Posted December 23, 2011 Posted December 23, 2011 It seems that Brandon Adler (assistant producer) and Dennis DeVore (programmer) are working on the game.
RichardV1150 Posted December 31, 2011 Posted December 31, 2011 So is this a team of 60 ppl, and if so is that a good size for this scale of an RPG, it seems so to me. Not an expert here on production.
XxX Post XxX Posted January 11, 2012 Posted January 11, 2012 So is this a team of 60 ppl, and if so is that a good size for this scale of an RPG, it seems so to me. Not an expert here on production. Stalkers... how cute! lol
Tigranes Posted January 11, 2012 Posted January 11, 2012 60's not the biggest these days but it represents a sizable investment, and I'd say it's the clearest indication that this is a full fledged title with heavy investment. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
funcroc Posted February 1, 2012 Posted February 1, 2012 http://www.linkedin....k=ppro_viewmore Amritz Lay Past: Sr Manager, Marketing at THQ While at THQ, my focus had been on the North American launch of the latest from THQ
funcroc Posted February 3, 2012 Posted February 3, 2012 http://www.linkedin.com/in/wschmitt William S. Schmitt Current: Director of Production / Creative Director at THQ Current/Most recent title - UFC Undisputed 3, South Park, and 4 other unannounced titles. As the Director of Production I manage all console, handheld and mobile products related to the franchises I oversee. I act as the primary production and development contact for the developers, contractors, licensors and THQ internal and external partners. I manage an internal group of personnel that direct the product development and also assist internal departments like sales, marketing, PR, finance, legal, community, quality assurance and localization with their needs and product strategies. As the Creative Director I work closely with internal and external development teams to provide design guidance and feedback. I am responsible for ensuring that the project's quality meets THQ Core Games standards and for representing the project
funcroc Posted February 6, 2012 Posted February 6, 2012 (edited) Avellone's tweet Okay, NOW I'm working full time on the South Park game. Let the irreverence begin. Er, continue. Avellone's LI profile South Park (Narrative/Cut Scene Production Support) Edited February 6, 2012 by funcroc
MechanicalLemon Posted February 7, 2012 Posted February 7, 2012 Avellone's tweet Okay, NOW I'm working full time on the South Park game. Let the irreverence begin. Er, continue. Avellone's LI profile South Park (Narrative/Cut Scene Production Support) Awesome news!
funcroc Posted February 8, 2012 Posted February 8, 2012 (edited) Jason Sereno, UI artist Currently, I have resumed my position at Obsidian Entertainment working on UI for THQ's upcoming South Park RPG. Tyler Davis, production analyst August 2011 Edited February 8, 2012 by funcroc
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