June 23, 201114 yr There is really no specific content in the first place that would make persistent Play valuable. Camera Issues are a much bigger problem.
June 24, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative.
June 24, 201114 yr I would say they are both issues. The fixed, zoomed-in camera makes it difficult to enjoy the multiplayer sessions, and the lack of having my 'own' character(s) removes a feeling of progress/satisfaction of playing multiplayer. Each one on its own is annoying, but combined really saps the incentive to play multiplayer which was originally a big reason for purchasing the game.
June 24, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative. Yeah, pretty much.
June 24, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative. Yeah, pretty much. Agreed.
June 25, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative. Yeah, pretty much. Agreed. I do not refute any of these points; mostly because I wanted to put another quote box around a quote box which contains a quote box.
June 25, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative. Yeah, pretty much. Agreed. I do not refute any of these points; mostly because I wanted to put another quote box around a quote box which contains a quote box. But how many quote boxes are enough?
June 25, 201114 yr That lack of "specific content that would make persistent play valuable" is also a big problem. Some may not see it as such but for some that lack of content and lack of gameplay options is a massive negative. Yeah, pretty much. Agreed. I do not refute any of these points; mostly because I wanted to put another quote box around a quote box which contains a quote box. But how many quote boxes are enough? We have to go deeper
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