Morgoth Posted January 21, 2010 Posted January 21, 2010 My level of interest in this game is very close to 0. First one was a huge borefest Nah. It was a bit dumbed down (compared with Irrationals previous work), but still felt refreshing. I personally love shooters that feature emergent gameplay, intelligently written characters and non-corridor gameplay. Rain makes everything better.
Krookie Posted January 21, 2010 Posted January 21, 2010 I enjoyed the first one and this one seems to be shaping up alright. If anything I'd just like to see more of Rapture so that's reason enough for me to buy it. It probably won't get a release day buy with Mass Effect 2 coming out
Mamoulian War Posted January 21, 2010 Posted January 21, 2010 (edited) I wonder what's keeping Mamoulian War. Bioshock 2's DRM should give him new resolve to go ballistic Because Bioshock 2 is a game, that i do not give a flying **** about, I have absolutely no reason to bitch about it's DRM, because i never intended to buy it anyway Edited January 21, 2010 by Mamoulian War Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Purkake Posted January 21, 2010 Author Posted January 21, 2010 I wonder what's keeping Mamoulian War. Bioshock 2's DRM should give him new resolve to go ballistic Because Bioshock 2 is a game, that i do not give a flying **** about, I have absolutely no reason to bitch about it's DRM, because i never intended to buy it anyway What about your principles? You should at least whine a little about it.
Mamoulian War Posted January 21, 2010 Posted January 21, 2010 I wonder what's keeping Mamoulian War. Bioshock 2's DRM should give him new resolve to go ballistic Because Bioshock 2 is a game, that i do not give a flying **** about, I have absolutely no reason to bitch about it's DRM, because i never intended to buy it anyway What about your principles? You should at least whine a little about it. No worries, I'll start whining when Alpha Protocol ends up Steam only No need to waste my precious time on rubish like Bioshock Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Purkake Posted January 21, 2010 Author Posted January 21, 2010 Don't think that I won't hold you to it.
Slowtrain Posted January 22, 2010 Posted January 22, 2010 The best thing about Bioshock 2 is that Ken Levine isn't involved in it, which means maybe he's actually working on something good this time. We know he can do good stuff so hopefully with Bioshock he purged the crap from his system and maybe we can get something more worth the Thief/System Shock/Looking Glass legacy. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Hell Kitty Posted January 22, 2010 Posted January 22, 2010 I really enjoyed Bioshock, but I haven't been following the sequel and surprisingly I'm not terribly interested. I suppose I'll pick it up at some point. I am terribly interested to know what Levine is working on, especially since they've come out and said it's not necessarily what people think in response to speculation it's a new X-com game.
Slowtrain Posted January 22, 2010 Posted January 22, 2010 I wouldn't mind seeing him go after something new. Even though I loved XCOM, I'd like to see him get his hands around something unrelated to a game I've already played. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Bos_hybrid Posted January 22, 2010 Posted January 22, 2010 (edited) Anyone else think the media on this game has been small? Compared to other big games. I've heard relatively nothing about it. Edited January 22, 2010 by Bos_hybrid
Raithe Posted January 22, 2010 Posted January 22, 2010 I still find it amusing that the studio developing Bioshock 2 actually got flooded out.. The picture of the office with the Big Daddy model in the middle of this flooded area just.. hit that level of the universe taking a swipe. "Cuius testiculos habeas, habeas cardia et cerebellum."
Purkake Posted January 22, 2010 Author Posted January 22, 2010 (edited) I'm guessing they have a severely limited marketing budget and didn't plan on competing with Mass Effect 2, Aliens vs Predator, Star Trek Online and Dante's Inferno. Edited January 22, 2010 by Purkake
Morgoth Posted January 22, 2010 Posted January 22, 2010 A sequel to a well-known franchise usually doesn't need such a big marketing campaign. Anyway, go over to the 2K forums, you'll find plenty of stuff there, including developers posting there about their experience making the game. Pretty cool stuff. Can't wait what Ken levine is working on. Probably a new IP, while 2K Australia handles X-Com. Rain makes everything better.
Maria Caliban Posted January 23, 2010 Posted January 23, 2010 So yeah, this is coming out in about three weeks. Here are some trailers. Is anyone excited/interested/suicidal? I don't think it will be as good as the first one. And the first one had some great elements, but wasn't a great game. The atmosphere was what set it apart and the use of audio logs to tell stories wasn't original but is still something more games should do. The concept of a grand dream gone terribly wrong is a compelling one. Even if I don "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Purkake Posted January 23, 2010 Author Posted January 23, 2010 I don't think it will be as good as the first one. And the first one had some great elements, but wasn't a great game. The atmosphere was what set it apart and the use of audio logs to tell stories wasn't original but is still something more games should do. The concept of a grand dream gone terribly wrong is a compelling one. Even if I don
Slowtrain Posted January 23, 2010 Posted January 23, 2010 So yeah, this is coming out in about three weeks. Here are some trailers. Is anyone excited/interested/suicidal? I don't think it will be as good as the first one. And the first one had some great elements, but wasn't a great game. The atmosphere was what set it apart and the use of audio logs to tell stories wasn't original but is still something more games should do. The concept of a grand dream gone terribly wrong is a compelling one. Even if I don Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Purkake Posted January 23, 2010 Author Posted January 23, 2010 (edited) It got the praise because it was a shining bacon of light in the dark samey-ness of console shooters, it had a story, a nice setting and RPG elements. Edited January 23, 2010 by Purkake
Slowtrain Posted January 23, 2010 Posted January 23, 2010 If that's true, then console shooters must be really bad. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Wrath of Dagon Posted January 23, 2010 Posted January 23, 2010 Now we have exactly the same setting, seemingly no intellectual pretenses, and are left only with gameplay, which was never that amazing. Now you're fighting against Ob...er I meant a collectivist. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan
Purkake Posted January 23, 2010 Author Posted January 23, 2010 If that's true, then console shooters must be really bad. No, just similar and severely lacking in RPG elements, at least back in 07.
Slowtrain Posted January 23, 2010 Posted January 23, 2010 If that's true, then console shooters must be really bad. No, just similar and severely lacking in RPG elements, at least back in 07. What were the rpg elements in Bioshock again? Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Morgoth Posted January 23, 2010 Posted January 23, 2010 What were the rpg elements in Bioshock again? There weren't any. That's just what the press and fanboys like to make up. At any rate, since I loved BS1, it's a no brainer to get excited about the sequel. I take anything that isn't a Doom clone or plays in industrial concrete complexes. Rain makes everything better.
WILL THE ALMIGHTY Posted January 23, 2010 Posted January 23, 2010 If that's true, then console shooters must be really bad. No, just similar and severely lacking in RPG elements, at least back in 07. What were the rpg elements in Bioshock again? People like to think it had RPG elements. It just had upgrades/powers - that's it. This is not a bad thing, and to be honest those upgrades are done very well. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Purkake Posted January 23, 2010 Author Posted January 23, 2010 If that's true, then console shooters must be really bad. No, just similar and severely lacking in RPG elements, at least back in 07. What were the rpg elements in Bioshock again? It had hacking, weapon upgrades, passive and active powers which is more than most console shooters.
RPGmasterBoo Posted January 23, 2010 Posted January 23, 2010 (edited) What is the concept of BioShock 2? You’re the first Big Daddy and one of the little sisters has grown up and gone evil. Apparently there is a part of the game thats a theme park for Ryans propaganda, which explores moreof the issues behind Rapture. Also the *villain* so to speak is not just the Big sister, there is a character espousing a collectivist ideal. She was a dissident in Ryans time. She's the principal bad guy because shes hunting for the original little sister who is somehow at the core of her philosophy. Your goal as the experimental Big daddy has nothing to do with the Big sister - it to find your original little sister. The Big Sister is just a tension making device, so the player feels intimidated. Edited January 23, 2010 by RPGmasterBoo Imperium Thought for the Day: Even a man who has nothing can still offer his life
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