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Breaking News: Fallout 3 Downloadable Content

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Codenamed Operation Anchorage, looks like Fallout 4 will be breaking even more ground, being to Fallout 3 what Fallout 3 was to 1/2. Can't wait!

 

In Operation: Anchorage the player will find themselves able to re-live the famous liberation of Anchorage from Fallout lore -- inside a simulation similar to one found along the main quest of Fallout 3. Once the player finds their way into the simulation, they'll be stripped of their resources and have to survive within the rules set up by the simulation's creators.

 

The Chinese red army is everywhere, and the player will first have to secure the surrounding mountain side and then fight their way into the Chinese base. The player will have to use a lot of their standard combat skills, along with several new tools that will only be available in the downloadable content. These include interactive Strike Teams under the player's command and unique armor, weapons, and other exotic gadgets.

Anchorage has a vastly different art style. It's taking place in the frozen north; so you have a very bright ice/snow color pallet. We've had a massive amount of art resources at our disposal, most of what the player will experience was created from scratch. We've also taken a lot of time to create a bunch of 'animation vignettes' to make the soldiers and other NPCs interact with the world in better, more convincing ways then anything we were able to do with the Fallout 3 main game.
The second piece of downloadable content, The Pitt, takes place in Pittsburgh.
Yes, the plan is currently for the third DLC, Broken Steel, to increase the level cap. This will be accompanied by new foes, perks and all of the other Fallout 3 staples our fans expect.

 

http://xboxlive.ign.com/articles/937/937202p1.html

 

360/PC only. PS3 players are stuck with MGS4.

 

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Hadescopy.jpg

(Approved by Fio, so feel free to use it)

old

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

These include interactive Strike Teams under the player's command

 

Cool idea, but with FO3's interface and AI? Hrm...

 

Watch dozens of enemise and allies run into each other and the environment while blurting out random radiant AI soundbites, and shooting each other.

 

The actual DLC is a great idea. The whole 'simulator' business and bringing weapons back with you to the real world is pretty silly, but it was the most practical solution, so I don't mind too much (though personally, I'd probably drop those weapons after the simulation). I think they can do some exciting things with these 'past' scenarios. Would also be good if a future DLC just added a single location, very well fleshed out and full of quests.

 

Story-wise? We'll see in the execution.

Where's Oblivion 2?

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Wow, so they've actually gone and used SPECIAL to make what looks to me like a Command & Conquer FPS.

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What does this have to do with Fallout 4?

What does this have to do with Fallout 4?

Nothing, as far as I can understand from the article, so I'm changing the title of the thread. Llyranor, if I've misunderstood, please feel free to get in touch. :(

"An electric puddle is not what I need right now." (Nina Kalenkov)

Nice work misleading people Llyranor.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Assassins Creed with guns all over..

Fortune favors the bald.

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