February 5, 200718 yr http://mv.cgcommunity.com/ This guy is gooood. Swedes, go to: Spel2, for the latest game reviews in swedish!
February 5, 200718 yr Srsly. This post is not to be enjoyed, discussed, or referenced on company time.
February 5, 200718 yr Jesus! Those are freaking awesome! How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
February 5, 200718 yr Indeed, those are absolutely gorgeous! I always wondered why Devs wouldn't go for a game with a similar ingame-art style, maybe through a complex Shading-Network a'la Toon/Sumo-style in Okami. Rain makes everything better.
February 5, 200718 yr I think they need programmers more. The guy seems to be a painter and concept artist primarily. that, in my opinion isn't were obsidian falls short. Edited February 5, 200718 yr by Weiser_Cain Yaw devs, Yaw!!! (
February 6, 200718 yr Author I disagree. Well, not that they don't need programmers, but I don't think the need for a great artist disappears because they get a great coder. Just look at World of Warcraft as a shining example: it's nothing special from a technical point of view, still the game is incredibly atmospheric and beautiful because of the fantastic art direction and skillful artists. Swedes, go to: Spel2, for the latest game reviews in swedish!
February 6, 200718 yr Aye, WoW is kinda the opposite of Galaxies in that Gal has all the bells and whistles of an MMORPG, but WoW has the scenery. And just that reason alone makes WoW a more enjoyable game. I mean believe me, I play Galaxies and I like it, but I would like it a lot more if it had a little more in the scenery department. Edited February 6, 200718 yr by Benjamin Korr "The dimmest light can shatter the darkest night, and the light I carry is in no way dim."
February 6, 200718 yr I wasn't expecting to be impressed, but he does indeed seem to know what he's doing. His website portfolio needs immediate first aid, but otherwise good. However, Obs needs good 'metalworking' welder type of guys IMO. They're hardly short of good ideas! "It wasn't lies. It was just... bull****"." -Elwood Blues tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.
February 6, 200718 yr Damn, those are nice pics... "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
February 14, 200718 yr I don't care if Obsidian needs programmers, coders, or vice-presidents, this guy is too good to let up. There are few people who could draw such complex and amazingly detailed pictures. This could be used for such things as storyboard art, or maybe with him coders would get a more vivid image of what should be displayed. IMO, if I were the head of any gaming company, this guy would be behind a desk within a week. "Great intelligence usually goes hand in hand with great stupdity." Join The Sibilati! -Sibilati retrorsum sibilamus
February 14, 200718 yr I have no idea what the realistic needs or criteria for game-company design teams are, but those are indeed very nice drawings. I'm not sure I like his actual faces all that much, but most of the landscapes make me feel like I could step into them. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
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