September 20, 200619 yr Artist formerly known as "Mistress". <{POST_SNAPBACK}> OT, but what happened to The Lair? <{POST_SNAPBACK}> Save taking this thread off the rails completely, you can find the answers here. <{POST_SNAPBACK}> Who are you??? Current 3DMark
September 20, 200619 yr Artist formerly known as "Mistress". <{POST_SNAPBACK}> OT, but what happened to The Lair? <{POST_SNAPBACK}> Save taking this thread off the rails completely, you can find the answers here. <{POST_SNAPBACK}> Who are you??? <{POST_SNAPBACK}> The Former Global Moderator Mistress. " War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
September 20, 200619 yr "They'll probably do it the Piranha Bytes' way: release a demo after the game has been released." Meh. They'd be doing it the same way it was done with NWN. "In Piranha Bytes case I can understand it (small team, not enough time), but for Obsidian..? It just feels so illogical to release the demo after the game. Isn't a demo supposed to make you interested in a not-yet-released game? Also, a demo is a good indication if your computer can handle the game in question." Nah. A demo is simply a way to see if you like a game before playing it. It shouldn't matter if the demo is released before or after the game is released. In fact, it's more intelligent if a company releases a demo after the actual game is released business wise. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
September 20, 200619 yr Haven't quite a few demos been released after the actual game release, or am I going a bit mad? For some reason I seem to remember that the BG2 demo came after the game - but I might well be wrong...I don't generally pay a great deal of attention to demo releases. "Imagination is more important than knowledge." - Albert Einstein
September 20, 200619 yr In fact, it's more intelligent if a company releases a demo after the actual game is released business wise. <{POST_SNAPBACK}> Why is that? A demo could get people to buy a game they are hesitant to buy without trying first. There have been numerous games I wouldn't have bought if if hadn't been for a demo, ones that I never thought of getting but figured I'd try the demo anyway. They only way I see it as bad for business releasing a demo beforehand is if the game is poo. Haven't quite a few demos been released after the actual game release, or am I going a bit mad?<{POST_SNAPBACK}> Yeah, I don't think it's that uncommon.
September 20, 200619 yr Haven't quite a few demos been released after the actual game release, or am I going a bit mad?<{POST_SNAPBACK}> Yeah, I don't think it's that uncommon. <{POST_SNAPBACK}> Hi HKD Good to know I'm not going mad (well...). "Imagination is more important than knowledge." - Albert Einstein
September 20, 200619 yr They'll probably do it the Piranha Bytes' way: release a demo after the game has been released. In Piranha Bytes case I can understand it (small team, not enough time), but for Obsidian..? It just feels so illogical to release the demo after the game. Isn't a demo supposed to make you interested in a not-yet-released game? Also, a demo is a good indication if your computer can handle the game in question. <{POST_SNAPBACK}> Sure. I'm curious why this doesn't work if the demo was released after the intended release date though?
September 20, 200619 yr I hope things are going ok for Obsidian. Or maybe this could be a good thing that they got more time to polish things up. <{POST_SNAPBACK}> I have a bad feeling, clouds gather like by BI and Troika... hope its not true. :ph34r:
September 20, 200619 yr I hope things are going ok for Obsidian. Or maybe this could be a good thing that they got more time to polish things up. <{POST_SNAPBACK}> I have a bad feeling, clouds gather like by BI and Troika... hope its not true. :ph34r: <{POST_SNAPBACK}> Just how this is somehow a bad thingie? I got bit delayed. Big freaking deal. This post is not to be enjoyed, discussed, or referenced on company time.
September 20, 200619 yr Doom-da-doom-doom-dooom. "Imagination is more important than knowledge." - Albert Einstein
September 20, 200619 yr Artist formerly known as "Mistress". <{POST_SNAPBACK}> OT, but what happened to The Lair? <{POST_SNAPBACK}> Save taking this thread off the rails completely, you can find the answers here. <{POST_SNAPBACK}> Who are you??? <{POST_SNAPBACK}> The Former Global Moderator Mistress. " <{POST_SNAPBACK}> I don't remember that name Current 3DMark
September 20, 200619 yr Sure. I'm curious why this doesn't work if the demo was released after the intended release date though? <{POST_SNAPBACK}> It still works. But I'm curious why they're not using the hype surrounding the game before the release to gain attention for the demo. After a game is released, I seldom bother to download demos. I just read reviews instead. Swedes, go to: Spel2, for the latest game reviews in swedish!
September 20, 200619 yr The Former Global Moderator Mistress. " <{POST_SNAPBACK}> I don't remember that name <{POST_SNAPBACK}> Antimatter. "Imagination is more important than knowledge." - Albert Einstein
September 20, 200619 yr Sure. I'm curious why this doesn't work if the demo was released after the intended release date though? <{POST_SNAPBACK}> It still works. But I'm curious why they're not using the hype surrounding the game before the release to gain attention for the demo. After a game is released, I seldom bother to download demos. I just read reviews instead. <{POST_SNAPBACK}> Why not? It's effectively still the same thing, in terms of trying out the game and seeing how it runs. I don't typically play demos to build up the hype for a game for me, but rather to see what the game is like. I still feel it's a much better assessment of the game than a review. As for why they wouldn't do it to help build the hype with a prerelease demo, maybe they'd rather have their team working on the final product since they already had a minor delay recently, and are likely in a huge crunch. Taking people off the project to work on a demo is probably low priority. Edited September 20, 200619 yr by alanschu
September 20, 200619 yr Never trust a reviewer; only your own experiences. Having said that I barely buy any games before having played a demo (B&W and Oblivion made sure of that) exception line GTA... From my experience most demo's are shipped AFTER the final game is done; to lure in any doubters (scaring off the real-sure-buyers is a risk of pre-game-demo's)... And Demo's can give some great insights and make you buy games I would otherwise would never have bought (Majesty, Deus Ex, GTA (1), Dungeon Siege, Freelancer, Painkiller etc. etc. etc.) ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee
September 20, 200619 yr That's not what you claimed though... DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
September 20, 200619 yr No. It had. http://nwn.bioware.com/downloads/demo.html <{POST_SNAPBACK}> I remember that. Takes you right to the end of the tutorial area.
September 20, 200619 yr Author That's not what you claimed though... <{POST_SNAPBACK}> Eh? When did I claim anything about a NWN demo? Harvey
September 20, 200619 yr "NWN didn't have a demo." That's what you claimed. Your claim was proven wrong. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
September 20, 200619 yr Author Yes, and your point? I was proven wrong then I asked if that was there at the game's release. Then you said that isn't what I claimed. I am asking now if that was there when the game was released. Harvey
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