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Featured Replies

"Agreed. That's also a pretty lame thing for them to do in my opinion."

 

If Besthesda had actually done that, I would laugh. it's hilarious! I love it when game companies can diss us 'gamers' considering how often we diss them, and get away it.

 

So often us Net Geeks can dish it out; but can't take it and while about moronicy like 'the customer is always right' which is blatantly false.

 

 

>_<

Edited by Volourn

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

I don't think it's a stretch that they'll have a good chance of getting excellent sales if they make an excellent Fallout.

STRETCH!

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

So often us Net Geeks can dish it out; but can't take it and while about moronicy like 'the customer is always right' which is blatantly false.

 

Amen. The customer is more often wrong than right.

The area between the balls and the butt is a hotbed of terrorist activity.

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I don't think it's a stretch that they'll have a good chance of getting excellent sales if they make an excellent Fallout.

 

That is a prety big if.

I don't think it's a stretch that they'll have a good chance of getting excellent sales if they make an excellent Fallout.

 

That is a prety big if.

 

 

Depends. Many people seem to really like Oblivion. Including yourself. Are they really that incapable of making a quality game?

Sure they can make a good CRPG but can hey make a good Fallout? That is the questionhere. Oblivion was a decent Elder Scrolls game but if they use that format for the new Fallout game, it would be a very poor and terrible Fallout game.

We'll see.

 

It might just provide that open wasteland that the first game didn't really provide (unless you include the little dot on the Pip Boy minimap to really be "exploring the wasteland.")

Why would they start to compete with their own product? They

This post is not to be enjoyed, discussed, or referenced on company time.

Also a good point.

Why would they start to compete with their own product? They

Because they said they are going to stick with what they are good at and well for the most part Elder Scrolls are good games. Except for the Oblivion minigames. I hate minigames.

The comment about sticking with what they are good at was directed to a question about isometric views and turn based combat though.

Yeah, but it make sense of them continuing what they are good at, from their point of view, in order to make a good game. Doing something innovative is a risk and not many developement houses and publisher care to do something they aren't use to that way they can minimize "mistakes."

Fortunately, Bethesda publishes their own stuff, so there is no additional, outside concern about risks.

That is one advantage that Bethesda has and why I haven't completely written off the game. I may be pessimistic but I would love to be pleasantly surprised by what bethesda does with the franchise.

I also hope it ends up being a good game. It seems to me that the Fallout series has always had a pretty good mixture of story and free exploration. It seems like Bioware's recent games have good story aspects and character interaction, but at the expense of freedom and exploration, while Bethesda usually tends to go more in the opposite direction.

 

Hopefully Bethesda will improve the conversations (and get rid of the stupid persuasion minigame), cut back the level based difficulty scaling and add in region/area, or plot point based difficulty scaling instead, They need to make a game that has the good balance of story and freedom that Fallout had. I wouldn't even mind too much if the combat was like Oblivion (but with guns and dynamite added) as long as ammo is scarce enough that you can't just hose everything down with a machinegun like in some FPS games.

 

Sneaking up and planting a stick of dynamite near someone in an oblivion-style combat & stealth system might actually be pretty fun, now that I think about it.

 

-Kasoroth

I hoped, and still hope up to a point, that Bethesda will make a good Fallout 3, but the signs from Oblivion were mixed.

 

On the one hand, I never felt this was just a game that had been churned out for cheap profits. The designers clearly cared about the came and put a lot of attention to little details that weren't particularly the kind of thing the 'mass' market appreciates.

 

On the other hand, the promised improvements over Morrowind didn't materialise. Better story and dialogue systems? Not in the version I played. I guess there's no reason to believe Fallout 3 will be any different. It would be nice for a developer like Bethesda to use its massive success with Oblivion to try something new, but probably not good business sense. :shifty:

"An electric puddle is not what I need right now." (Nina Kalenkov)

I pre-ordered my copy.

 

You get a free Jefferson t-shirt with each pre-order.

Do you think Jefferson's gonna come back from the grave to reclaim his t-shirt? *Hint-hint wink-wink* :D

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There might even be minigames with automobile combat!

It made me cry because it's a Fallout game not being made with any of the original devs on it. Than it made me laugh because it will fail. :wub:

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Hades was the life of the party. RIP You'll be missed.

Ye of little faith.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

I like Bethesda. They seem to be earnestly trying to create good RPG's. They also have made business decisions that have helped RPG's in general. Bioware and them are really the only RPG heavyweights left (Obsidian still has work to do.)

 

But for some reason Morrowind and Oblivion do not compel me to play. Sure, they are exciting for a few hours, and they are entertaining to a certain extent throughout, but something feels lacking. The main storyline does not draw me in. I lose my focus after a bit of play, it becomes almost a chore. Does anyone else get this feeling?

 

I never got this feeling during the Fallout's, KotOR, or even Jade Empire. Even huge BG2 never made me feel listless.

 

The biggest trouble is I don't know how to fix this without destroying the open endedness of the games. Does anyone else go through this?

I like Bethesda.  They seem to be earnestly trying to create good RPG's.  They also have made business decisions that have helped RPG's in general.  Bioware and them are really the only RPG heavyweights left (Obsidian still has work to do.)

 

But for some reason Morrowind and Oblivion do not compel me to play.  Sure, they are exciting for a few hours, and they are entertaining to a certain extent throughout, but something feels lacking.  The main storyline does not draw me in.  I lose my focus after a bit of play, it becomes almost a chore.  Does anyone else get this feeling? 

 

I never got this feeling during the Fallout's, KotOR, or even Jade Empire.  Even huge BG2 never made me feel listless. 

 

The biggest trouble is I don't know how to fix this without destroying the open endedness of the games.  Does anyone else go through this?

Get out of my head!

manthing2.jpg

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